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		<title>Halo 2</title>
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		<pubDate>Sat, 24 Jan 2009 15:35:07 +0000</pubDate>
		<dc:creator>guitarmanjim</dc:creator>
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		<description><![CDATA[Halo 2 is a science fiction first-person shooter video game developed by Bungie Studios. Released for the Xbox game console on November 9, 2004,[1] the game is the second video game title in the Halo franchise and the sequel to 2001&#8242;s critically-acclaimed Halo: Combat Evolved. A Windows Vista version of the game was released on [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=haloofficials.wordpress.com&amp;blog=6297159&amp;post=28&amp;subd=haloofficials&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><em><strong>Halo 2</strong></em> is a <a title="Science fiction" href="http://en.wikipedia.org/wiki/Science_fiction">science fiction</a> <a title="First-person shooter" href="http://en.wikipedia.org/wiki/First-person_shooter">first-person shooter</a> <a title="Video game" href="http://en.wikipedia.org/wiki/Video_game">video game</a> developed by <a class="mw-redirect" title="Bungie Studios" href="http://en.wikipedia.org/wiki/Bungie_Studios">Bungie Studios</a>. Released for the <a title="Xbox" href="http://en.wikipedia.org/wiki/Xbox">Xbox</a> <a class="mw-redirect" title="Game console" href="http://en.wikipedia.org/wiki/Game_console">game console</a> on November 9, 2004,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-anniversary-0"><span>[</span>1<span>]</span></a></sup> the game is the second video game title in the <a title="Halo (series)" href="http://en.wikipedia.org/wiki/Halo_%28series%29"><em>Halo</em> franchise</a> and the sequel to 2001&#8242;s critically-acclaimed <em><a title="Combat Evolved" href="http://en.wikipedia.org/wiki/Halo:_Combat_Evolved">Halo: Combat Evolved</a></em>. A <a title="Windows Vista" href="http://en.wikipedia.org/wiki/Windows_Vista">Windows Vista</a> version of the game was released on May 17, 2007,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-VistaRelease-1"><span>[</span>2<span>]</span></a></sup> developed by an internal team at <a title="Microsoft Game Studios" href="http://en.wikipedia.org/wiki/Microsoft_Game_Studios">Microsoft Game Studios</a> referred to as &#8220;Hired Gun&#8221;. The game features a new <a title="Game engine" href="http://en.wikipedia.org/wiki/Game_engine">game engine</a>, as well as using the <a title="Havok (software)" href="http://en.wikipedia.org/wiki/Havok_%28software%29">Havok</a> <a title="Physics engine" href="http://en.wikipedia.org/wiki/Physics_engine">physics engine</a>; added weapons and vehicles, and new multiplayer maps. The game&#8217;s plot, taking place in the 26th century, concerns future humanity fighting an interstellar war against a collective of xenocidal alien races, the <a class="mw-redirect" title="The Covenant (Halo)" href="http://en.wikipedia.org/wiki/The_Covenant_%28Halo%29">Covenant</a>. The player assumes the roles of <a title="Master Chief (Halo)" href="http://en.wikipedia.org/wiki/Master_Chief_%28Halo%29">Master Chief</a> and <a title="Arbiter (Halo)" href="http://en.wikipedia.org/wiki/Arbiter_%28Halo%29">the Arbiter</a>, and fights enemies on foot or with a collection of alien and human vehicles.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-manual-2"><span>[</span>3<span>]</span></a></sup></p>
<p>After its initial release, <em>Halo 2</em> was the most popular video game on <a title="Xbox Live" href="http://en.wikipedia.org/wiki/Xbox_Live">Xbox Live</a>,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-halo2mostplayed-3"><span>[</span>4<span>]</span></a></sup> holding that rank until the release of <em><a title="Gears of War" href="http://en.wikipedia.org/wiki/Gears_of_War">Gears of War</a></em> for the <a title="Xbox 360" href="http://en.wikipedia.org/wiki/Xbox_360">Xbox 360</a> nearly two years later.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-gearsofwaroustshalo2-4"><span>[</span>5<span>]</span></a></sup> By June 20, 2006, more than 500 million games of <em>Halo 2</em> had been played and more than 710 million hours have been spent playing it on Xbox Live;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-halfbil-5"><span>[</span>6<span>]</span></a></sup> by May 9, 2007, this number had risen to more than five million unique players on <a title="Xbox Live" href="http://en.wikipedia.org/wiki/Xbox_Live">Xbox Live</a><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-5bil-6"><span>[</span>7<span>]</span></a></sup> As of November 2008, <em>Halo 2</em> is the <a title="List of best-selling video games" href="http://en.wikipedia.org/wiki/List_of_best-selling_video_games#Xbox">best-selling first-generation Xbox game</a><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-best-selling-7"><span>[</span>8<span>]</span></a></sup> with 8.46 million copies sold worldwide,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-8"><span>[</span>9<span>]</span></a></sup> with at least 6.3 million copies sold in the US alone.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-USsales-9"><span>[</span>10<span>]</span></a></sup> Critical reception of the game was generally positive, with most publications lauding the strong multiplayer component; at the same time, the campaign was the focus of criticism for its <a title="Cliffhanger" href="http://en.wikipedia.org/wiki/Cliffhanger">cliffhanger</a> ending.</p>
<table id="toc" class="toc" border="0" summary="Contents">
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<div id="toctitle">
<h2>Contents</h2>
<p><span class="toctoggle">[<a id="togglelink" class="internal" href="toggleToc()">hide</a>]</span></div>
<ul>
<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_2#Gameplay"><span class="tocnumber">1</span> <span class="toctext">Gameplay</span></a>
<ul>
<li class="toclevel-2"><a href="http://en.wikipedia.org/wiki/Halo_2#Campaign"><span class="tocnumber">1.1</span> <span class="toctext">Campaign</span></a></li>
<li class="toclevel-2"><a href="http://en.wikipedia.org/wiki/Halo_2#Multiplayer"><span class="tocnumber">1.2</span> <span class="toctext">Multiplayer</span></a></li>
</ul>
</li>
<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_2#Synopsis"><span class="tocnumber">2</span> <span class="toctext">Synopsis</span></a>
<ul>
<li class="toclevel-2"><a href="http://en.wikipedia.org/wiki/Halo_2#Setting"><span class="tocnumber">2.1</span> <span class="toctext">Setting</span></a></li>
<li class="toclevel-2"><a href="http://en.wikipedia.org/wiki/Halo_2#Plot"><span class="tocnumber">2.2</span> <span class="toctext">Plot</span></a></li>
</ul>
</li>
<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_2#Development"><span class="tocnumber">3</span> <span class="toctext">Development</span></a>
<ul>
<li class="toclevel-2"><a href="http://en.wikipedia.org/wiki/Halo_2#Audio"><span class="tocnumber">3.1</span> <span class="toctext">Audio</span></a></li>
</ul>
</li>
<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_2#Release"><span class="tocnumber">4</span> <span class="toctext">Release</span></a>
<ul>
<li class="toclevel-2"><a href="http://en.wikipedia.org/wiki/Halo_2#Windows_version"><span class="tocnumber">4.1</span> <span class="toctext">Windows version</span></a></li>
</ul>
</li>
<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_2#Downloadable_content"><span class="tocnumber">5</span> <span class="toctext">Downloadable content</span></a></li>
<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_2#Reception"><span class="tocnumber">6</span> <span class="toctext">Reception</span></a></li>
<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_2#References"><span class="tocnumber">7</span> <span class="toctext">References</span></a></li>
<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_2#External_links"><span class="tocnumber">8</span> <span class="toctext">External links</span></a></li>
</ul>
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<p><a id="Gameplay" name="Gameplay"></a></p>
<h2><span class="mw-headline">Gameplay</span></h2>
<div class="thumb tleft">
<div class="thumbinner" style="width:182px;"><a class="image" title="In-game screenshot of Halo 2 for Xbox." href="http://en.wikipedia.org/wiki/File:Halo2_1.jpg"><img class="thumbimage" src="http://upload.wikimedia.org/wikipedia/en/thumb/0/02/Halo2_1.jpg/180px-Halo2_1.jpg" border="0" alt="" width="180" height="135" /></a></p>
<div class="thumbcaption">
<div class="magnify"><a class="internal" title="Enlarge" href="http://en.wikipedia.org/wiki/File:Halo2_1.jpg"><img src="http://en.wikipedia.org/skins-1.5/common/images/magnify-clip.png" alt="" width="15" height="11" /></a></div>
<p>In-game screenshot of <em>Halo 2</em> for Xbox.</div>
</div>
</div>
<p><em>Halo 2</em> is a story-driven action-shooter game with a <a title="First-person shooter" href="http://en.wikipedia.org/wiki/First-person_shooter">first-person</a> perspective.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-Halo2faq-10"><span>[</span>11<span>]</span></a></sup> The game features an expanded range of vehicles, as well as other gameplay changes compared to its predecessor. The original <em>Halo</em> featured separate health and shield bars. In <em>Halo 2</em>, the <a class="mw-redirect" title="Life bar" href="http://en.wikipedia.org/wiki/Life_bar">health bar</a> is no longer visible; instead, the player&#8217;s shield regenerates quickly when the player is not taking damage.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-manual-2"><span>[</span>3<span>]</span></a></sup></p>
<p>Certain weapons can be dual-wielded, which allows the player to trade accuracy and the ability to use <a title="Hand grenade" href="http://en.wikipedia.org/wiki/Hand_grenade">grenades</a> and melee for raw firepower.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-manual-2"><span>[</span>3<span>]</span></a></sup> The player can carry two weapons at a time (or three if dual-wielding; one weapon remains holstered), with each weapon having advantages and disadvantages in different combat situations. For example, most Covenant weapons eschew disposable ammo clips for a contained battery, which cannot be replaced if depleted. However, these weapons can overheat if fired continuously for prolonged periods.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-manual-2"><span>[</span>3<span>]</span></a></sup> Human weapons are less effective at penetrating shields and require reloading, but cannot overheat due to prolonged fire. The player can carry a total of eight grenades to dislodge and disrupt enemies. A new ability found in <em>Halo 2</em> is the ability to <a title="Boarding (attack)" href="http://en.wikipedia.org/wiki/Boarding_%28attack%29">board</a> enemy vehicles that are near the player and traveling at low speeds. The player or <a class="mw-redirect" title="AI" href="http://en.wikipedia.org/wiki/AI">AI</a> latches onto the vehicle and forcibly ejects the other driver from the vehicle.</p>
<p><a id="Campaign" name="Campaign"></a></p>
<h3><span class="mw-headline">Campaign</span></h3>
<p>The game&#8217;s &#8220;Campaign&#8221; mode offers options for both <a title="Single-player" href="http://en.wikipedia.org/wiki/Single-player">single-player</a> and cooperative <a title="Multiplayer video game" href="http://en.wikipedia.org/wiki/Multiplayer_video_game">multiplayer</a> participation. In campaign mode, the player must complete a series of <a class="mw-redirect" title="Level (computer and video games)" href="http://en.wikipedia.org/wiki/Level_%28computer_and_video_games%29">levels</a> that encompass <em>Halo 2</em>&#8216;s storyline. These levels alternate between the <a title="Master Chief (Halo)" href="http://en.wikipedia.org/wiki/Master_Chief_%28Halo%29">Master Chief</a> and a <a class="mw-redirect" title="The Covenant (Halo)" href="http://en.wikipedia.org/wiki/The_Covenant_%28Halo%29">Covenant</a> <a class="mw-redirect" title="Covenant Elite" href="http://en.wikipedia.org/wiki/Covenant_Elite">Elite</a> called <a title="Arbiter (Halo)" href="http://en.wikipedia.org/wiki/Arbiter_%28Halo%29">the Arbiter</a>, who occupy diametrically opposed roles in the story&#8217;s conflict. Aside from variations in storyline, the Arbiter differs from Master Chief only in that his armor lacks a flashlight; instead, it is equipped with a short duration rechargeable form of <a title="Active camouflage" href="http://en.wikipedia.org/wiki/Active_camouflage">active camouflage</a> that disappears when the player attacks or takes damage.</p>
<p>There are four <a title="Difficulty level" href="http://en.wikipedia.org/wiki/Difficulty_level">levels of difficulty</a> in campaign mode: Easy, Normal, Heroic, and Legendary. An increase in difficulty will result in an increase in the number, rank, health, damage, and accuracy of enemies; a reduction of duration and an increase in recharge time for the <a title="Arbiter (Halo)" href="http://en.wikipedia.org/wiki/Arbiter_%28Halo%29">Arbiter</a>&#8216;s active camouflage; a decrease in the player&#8217;s health and shields; and occasional changes in dialogue.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-11"><span>[</span>12<span>]</span></a></sup></p>
<p>There is hidden content within the game, including <a class="mw-redirect" title="Easter egg (virtual)" href="http://en.wikipedia.org/wiki/Easter_egg_%28virtual%29">easter eggs</a>, messages, hidden objects, and weapons. The most well-known of the hidden content are the skulls hidden on every level. The skulls, which can be picked up like a weapon, are located in hard-to-reach places. Many are exclusive to the Legendary mode of difficulty. Once activated, each skull has a specific effect on gameplay. For example, the &#8220;Sputnik&#8221; skull found on the Quarantine Zone level alters the mass of objects in the game; thus resulting in explosions being able to launch these objects across larger distances. Skull effects can be combined to provide various new levels of difficulty and/or novelty.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-halo2source-12"><span>[</span>13<span>]</span></a></sup></p>
<p><a id="Multiplayer" name="Multiplayer"></a></p>
<h3><span class="mw-headline">Multiplayer</span></h3>
<p>Unlike its predecessor, <em>Halo 2</em> allows players to compete with each other via <a title="Xbox Live" href="http://en.wikipedia.org/wiki/Xbox_Live">Xbox Live</a>, in addition to support for split-screen and system link multiplayer.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-manual-2"><span>[</span>3<span>]</span></a></sup> <em>Halo 2&#8242;</em>s multiplayer mode offers changes from earlier online first-person shooters. Traditionally, one player sets his or her computer or console up as a game <a title="Server (computing)" href="http://en.wikipedia.org/wiki/Server_%28computing%29">server</a> or host, specifying the game type, <a class="mw-redirect" title="Level (computer and video games)" href="http://en.wikipedia.org/wiki/Level_%28computer_and_video_games%29">map</a>, and configuring other settings. The game software then uses a service such as <a title="GameSpy" href="http://en.wikipedia.org/wiki/GameSpy">GameSpy</a> to advertise the game to the world at large; other players choose which game to join based upon criteria such as the map and game options each host is offering, as well as the <a title="Ping (video games)" href="http://en.wikipedia.org/wiki/Ping_%28video_games%29">ping</a> times they are able to receive. In <em>Halo 2</em>, however, Xbox Live players do not choose to host public games, and they do not specify individual maps and options to search for. Instead, players select <a title="Playlist" href="http://en.wikipedia.org/wiki/Playlist">playlists</a> that are geared to different styles of play.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-manual-2"><span>[</span>3<span>]</span></a></sup> For fairness and balance reasons, certain gameplay aspects from the campaign mode are disabled or missing in multiplayer; for example, the Fuel Rod weapon is missing from vehicles and maps.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-Halo2faq-10"><span>[</span>11<span>]</span></a></sup></p>
<p>Technical lead designer, Chris Butcher, commented on the development of <em>Halo 2</em>&#8216;s multiplayer in <em><a title="Edge (magazine)" href="http://en.wikipedia.org/wiki/Edge_%28magazine%29">Edge</a></em>, a British gaming magazine, in January 2007.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-Edge-13"><span>[</span>14<span>]</span></a></sup> Responding to a rash of subsequent news articles, Butcher clarified his position on <em>Halo 2</em> multiplayer. He noted his original intent with the game, but he also reiterated disappointment. &#8220;For <em>Halo 2</em> we had our sights set very high on networking,&#8221; Butcher said. &#8220;We thought about the great LAN parties you can have with <em>Halo 1</em> and decided to try [to] recreate that awesome experience of having all your buddies over to play, but using Xbox Live instead of having to lug consoles and televisions around. Going from having no Internet multiplayer to developing a completely new online model was a big challenge to tackle all at once, and as a result we had to leave a lot of things undone in order to meet the ship date commitment that we made to our fans.&#8221;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-14"><span>[</span>15<span>]</span></a></sup></p>
<p><a id="Synopsis" name="Synopsis"></a></p>
<h2><span class="mw-headline">Synopsis</span></h2>
<p><a id="Setting" name="Setting"></a></p>
<h3><span class="mw-headline">Setting</span></h3>
<dl>
<dd><span class="boilerplate seealso"><em>See also: <a title="Combat Evolved" href="http://en.wikipedia.org/wiki/Halo:_Combat_Evolved">Halo: Combat Evolved</a> and <a title="Characters of Halo" href="http://en.wikipedia.org/wiki/Characters_of_Halo">Characters of Halo</a></em></span></dd>
</dl>
<p><em>Halo 2</em> takes place in a futuristic science fiction setting, where humans, under the auspices of the <a title="Factions of Halo" href="http://en.wikipedia.org/wiki/Factions_of_Halo#United_Nations_Space_Command">United Nations Space Command</a> or UNSC, have developed <a title="Faster-than-light" href="http://en.wikipedia.org/wiki/Faster-than-light">faster-than-light</a> slipspace travel and colonized numerous worlds.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-manual-2"><span>[</span>3<span>]</span></a></sup> According to the game&#8217;s backstory, in 2525 the outer colony world of Harvest was decimated by a collective of alien races known as the <a title="Covenant (Halo)" href="http://en.wikipedia.org/wiki/Covenant_%28Halo%29">Covenant</a>. Declaring humanity an affront to their gods, the <a class="mw-redirect" title="Forerunner (Halo)" href="http://en.wikipedia.org/wiki/Forerunner_%28Halo%29">Forerunners</a>, the UNSC wages an increasingly desperate struggle against the technologically superior aliens. After the human bastion at Reach is destroyed, a single ship, <em>The Pillar of Autumn</em>, follows protocol and initiates a random slipspace jump to lead the Covenant away from Earth. The crew discovers a Forerunner <a title="Ringworld" href="http://en.wikipedia.org/wiki/Ringworld">ringworld</a> called <a title="Halo (megastructure)" href="http://en.wikipedia.org/wiki/Halo_%28megastructure%29">Halo</a>. Leading a guerilla insurgency on the ring&#8217;s surface, the humans discover that the rings are weapons of last resort built to contain a terrifying parasite called the <a title="Flood (Halo)" href="http://en.wikipedia.org/wiki/Flood_%28Halo%29">Flood</a>. Rather than activate Halo and destroy all sentient life in the galaxy, the human supersoldier <a title="Master Chief (Halo)" href="http://en.wikipedia.org/wiki/Master_Chief_%28Halo%29">Master Chief</a> detonates the <em>Pillar of Autumn</em><span style="padding-left:.1em;">&#8216;</span>s engines, destroying the ring and preventing the escape of the Flood. The Master Chief, his artificially intelligent companion <a title="Cortana" href="http://en.wikipedia.org/wiki/Cortana">Cortana</a>, and a handful of survivors race back to Earth to warn of an impending invasion by Covenant forces.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-15"><span>[</span>16<span>]</span></a></sup></p>
<p><a id="Plot" name="Plot"></a></p>
<h3><span class="mw-headline">Plot</span></h3>
<p>Taking place shortly after the events of the novel <em><a title="First Strike" href="http://en.wikipedia.org/wiki/Halo:_First_Strike">Halo: First Strike</a></em>, <em>Halo 2</em> opens with the trial of an Elite commander aboard the mobile city of <em>High Charity</em>, the seat of the Covenant. The Elite is stripped of his rank and branded a heretic for failing to stop a ship of humans from destroying Halo. It is revealed that the Covenant&#8217;s interest in Halo lies in the religious belief that the activation of the rings would bring about a &#8220;Great Journey&#8221;, sweeping loyal Covenant to salvation.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-16"><span>[</span>17<span>]</span></a></sup> At the same time as the Elite Commander is tortured by <a title="Characters of Halo" href="http://en.wikipedia.org/wiki/Characters_of_Halo#Tartarus">Tartarus</a>, the Chieftain of the <a title="Covenant (Halo)" href="http://en.wikipedia.org/wiki/Covenant_%28Halo%29#Brutes">Brutes</a>, the Master Chief and Sergeant <a title="Characters of Halo" href="http://en.wikipedia.org/wiki/Characters_of_Halo#Avery_Johnson">Avery Johnson</a> are being commended for their actions at Halo during a recognition ceremony aboard a <a title="Coilgun" href="http://en.wikipedia.org/wiki/Coilgun">coilgun</a> platform orbiting Earth. <a title="Characters of Halo" href="http://en.wikipedia.org/wiki/Characters_of_Halo#Terrence_Hood">Lord Hood</a> awards the soldiers alongside Commander <a title="Characters of Halo" href="http://en.wikipedia.org/wiki/Characters_of_Halo#Miranda_Keyes">Miranda Keyes</a>, who accepts an award on behalf of her deceased father, Captain <a title="Characters of Halo" href="http://en.wikipedia.org/wiki/Characters_of_Halo#Jacob_Keyes">Jacob Keyes</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-hood-17"><span>[</span>18<span>]</span></a></sup></p>
<p>Shortly after the commencement of the ceremony, a Covenant fleet appears outside Earth&#8217;s defensive perimeter. The Covenant send boarding parties carrying bombs towards the orbital platforms, near Earth. After repelling the Covenant assault, the Master Chief, Cortana, and the crew of Keyes&#8217; ship <em>In Amber Clad</em> proceed to Earth&#8217;s surface and the city of New Mombasa, Kenya, where the Covenant flagship has anchored. Cortana learns the ship carries an immensely important member of the Covenant hierarchy, a <a title="Characters of Halo" href="http://en.wikipedia.org/wiki/Characters_of_Halo#The_High_Prophets">High Prophet</a> known as Regret. With his small fleet destroyed, Regret makes a hasty slipspace jump; <em>In Amber Clad</em>, Johnson, Cortana and the Master Chief follow just as the slipspace rupture destroys much of the city. <em>In Amber Clad</em> arrives at Regret&#8217;s destination to find another Halo; realizing the danger the ring presents, the Master Chief is sent to kill Regret while Keyes and Johnson find Halo&#8217;s key to activation, the Index.</p>
<p>The disgraced Covenant commander is presented before the Prophet Hierarchs, who acknowledge that though the destruction of Halo was his fault, he is no heretic. Branded as he is, the Elite can no longer lead troops into battle as he is, but the Prophets offer him the honored position of <a title="Arbiter (Halo)" href="http://en.wikipedia.org/wiki/Arbiter_%28Halo%29">Arbiter</a>. Realizing that he is expected to die in service to the Prophets, the Elite accepts the mantle of Arbiter and in his first mission assassinates an Elite professing heretical beliefs, in the process discovering what the Prophets refer to as an &#8220;Oracle&#8221;, a Forerunner artificial intelligence known as <a title="Characters of Halo" href="http://en.wikipedia.org/wiki/Characters_of_Halo#343_Guilty_Spark">Guilty Spark</a>. Responding to Regret&#8217;s distress call, <em>High Charity</em> and the Covenant fleet arrive at the new Halo, <a title="Halo (megastructure)" href="http://en.wikipedia.org/wiki/Halo_%28megastructure%29#Installation_05">Installation 05</a>, where the Chief kills the Prophet. Bombarded from space, the Chief falls into a lake and is rescued by a mysterious tentacled creature.</p>
<p>The death of Regret sows seeds of discord among the races of the Covenant, as the Brutes are given the Elite&#8217;s traditional job of protecting the Hierarchs. The Arbiter is sent to find Halo&#8217;s Index and captures Johnson and Keyes before being confronted by Tartarus. The Brute reveals that the Prophets have ordered the annihilation of the Elites, and sends the Arbiter falling down a deep chasm. The Arbiter is saved by the tentacled creature and along with the Master Chief brought before it. The creature, <a title="Gravemind" href="http://en.wikipedia.org/wiki/Gravemind">Gravemind</a>, is a intelligence which controls the Flood on Installation 05. Gravemind reveals to the Arbiter that the Great Journey would destroy Flood, humans, and Covenant together, and professing friendship sends the Arbiter and Master Chief to different places to stop Halo&#8217;s activation. The Master Chief is teleported to <em>High Charity</em>, where a civil war has broken out between the member races. At the same time <em>In Amber Clad</em> crashes into <em>High Charity</em>, and Cortana realizes that Gravemind used them as a distraction to infest the Covenant city with Flood. As the Flood overrun the city, the Master Chief follows the Prophet of Truth aboard a Forerunner ship leaving the city; Cortana remains behind to destroy <em>High Charity</em> and Halo if the Brute Tartarus succeeds in activating the ring.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-18"><span>[</span>19<span>]</span></a></sup></p>
<p>The Arbiter is sent to the surface of Halo, where he rallies his allies to assault the Brute&#8217;s position. With the help of Johnson, he confronts Tartarus in Halo&#8217;s control room. When the Arbiter tries to convince Tartarus that the Prophets have betrayed them both, Tartarus angrily activates the ring, and a battle ensues. The Arbiter and Johnson manage to kill Tartarus while Keyes removes the Index. Instead of shutting down the ring entirely, the unexpected shutdown of the ring triggers a system-wide failsafe, putting Installation 05 and all the other rings on standby for activation from a remote location, which Guilty Spark refers to as &#8220;<a title="Halo (megastructure)" href="http://en.wikipedia.org/wiki/Halo_%28megastructure%29#The_Ark">the Ark</a>&#8220;.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-19"><span>[</span>20<span>]</span></a></sup> As Truth&#8217;s ship arrives amidst a raging battle on Earth, Hood asks the Master Chief what he is doing aboard the ship. The Chief replies he is &#8220;finishing this fight&#8221;. In a postcredits sequence, Gravemind is seen arriving on <em>High Charity</em> telling Cortana he has many questions to ask, and the A.I. agrees to answer them.</p>
<p><a id="Development" name="Development"></a></p>
<h2><span class="mw-headline">Development</span></h2>
<p><em>Halo 2</em> was officially announced in September 2002 with a cinematic trailer. The trailer was subsequently packaged with later <em>Halo: Combat Evolved</em> <a title="DVD" href="http://en.wikipedia.org/wiki/DVD">DVDs</a>. A real-time gameplay video was shown at <a title="E3" href="http://en.wikipedia.org/wiki/E3">E3</a> 2003, which was the first actual gameplay seen by the public; it showcased new features such as dual-wielding and improved graphics. Bungie informed the public on development with weekly <em>Halo 2</em> development updates which started on January 16, 2004 and ended June 25, 2004; the weekly updates became standard on the Bungie website even after the release of <em>Halo 2</em>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-bwu-20"><span>[</span>21<span>]</span></a></sup> With only a year to go until release, Bungie went into the &#8220;mother of all crunches&#8221; in order to finish the game. The cliffhanger ending of the game was not originally intended, and resulted from the frenzy to ship on time.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-21"><span>[</span>22<span>]</span></a></sup></p>
<p><a id="Audio" name="Audio"></a></p>
<h3><span class="mw-headline">Audio</span></h3>
<dl>
<dd>
<div class="noprint relarticle mainarticle"><em>Main article: <a title="Halo 2 Original Soundtrack" href="http://en.wikipedia.org/wiki/Halo_2_Original_Soundtrack">Halo 2 Original Soundtrack</a></em></div>
</dd>
</dl>
<p><em>Halo 2</em><span style="padding-left:.1em;">&#8216;</span>s soundtrack was composed primarily by <a title="Martin O'Donnell" href="http://en.wikipedia.org/wiki/Martin_O%27Donnell">Martin O&#8217;Donnell</a> and his musical partner Michael Salvatori, the team that had previously composed the critically-acclaimed music of <em>Halo</em>. O&#8217;Donnell noted in composing the music for <em>Halo 2</em> that &#8220;Making a sequel is never a simple proposition. You want to make everything that was cool even better, and leave out all the stuff that was weak.&#8221;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-marty-22"><span>[</span>23<span>]</span></a></sup> O&#8217;Donnell made sure that no part of the game would be completely silent, noting &#8220;<a class="mw-redirect" title="Ambient noise" href="http://en.wikipedia.org/wiki/Ambient_noise">Ambient sound</a> is one of the main ways to immerse people psychologically. A dark room is spooky, but add a creaking floorboard and rats skittering in the walls and it becomes <em>really</em> creepy. &#8220;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-marty-22"><span>[</span>23<span>]</span></a></sup> <em>Halo 2</em>, unlike its predecessor, was mixed to take full advantage of <a class="mw-redirect" title="Dolby" href="http://en.wikipedia.org/wiki/Dolby">Dolby</a> 5.1 Digital <a title="Surround sound" href="http://en.wikipedia.org/wiki/Surround_sound">surround sound</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-23"><span>[</span>24<span>]</span></a></sup></p>
<p>In the summer of 2004, Producer Nile Rodgers and O’Donnell decided to release the music from <em>Halo 2</em> on two separate <a title="Compact Disc" href="http://en.wikipedia.org/wiki/Compact_Disc">CDs</a>; the first (Volume One) would contain all the themes present in the game as well as music “inspired&#8221; by the game; the second would contain the rest of the music from the game, much of which was incomplete, as the first CD was shipped before the game was released.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-24"><span>[</span>25<span>]</span></a></sup> The first CD was released on November 9, 2004, and featured guitar backing by <a title="Steve Vai" href="http://en.wikipedia.org/wiki/Steve_Vai">Steve Vai</a>. Additional tracks included various outside musicians, including <a title="Joe Satriani" href="http://en.wikipedia.org/wiki/Joe_Satriani">Joe Satriani</a>, <a title="Incubus (band)" href="http://en.wikipedia.org/wiki/Incubus_%28band%29">Incubus</a>, <a title="Breaking Benjamin" href="http://en.wikipedia.org/wiki/Breaking_Benjamin">Breaking Benjamin</a>, and <a title="Hoobastank" href="http://en.wikipedia.org/wiki/Hoobastank">Hoobastank</a>. The <em>Halo 2 Original Soundtrack: Volume Two</em> CD, containing the game music organized in <a title="Suite" href="http://en.wikipedia.org/wiki/Suite">suite</a> form, was released on April 25, 2006.</p>
<p><a id="Release" name="Release"></a></p>
<h2><span class="mw-headline">Release</span></h2>
<div class="thumb tleft">
<div class="thumbinner" style="width:182px;"><a class="image" title="Contents of the Limited Collector's Edition." href="http://en.wikipedia.org/wiki/File:Halo2limitedcontent.jpg"><img class="thumbimage" src="http://upload.wikimedia.org/wikipedia/en/thumb/a/a9/Halo2limitedcontent.jpg/180px-Halo2limitedcontent.jpg" border="0" alt="" width="180" height="135" /></a></p>
<div class="thumbcaption">
<div class="magnify"><a class="internal" title="Enlarge" href="http://en.wikipedia.org/wiki/File:Halo2limitedcontent.jpg"><img src="http://en.wikipedia.org/skins-1.5/common/images/magnify-clip.png" alt="" width="15" height="11" /></a></div>
<p>Contents of the <em>Limited Collector&#8217;s Edition</em>.</div>
</div>
</div>
<p>The release of <em>Halo 2</em> was preceded with numerous promotions, product tie-ins, and movie trailer-like commercials. There was a <em>Halo 2</em> Celebrity Pre-Release Party at E3 2004, in which a private home was transformed to replicate the world of <em>Halo</em>, complete with camouflaged marines and roaming Cortanas.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-25"><span>[</span>26<span>]</span></a></sup></p>
<p>In addition to more traditional forms of promotion, <em>Halo 2</em> was also part of an elaborate <a class="mw-redirect" title="Alternate Reality Game" href="http://en.wikipedia.org/wiki/Alternate_Reality_Game">Alternate Reality Game</a> project titled &#8220;<a title="I Love Bees" href="http://en.wikipedia.org/wiki/I_Love_Bees">I Love Bees</a>&#8221; which cost an estimated one million dollars. This &#8216;game&#8217; centered around a hacked <a title="Website" href="http://en.wikipedia.org/wiki/Website">website</a>, supposedly a site about <a title="Beekeeping" href="http://en.wikipedia.org/wiki/Beekeeping">beekeeping</a>, where an <a class="mw-redirect" title="AI" href="http://en.wikipedia.org/wiki/AI">AI</a> from the future was residing. The project garnered significant attention from sites including <a title="Slashdot" href="http://en.wikipedia.org/wiki/Slashdot">Slashdot</a> and <a title="Wired News" href="http://en.wikipedia.org/wiki/Wired_News">Wired News</a>;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-26"><span>[</span>27<span>]</span></a></sup> Wired noted that the game was drawing attention away from the <a class="mw-redirect" title="2004 Presidential Election" href="http://en.wikipedia.org/wiki/2004_Presidential_Election">2004 Presidential Election</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-27"><span>[</span>28<span>]</span></a></sup> The game won an award for creativity at the 5th annual <a title="Game Developers Choice Awards" href="http://en.wikipedia.org/wiki/Game_Developers_Choice_Awards">Game Developers Choice Awards</a><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-28"><span>[</span>29<span>]</span></a></sup> and was nominated for a <a title="Webby" href="http://en.wikipedia.org/wiki/Webby">Webby</a> award.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-29"><span>[</span>30<span>]</span></a></sup> On the morning of October 14, 2004, a <a title="Copyright infringement of software" href="http://en.wikipedia.org/wiki/Copyright_infringement_of_software">leak</a> of the <a title="French language" href="http://en.wikipedia.org/wiki/French_language">French</a> version of the game was posted on the <a title="Internet" href="http://en.wikipedia.org/wiki/Internet">Internet</a>, and circulated widely.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-30"><span>[</span>31<span>]</span></a></sup></p>
<p><em>Halo 2</em> was sold in both a standard and &#8220;Limited Collector&#8217;s Edition&#8221;. The Collector&#8217;s Edition features the regular edition and includes several promotional offers, a special cover and a special <a title="DVD" href="http://en.wikipedia.org/wiki/DVD">DVD</a> of the making of <em>Halo 2</em>. The instructional booklet is also written from the Covenant point of view rather than from the UNSC point of view used in the regular edition. Also enclosed is the &#8220;Conversations from the Universe&#8221; booklet that contains additional information from both the human and the Covenant side of the <em>Halo</em> storyline; transcripts are available online. The game is enclosed in an aluminum case with the <em>Halo 2</em> logo.</p>
<p>The first official release of <em>Halo 2</em> was in <a title="Canada" href="http://en.wikipedia.org/wiki/Canada">Canada</a>, <a title="Australia" href="http://en.wikipedia.org/wiki/Australia">Australia</a>, <a title="New Zealand" href="http://en.wikipedia.org/wiki/New_Zealand">New Zealand</a> and the <a title="United States" href="http://en.wikipedia.org/wiki/United_States">United States</a> on November 9, 2004. Anticipation for the game was high; three weeks before this release, a record 1.5 million copies had already been pre-ordered.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-31"><span>[</span>32<span>]</span></a></sup> Massive lines formed at midnight releases of the game; the event garnered significant media attention.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-32"><span>[</span>33<span>]</span></a></sup> This was followed by releases on November 10, 2004 in France and other European countries, and November 11 in the UK. The game sold 2.4 million copies and earned up to <a class="mw-redirect" title="United States Dollar" href="http://en.wikipedia.org/wiki/United_States_Dollar">US$</a>125 million in its first 24 hours on store shelves, thus out-grossing the film <em><a title="Dead Man's Chest" href="http://en.wikipedia.org/wiki/Pirates_of_the_Caribbean:_Dead_Man%27s_Chest">Pirates of the Caribbean: Dead Man&#8217;s Chest</a></em> as the highest grossing release in entertainment history.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-33"><span>[</span>34<span>]</span></a></sup> The game sold 260,000 units in the <a title="United Kingdom" href="http://en.wikipedia.org/wiki/United_Kingdom">United Kingdom</a> in its first week, making it the third fastest-selling title of all time in the UK. On June 20, 2006, Xbox.com reported that more than a half-billion games of <em>Halo 2</em> have been played on <a title="Xbox Live" href="http://en.wikipedia.org/wiki/Xbox_Live">Xbox Live</a> since its debut. <em>Halo 2</em> is the <a title="List of best-selling video games" href="http://en.wikipedia.org/wiki/List_of_best-selling_video_games#Xbox">best-selling first-generation Xbox game</a><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-best-selling-7"><span>[</span>8<span>]</span></a></sup> with 8.46 million copies sold by November 2008. As of September 25, 2007, <em>Halo 2</em> was the fifth <a title="2007 in video gaming" href="http://en.wikipedia.org/wiki/2007_in_video_gaming#United_States">best-selling video game in the United States</a> with 6.3 million copies sold, according to the <a title="NPD Group" href="http://en.wikipedia.org/wiki/NPD_Group">NPD Group</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-USsales-9"><span>[</span>10<span>]</span></a></sup> From the day of its initial release and up until mid-November 2006, <em>Halo 2</em> was the most popular video game on Xbox Live, even after the release of the Xbox 360; its position was eventually surpassed in 2006 by the 360-exclusive <em><a title="Gears of War" href="http://en.wikipedia.org/wiki/Gears_of_War">Gears of War</a></em>. <em>Halo</em> and <em>Halo 2</em> are still some of the most played games for the Xbox console.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-halo2mostplayed-3"><span>[</span>4<span>]</span></a></sup></p>
<p><a id="Windows_version" name="Windows_version"></a></p>
<h3><span class="mw-headline">Windows version</span></h3>
<div class="thumb tright">
<div class="thumbinner" style="width:182px;"><a class="image" title="The PC version with fixed widescreen ratio." href="http://en.wikipedia.org/wiki/File:Halo2_widescreen.jpg"><img class="thumbimage" src="http://upload.wikimedia.org/wikipedia/en/thumb/5/51/Halo2_widescreen.jpg/180px-Halo2_widescreen.jpg" border="0" alt="" width="180" height="101" /></a></p>
<div class="thumbcaption">
<div class="magnify"><a class="internal" title="Enlarge" href="http://en.wikipedia.org/wiki/File:Halo2_widescreen.jpg"><img src="http://en.wikipedia.org/skins-1.5/common/images/magnify-clip.png" alt="" width="15" height="11" /></a></div>
<p>The PC version with fixed widescreen ratio.</p></div>
</div>
</div>
<dl>
<dd><span class="boilerplate seealso"><em>See also: <a title="List of Games for Windows titles" href="http://en.wikipedia.org/wiki/List_of_Games_for_Windows_titles">List of Games for Windows titles</a></em></span></dd>
</dl>
<p>On February 9 2006, Nick Baron announced that a version of <em>Halo 2</em> would be released on PC, but exclusively for the <a title="Windows Vista" href="http://en.wikipedia.org/wiki/Windows_Vista">Windows Vista</a> operating system (though this limitation can be removed by an (unofficial) crack).<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-34"><span>[</span>35<span>]</span></a></sup> The game was ported by a small team at <a title="Microsoft Game Studios" href="http://en.wikipedia.org/wiki/Microsoft_Game_Studios">Microsoft Game Studios</a> (codenamed Hired Gun) who worked closely with Bungie.</p>
<p><em>Halo 2 for Windows</em><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-35"><span>[</span>36<span>]</span></a></sup> was originally scheduled for release on May 8, 2007, but the release was pushed back to May 29. This delay was due to the appearance of nudity in the game.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-36"><span>[</span>37<span>]</span></a></sup> Microsoft will be offering patches to remove the nude content and is revising the boxes to reflect this. The nudity was a photograph of a man <a title="Mooning" href="http://en.wikipedia.org/wiki/Mooning">mooning</a> the camera (presumably a Microsoft or Bungie employee) which appeared as a &#8220;.ass&#8221; error when using the map editor in <em>Halo 2</em> for Windows Vista.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-37"><span>[</span>38<span>]</span></a></sup></p>
<p><a id="Downloadable_content" name="Downloadable_content"></a></p>
<h2><span class="mw-headline">Downloadable content</span></h2>
<p>A common complaint regarding <em>Halo 2&#8242;s</em> online play was widespread <a title="Cheating" href="http://en.wikipedia.org/wiki/Cheating">cheating</a>, which began occurring almost immediately after the game&#8217;s release. Users exploited bugs in the game and vulnerabilities of the network to win ranked games and thus increase their matchmaking rank.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-38"><span>[</span>39<span>]</span></a></sup></p>
<p>Some players used &#8220;standbying&#8221; to cheat, in which the player hosting the game intentionally presses the standby button on his or her modem; this results in all players except the cheaters freezing in place. This way, the cheater would be given time to accomplish an objective in the game. &#8220;Dummying&#8221; involves using an <a class="mw-redirect" title="Covenant Elite" href="http://en.wikipedia.org/wiki/Covenant_Elite">Elite</a> character and a vehicle, exploiting a glitch which would cause a <a class="mw-redirect" title="Doppelganger" href="http://en.wikipedia.org/wiki/Doppelganger">doppelganger</a> of the player to appear. Cheating also includes <a class="mw-redirect" title="Softmodding" href="http://en.wikipedia.org/wiki/Softmodding">softmodding</a>, in which a player uses devices such as <a class="mw-redirect" title="Action Replay" href="http://en.wikipedia.org/wiki/Action_Replay">Action Replay</a> and computer programs to gain unfair advantages, and bridging, which uses computer programs to give a player &#8216;host&#8217; status, and therefore the ability to disconnect other players from the game session. A game exploitation called &#8220;superbouncing&#8221; or &#8220;superjumping&#8221; is labeled cheating by many in the Xbox Live community, and Bungie employees have described it as cheating when used in Matchmaking.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-superbouncing-39"><span>[</span>40<span>]</span></a></sup> Another group of glitches, which involve the use of certain button combinations, has similarly been described as cheating by both fans and Bungie employees.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-bungieforums-40"><span>[</span>41<span>]</span></a></sup> <em>Halo 2</em> updates have been used to balance multiplayer and fix bugs, as well as release new maps and content.</p>
<p>Bungie released several map packs for <em>Halo 2</em>, both over Xbox Live and on game discs. The Multiplayer Map Pack is an expansion pack intended to make <a title="Xbox Live" href="http://en.wikipedia.org/wiki/Xbox_Live">Xbox Live</a> content and updates available to offline players, and was released on July 5, 2005. The disk contains the game&#8217;s <a title="Halo 2" href="http://en.wikipedia.org/wiki/Halo_2#Xbox_Live_updates">automatic update</a>, all nine new multiplayer maps, a <a title="Documentary film" href="http://en.wikipedia.org/wiki/Documentary_film">documentary</a> about the making of the maps, and a bonus cinematic called &#8220;Another Day on the Beach&#8221;, amongst other features.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-41"><span>[</span>42<span>]</span></a></sup></p>
<p>On March 30, 2007, Bungie announced that two new maps would be available on April 17, 2007 for <a title="United States dollar" href="http://en.wikipedia.org/wiki/United_States_dollar">US$</a>4. Bungie&#8217;s own Frank O&#8217;Connor confirmed that both <a title="Xbox" href="http://en.wikipedia.org/wiki/Xbox">Xbox</a> and <a title="Xbox 360" href="http://en.wikipedia.org/wiki/Xbox_360">Xbox 360</a> users would have access to the content.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-42"><span>[</span>43<span>]</span></a></sup> The two new maps were remakes of maps from the original <em>Halo: Combat Evolved</em>, &#8220;Hang em&#8217; High&#8221; and &#8220;Derelict&#8221;.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-43"><span>[</span>44<span>]</span></a></sup> Due to issues with distribution of the maps, the updates which made the maps mandatory was released on May 9, 2007, later than planned. Bungie also reset all ranks for <em>Halo 2</em> at the same time.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-44"><span>[</span>45<span>]</span></a></sup> On July 7, also known as &#8220;Bungie Day&#8221;, Bungie released the map pack called the &#8220;Blastacular Map Pack&#8221; for free.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-45"><span>[</span>46<span>]</span></a></sup></p>
<p><a id="Reception" name="Reception"></a></p>
<h2><span class="mw-headline">Reception</span></h2>
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<td><em><a title="Electronic Gaming Monthly" href="http://en.wikipedia.org/wiki/Electronic_Gaming_Monthly">Electronic Gaming Monthly</a></em></td>
<td>10/10/10<br />
Platinum Award</td>
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<td><em><a title="Game Informer" href="http://en.wikipedia.org/wiki/Game_Informer">Game Informer</a></em></td>
<td>10/10<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-gi-46"><span>[</span>47<span>]</span></a></sup></td>
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<td><a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a></td>
<td>9.4/10<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-gamespotreview-47"><span>[</span>48<span>]</span></a></sup><br />
Editor&#8217;s Choice</td>
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<td><a title="GameSpy" href="http://en.wikipedia.org/wiki/GameSpy">GameSpy</a></td>
<td>5/5<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-gamespyreview-48"><span>[</span>49<span>]</span></a></sup></td>
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<td><a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a></td>
<td>9.8/10<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-ignreview-49"><span>[</span>50<span>]</span></a></sup><br />
<span style="white-space:nowrap;">Best Xbox game of all time</span><br />
#2 Top 25 Xbox Games of All Time</td>
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<td><a title="Game Rankings" href="http://en.wikipedia.org/wiki/Game_Rankings">Game Rankings</a></td>
<td>95% (112 reviews)<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-gamerankings-51"><span>[</span>52<span>]</span></a></sup></td>
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<td><a title="Metacritic" href="http://en.wikipedia.org/wiki/Metacritic">Metacritic</a></td>
<td>95% (91 reviews)<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-metacritic-50"><span>[</span>51<span>]</span></a></sup></td>
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<td>2004 <a title="Game Critics Awards" href="http://en.wikipedia.org/wiki/Game_Critics_Awards">Game Critics Awards</a>: Best Console Game</td>
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<td>2005 <a title="Game Developers Choice Awards" href="http://en.wikipedia.org/wiki/Game_Developers_Choice_Awards">Game Developers Choice Awards</a>: Excellence in Audio</td>
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<td>2005 <a class="mw-redirect" title="Interactive Achievement Awards" href="http://en.wikipedia.org/wiki/Interactive_Achievement_Awards">Interactive Achievement Awards</a>: Console Game of the Year, Sound Design</td>
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<p><em>Halo 2</em> was well-received by critics. The game has a 95% average critic score on review aggregate sites <a title="Metacritic" href="http://en.wikipedia.org/wiki/Metacritic">Metacritic</a> and <a title="Game Rankings" href="http://en.wikipedia.org/wiki/Game_Rankings">Game Rankings</a>.</p>
<p>Many reviewers praised the audio for being especially vivid.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-gamerankings-51"><span>[</span>52<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-gi-46"><span>[</span>47<span>]</span></a></sup> Multiplayer especially was noted in being the best on <a title="Xbox Live" href="http://en.wikipedia.org/wiki/Xbox_Live">Xbox Live</a> at the time. <em>Game Informer</em>, along with numerous other publications, rated it higher than <em>Halo: Combat Evolved</em>, citing enhanced multiplayer and less repetitive gameplay, however on one occasion <em>Halo 2</em> was beaten by its predecessor in IGN&#8217;s Top 25 Xbox Games of All Time where <em>Halo: Combat Evolved</em> secured #1 with <em>Halo 2</em> following in #2. <em>Halo 2</em> received multiple awards, including Best Console game and Best Sound Design from the <a class="mw-redirect" title="Interactive Achievement Awards" href="http://en.wikipedia.org/wiki/Interactive_Achievement_Awards">Interactive Achievement Awards</a>. Most critics noted that <em>Halo 2</em> stuck with the formula that made its predecessor successful, and was alternatively praised and faulted for this decision. <em><a title="Edge (magazine)" href="http://en.wikipedia.org/wiki/Edge_%28magazine%29">Edge</a></em> noted in its review, “It&#8217;s fitting that we&#8217;re able to steal a line from the script to sum everything up. No spoilers here, just an epitaph, from the moment <a title="Cortana" href="http://en.wikipedia.org/wiki/Cortana">Cortana</a> turns to Master Chief and says this: ‘It’s not a new plan. But we know it’ll work.&#8217; &#8220;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-gamerankings-51"><span>[</span>52<span>]</span></a></sup> According to Xbox.com, the game has received more than 38 individual awards.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-52"><span>[</span>53<span>]</span></a></sup> The game&#8217;s <a title="Single-player" href="http://en.wikipedia.org/wiki/Single-player">campaign</a> mode has received some criticism for being too short,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-53"><span>[</span>54<span>]</span></a></sup> in addition to some dissatisfaction with the abrupt, <a title="Cliffhanger" href="http://en.wikipedia.org/wiki/Cliffhanger">cliffhanger</a> ending that sets up the sequel, <em><a title="Halo 3" href="http://en.wikipedia.org/wiki/Halo_3">Halo 3</a></em>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-gamespotreview-47"><span>[</span>48<span>]</span></a></sup> GameSpot noted that the story switching between the <a title="Covenant (Halo)" href="http://en.wikipedia.org/wiki/Covenant_%28Halo%29">Covenant</a> and Human factions made the plot more intricate, but distracted the player from Earth&#8217;s survival and the main point of the game.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-gamespotreview-47"><span>[</span>48<span>]</span></a></sup> There is also some criticism of the game&#8217;s <a class="mw-redirect" title="On-the-fly" href="http://en.wikipedia.org/wiki/On-the-fly">on-the-fly</a> <a class="mw-redirect" title="Streaming" href="http://en.wikipedia.org/wiki/Streaming">streaming</a> and <a title="Level of detail" href="http://en.wikipedia.org/wiki/Level_of_detail">level of detail</a> adjustment, which can sometimes result in textures loading erroneously and &#8220;popping in&#8221; when the camera changes in cutscenes. Bungie has stated that this issue has been fixed for <em><a title="Halo 3" href="http://en.wikipedia.org/wiki/Halo_3">Halo 3</a></em> and the <a title="Windows Vista" href="http://en.wikipedia.org/wiki/Windows_Vista">Windows Vista</a> port.</p>
<p>In an interview with <em>Edge</em> magazine in January 2007, Jamie Griesemer, one of <em>Halo</em>&#8216;s design leads, said that the main reason for <em>Halo 2</em>&#8216;s shortcomings was a lack of &#8220;polish&#8221; period near the end of the development cycle. Staff member Frank O’Connor admitted the cliffhanger ending was abrupt, noting “we drove off &#8216;<a title="Thelma &amp; Louise" href="http://en.wikipedia.org/wiki/Thelma_%26_Louise">Thelma &amp; Louise</a>&#8216; style&#8221;. Nonetheless, in the interview Griesemer promised that they would make <em><a title="Halo 3" href="http://en.wikipedia.org/wiki/Halo_3">Halo 3</a></em> a more than worthy successor.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_2#cite_note-Edge-13"><span>[</span>14<span>]</span></a></sup></p>
<p><a id="References" name="References"></a></p>
<h2><span class="mw-headline">References</span></h2>
<div class="references-small references-column-count references-column-count-2">
<ol class="references">
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-anniversary_0-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-anniversary_0-1"><sup><em><strong>b</strong></em></sup></a> &#8220;<a class="external text" title="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=7139" rel="nofollow" href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=7139">Halo 2: One Year Later</a>&#8220;.  <a class="mw-redirect" title="Bungie.net" href="http://en.wikipedia.org/wiki/Bungie.net">Bungie.net</a> (2005-11-09). Retrieved on 2007-12-03.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-VistaRelease_1-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-VistaRelease_1-1"><sup><em><strong>b</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-VistaRelease_1-2"><sup><em><strong>c</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-VistaRelease_1-3"><sup><em><strong>d</strong></em></sup></a> &#8220;<a class="external text" title="http://www.gamespot.com/pc/action/halo2/similar.html?mode=versions" rel="nofollow" href="http://www.gamespot.com/pc/action/halo2/similar.html?mode=versions">Halo 2 for PC – Release Summary</a>&#8220;.  <a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a>. Retrieved on 2008-02-02.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-manual_2-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-manual_2-1"><sup><em><strong>b</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-manual_2-2"><sup><em><strong>c</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-manual_2-3"><sup><em><strong>d</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-manual_2-4"><sup><em><strong>e</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-manual_2-5"><sup><em><strong>f</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-manual_2-6"><sup><em><strong>g</strong></em></sup></a> <cite class="book">Bungie, ed (2004). <em>Halo 2 Instruction Manual</em>. Microsoft Game Studios. pp. 3–6, 8, 12, 14–18.</cite><span class="Z3988" title="Halo_2"><span style="display:none;"> </span></span></li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-halo2mostplayed_3-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-halo2mostplayed_3-1"><sup><em><strong>b</strong></em></sup></a> &#8220;<a class="external text" title="http://www.eurogamer.net/article.php?article_id=62981" rel="nofollow" href="http://www.eurogamer.net/article.php?article_id=62981">Halo 2 tops Live most-played list</a>&#8220;.  Eurogamer.net (2006-02-21). Retrieved on 2006-12-10.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-gearsofwaroustshalo2_4-0">^</a></strong> Gibson, Ellie (2006-11-20). &#8220;<a class="external text" title="http://www.gamesindustry.biz/content_page.php?aid=21222" rel="nofollow" href="http://www.gamesindustry.biz/content_page.php?aid=21222">Gears of War ousts Halo</a>&#8220;.  Gamesindustry.biz. Retrieved on 2006-12-22.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-halfbil_5-0">^</a></strong> Zaharov-Reutt, Alex (2007-03-08). &#8220;<a class="external text" title="http://www.itwire.com.au/content/view/10249/532/" rel="nofollow" href="http://www.itwire.com.au/content/view/10249/532/">Xbox LIVE: 6 million users and counting &#8211; thumbs nose at PS3, Wii</a>&#8220;.  Itwire.com. Retrieved on 2007-03-19.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-5bil_6-0">^</a></strong> &#8220;<a class="external text" title="http://www.bungie.net/News/content.aspx?type=news&amp;cid=12425" rel="nofollow" href="http://www.bungie.net/News/content.aspx?type=news&amp;cid=12425">Halo 2 hits 5 million players!</a>&#8220;.  <a class="mw-redirect" title="Bungie.net" href="http://en.wikipedia.org/wiki/Bungie.net">bungie.net</a> (2007-05-09). Retrieved on 2007-05-13.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-best-selling_7-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-best-selling_7-1"><sup><em><strong>b</strong></em></sup></a> Asher Moses (2007-08-30). &#8220;<a class="external text" title="http://www.smh.com.au/news/biztech/prepare-for-allout-war/2007/08/30/1188067256196.html" rel="nofollow" href="http://www.smh.com.au/news/biztech/prepare-for-allout-war/2007/08/30/1188067256196.html">Prepare for all-out war</a>&#8220;.  <em><a title="The Sydney Morning Herald" href="http://en.wikipedia.org/wiki/The_Sydney_Morning_Herald">The Sydney Morning Herald</a></em>. Retrieved on 2008-02-02.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-8">^</a></strong> Barlow, Nova (2008-11-10). &#8220;<a class="external text" title="http://www.escapistmagazine.com/articles/view/editorials/op-ed/5458-This-Week-in-Gaming-History" rel="nofollow" href="http://www.escapistmagazine.com/articles/view/editorials/op-ed/5458-This-Week-in-Gaming-History">This Week in Gaming History</a>&#8220;. <em><a title="The Escapist (magazine)" href="http://en.wikipedia.org/wiki/The_Escapist_%28magazine%29">The Escapist</a></em>. Retrieved on 2008-11-11.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-USsales_9-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-USsales_9-1"><sup><em><strong>b</strong></em></sup></a> Jonathan Sidener (2007-09-25). &#8220;<a class="external text" title="http://www.signonsandiego.com/news/business/20070925-9999-1n25halo.html" rel="nofollow" href="http://www.signonsandiego.com/news/business/20070925-9999-1n25halo.html">Microsoft pins Xbox 360 hopes on &#8216;Halo 3&#8242; sales</a>&#8220;.  <a class="mw-redirect" title="Signonsandiego" href="http://en.wikipedia.org/wiki/Signonsandiego">Signonsandiego</a>.com. Retrieved on 2007-10-29.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-Halo2faq_10-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-Halo2faq_10-1"><sup><em><strong>b</strong></em></sup></a> &#8220;<a class="external text" title="http://www.bungie.net/Games/Halo2/page.aspx?section=FAQInfo&amp;subsection=FAQs&amp;page=1" rel="nofollow" href="http://www.bungie.net/Games/Halo2/page.aspx?section=FAQInfo&amp;subsection=FAQs&amp;page=1">Bungie Halo 2 FAQ</a>&#8220;.  <a class="mw-redirect" title="Bungie.net" href="http://en.wikipedia.org/wiki/Bungie.net">bungie.net</a>. Retrieved on 2006-12-24.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-11">^</a></strong> &#8220;<a class="external text" title="http://halocinema.bungie.org/halo2/05_ladieslikediff.mov" rel="nofollow" href="http://halocinema.bungie.org/halo2/05_ladieslikediff.mov"><em>Ladies Like Superior Firepower.</em></a>&#8220;. halo.bungie.org. Retrieved on 2007-01-02. &#8221;(A 1:11 long composite, showing the single changed speech in the &#8216;Ladies Like&#8230;&#8217; cutscene, based on difficulty setting.)&#8221;</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-halo2source_12-0">^</a></strong> &#8220;<a class="external text" title="http://www.halo2source.com/" rel="nofollow" href="http://www.halo2source.com/">halo2source.com &#8211; skulls</a>&#8220;.  halo2source.com. Retrieved on 2006-12-24.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-Edge_13-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-Edge_13-1"><sup><em><strong>b</strong></em></sup></a> &#8220;<a class="external text" title="http://web.archive.org/web/20070122073112/http://www.edge-online.co.uk/archives/2007/01/inside_bungie.php" rel="nofollow" href="http://web.archive.org/web/20070122073112/http://www.edge-online.co.uk/archives/2007/01/inside_bungie.php">Inside Bungie &#8211; Edge Online</a>&#8220;.  <a title="Edge (magazine)" href="http://en.wikipedia.org/wiki/Edge_%28magazine%29">Edge</a> (2007-01). Archived from <a class="external text" title="http://www.edge-online.co.uk/archives/2007/01/inside_bungie.php" rel="nofollow" href="http://www.edge-online.co.uk/archives/2007/01/inside_bungie.php">the original</a> on 2008-07-10. Retrieved on 2007-02-09.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-14">^</a></strong> Smith, Luke (2007-01-26). &#8220;<a class="external text" title="http://www.1up.com/do/newsStory?cId=3156739" rel="nofollow" href="http://www.1up.com/do/newsStory?cId=3156739">Does Bungie Hate Halo 2?</a>&#8220;.  <a class="mw-redirect" title="1up.com" href="http://en.wikipedia.org/wiki/1up.com">1up.com</a>. Retrieved on 2007-02-09.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-15">^</a></strong> <cite class="book">Nylund, Eric (2003). <em><a title="First Strike" href="http://en.wikipedia.org/wiki/Halo:_First_Strike">Halo: First Strike</a></em>. Del Ray. pp. 101.</cite><span class="Z3988" title="Halo_2"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-16">^</a></strong> <strong>Prophet of Regret:</strong> Halo. Its divine wind will sweep through [the galaxy], propelling all who are worthy along the path of salvation.—<cite>Bungie. <em>Halo 2</em>.  (Microsoft). Xbox. (2004)</cite></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-hood_17-0">^</a></strong> <strong>Lord Hood:</strong> Commander Miranda Keyes. Your father&#8217;s actions were in keeping with the highest traditions of military service. His bravery in the face of impossible odds reflects great credit upon himself, and the UNSC. The Navy has lost one of its best.—<cite>Bungie. <em>Halo 2</em>.  (Microsoft). (2004)</cite></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-18">^</a></strong> <strong>Cortana:</strong> -If he does I&#8217;ll detonate <em>In Amber Clad&#8217;s</em> reactors, just like we did the <em>Autumn</em>. The blast will take out both this station and the ring. Not a very <em>original</em> plan, but we know it&#8217;ll work.—<cite><a title="Bungie" href="http://en.wikipedia.org/wiki/Bungie">Bungie</a>. <em>Halo 2</em>.  (Microsoft).  Level/area: High Charity. (2004)</cite></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-19">^</a></strong> <strong>343 Guilty Spark:</strong> Fail-safe protocol: in the event of unexpected shut-down, the entire system will move to standby status. All installations are now ready for remote activation. / <strong>Keyes:</strong> Remote activation? From here? / <strong>343 Guilty Spark:</strong> Don&#8217;t be ridiculous. [...] Why&#8230; the Ark, of course.—<cite><a title="Bungie" href="http://en.wikipedia.org/wiki/Bungie">Bungie</a>. <em>Halo 2</em>.  (Microsoft).  Level/area: The Great Journey. (2004)</cite></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-bwu_20-0">^</a></strong> HBO, Bungie. &#8220;<a class="external text" title="http://nikon.bungie.org/bwu/" rel="nofollow" href="http://nikon.bungie.org/bwu/">Bungie&#8217;s Weekly Updates Archives</a>&#8220;.  halo.bungie.org. Retrieved on 2007-08-27.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-21">^</a></strong> McLaughlin, Rus (2007-08-20). &#8220;<a class="external text" title="http://retro.ign.com/articles/821/821618p2.html" rel="nofollow" href="http://retro.ign.com/articles/821/821618p2.html">IGN Presents The History of Halo</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2008-03-20.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-marty_22-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-marty_22-1"><sup><em><strong>b</strong></em></sup></a> &#8220;<a class="external text" title="http://nikon.bungie.org/misc/hedge_martyinterview.html" rel="nofollow" href="http://nikon.bungie.org/misc/hedge_martyinterview.html">Hedge Interviews Marty O&#8217;Donnell</a>&#8220;.  halo.bungie.org (2003-01-14). Retrieved on 2007-02-09.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-23">^</a></strong> <em>Halo 2: Original Soundtrack Volume 1</em> liner notes; supplemental by Martin O&#8217;Donnell</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-24">^</a></strong> <em>Halo 2: Original Soundtrack Volume 2</em> liner notes; introduction by Martin O&#8217;Donnell</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-25">^</a></strong> Xbox.com Staff (2004-10-27). &#8220;<a class="external text" title="http://web.archive.org/web/20070219010712/http://www.xbox.com/en-US/community/personality/guests/20041027-stars.htm" rel="nofollow" href="http://web.archive.org/web/20070219010712/http://www.xbox.com/en-US/community/personality/guests/20041027-stars.htm">Hollywood&#8217;s Hooked On <em>Halo</em></a>&#8220;.  xbox.com. Archived from <a class="external text" title="http://www.xbox.com/en-US/community/personality/guests/20041027-stars.htm" rel="nofollow" href="http://www.xbox.com/en-US/community/personality/guests/20041027-stars.htm">the original</a> on 2006-12-26. Retrieved on 2006-12-26.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-26">^</a></strong> Iker, Simone (2004-07-23). &#8220;<a class="external text" title="http://games.slashdot.org/article.pl?sid=04/07/23/1912259&amp;tid=204" rel="nofollow" href="http://games.slashdot.org/article.pl?sid=04/07/23/1912259&amp;tid=204">Halo 2 Trailer, ILB, Halo Done Quick</a>&#8220;.  slashdot.org. Retrieved on 2007-03-29.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-27">^</a></strong> Terdiman, Daniel (2004.10.18). &#8220;<a class="external text" title="http://www.wired.com/culture/lifestyle/news/2004/10/65365" rel="nofollow" href="http://www.wired.com/culture/lifestyle/news/2004/10/65365">I Love Bees Game a Surprise Hit</a>&#8220;.  wired.com. Retrieved on 2007-03-29.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-28">^</a></strong> &#8220;<a class="external text" title="http://www.gamechoiceawards.com/archive/gdca_5th.htm" rel="nofollow" href="http://www.gamechoiceawards.com/archive/gdca_5th.htm">Game Choice Awards: 5th Annual Archives</a>&#8220;.  gamechoiceawards.com (2004). Retrieved on 2007-03-29.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-29">^</a></strong> Peters, Steve (2005-04-12). &#8220;<a class="external text" title="http://www.argn.com/archive/000231i_love_bees_nominated_for_webby_award.php" rel="nofollow" href="http://www.argn.com/archive/000231i_love_bees_nominated_for_webby_award.php">I Love Bees Nominated for Webby</a>&#8220;.  argn.com. Retrieved on 2007-03-29.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-30">^</a></strong> <cite class="Journal">&#8220;Stolen! Grand Theft Auto: San Andreas and Halo 2 are the latest victims of theft&#8221;. <em>GamePro</em> (196): 22. January 2005.</cite><span class="Z3988" title="Halo_2"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-31">^</a></strong> Thorsen, Tor (2004-10-19). &#8220;<a class="external text" title="http://www.gamespot.com/news/2004/10/19/news_6110893.html" rel="nofollow" href="http://www.gamespot.com/news/2004/10/19/news_6110893.html">Halo 2 hits 1.5 million preorders; mass midnight sales planned</a>&#8220;.  GameSpot. Retrieved on 2006-03-15.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-32">^</a></strong> Loftus, Tom (2004-11-09). &#8220;<a class="external text" title="http://www.msnbc.msn.com/id/6441598/" rel="nofollow" href="http://www.msnbc.msn.com/id/6441598/">Gamers go gunning for &#8216;Halo 2&#8242;</a>&#8220;.  msnbc.com. Retrieved on 2007-02-14.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-33">^</a></strong> Thorsen, Tor (2004-11-10). &#8220;<a class="external text" title="http://www.gamespot.com/news/2004/11/10/news_6112915.html" rel="nofollow" href="http://www.gamespot.com/news/2004/11/10/news_6112915.html">Microsoft raises estimated first-day Halo 2 sales to $125 million-plus</a>&#8220;.  GameSpot. Retrieved on 2006-03-15.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-34">^</a></strong> Bramwell, Tom (2007-06-26). &#8220;<a class="external text" title="http://www.gamesindustry.biz/content_page.php?aid=26111" rel="nofollow" href="http://www.gamesindustry.biz/content_page.php?aid=26111">Vista games cracked to run on XP</a>&#8220;.  <a title="Eurogamer" href="http://en.wikipedia.org/wiki/Eurogamer">GamesIndustry.biz</a>. Retrieved on 2008-03-20.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-35">^</a></strong> &#8220;<a class="external text" title="http://www.gamesforwindows.com/en-US/Games/Pages/Halo2forWindowsVista.aspx" rel="nofollow" href="http://www.gamesforwindows.com/en-US/Games/Pages/Halo2forWindowsVista.aspx">Halo 2 for Windows details</a>&#8220;. <em>Games For Windows</em>.  <a title="Microsoft" href="http://en.wikipedia.org/wiki/Microsoft">Microsoft</a>. Retrieved on 2007-02-16.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-36">^</a></strong> Graft, Kris (2007-05-24). &#8220;<a class="external text" title="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=5757&amp;Itemid=2" rel="nofollow" href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=5757&amp;Itemid=2">Nudity the Cause for Halo 2 Vista Delay</a>&#8220;.  <a title="Edge (magazine)" href="http://en.wikipedia.org/wiki/Edge_%28magazine%29">Next-Gen.biz</a>. Retrieved on 2007-07-13.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-37">^</a></strong> Crecente, Brian (2007-05-25). &#8220;<a class="external text" title="http://kotaku.com/gaming/coders-gone-wild/esrb-comments-on-halo-2s-naked-ass-263707.php" rel="nofollow" href="http://kotaku.com/gaming/coders-gone-wild/esrb-comments-on-halo-2s-naked-ass-263707.php">Coders Gone Wild</a>&#8220;.  <a title="Kotaku" href="http://en.wikipedia.org/wiki/Kotaku">Kotaku</a>. Retrieved on 2007-07-13.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-38">^</a></strong> &#8220;<a class="external text" title="http://www.gamesfirst.com/?id=1342" rel="nofollow" href="http://www.gamesfirst.com/?id=1342">A Bridge Too Far.</a>&#8220;.  gamesfirst.com (2006-05-26). Retrieved on 2007-03-20.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-superbouncing_39-0">^</a></strong> &#8220;<a class="external text" title="http://www.bungie.net/Forums/posts.aspx?postID=7068597&amp;viewreplies=true&amp;postRepeater1-p=2#end" rel="nofollow" href="http://www.bungie.net/Forums/posts.aspx?postID=7068597&amp;viewreplies=true&amp;postRepeater1-p=2#end">Bungie Forums: Superbouncing</a>&#8220;.  <a class="mw-redirect" title="Bungie.net" href="http://en.wikipedia.org/wiki/Bungie.net">Bungie.net</a>.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-bungieforums_40-0">^</a></strong> &#8220;<a class="external text" title="http://www.bungie.net/Forums/posts.aspx?postID=8557363&amp;postRepeater1-p=2#8557767" rel="nofollow" href="http://www.bungie.net/Forums/posts.aspx?postID=8557363&amp;postRepeater1-p=2#8557767">Bungie Forums: Button Combos</a>&#8220;.  <a class="mw-redirect" title="Bungie.net" href="http://en.wikipedia.org/wiki/Bungie.net">Bungie.net</a> (2006-09-19). Retrieved on 2006-12-24.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-41">^</a></strong> Staff. &#8220;<a class="external text" title="http://games.teamxbox.com/xbox/1137/Halo-2-Multiplayer-Map-Pack/" rel="nofollow" href="http://games.teamxbox.com/xbox/1137/Halo-2-Multiplayer-Map-Pack/">Halo 2 Multiplayer Map Pack (Xbox)</a>&#8220;.  Team Xbox. Retrieved on 2008-02-09.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-42">^</a></strong> O&#8217;Connor, Frank (2007-03-30). &#8220;<a class="external text" title="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=certainaffinitymaps" rel="nofollow" href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=certainaffinitymaps">New Halo 2 Maps Revealed!</a>&#8220;.  <a class="mw-redirect" title="Bungie.net" href="http://en.wikipedia.org/wiki/Bungie.net">bungie.net</a>. Retrieved on 2007-03-05.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-43">^</a></strong> O&#8217;Connor, Frank (2007-03-30). &#8220;<a class="external text" title="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12324" rel="nofollow" href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12324">Bungie Weekly Update: Brand New Heavies</a>&#8220;.  bungie.net. Retrieved on 2007-03-30.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-44">^</a></strong> Smith, Luke (2007-05-09). &#8220;<a class="external text" title="http://www.bungie.net/News/content.aspx?type=news&amp;cid=12427" rel="nofollow" href="http://www.bungie.net/News/content.aspx?type=news&amp;cid=12427">Halo 2 Playlist Update and Stat Reset</a>&#8220;.  <a class="mw-redirect" title="Bungie.net" href="http://en.wikipedia.org/wiki/Bungie.net">Bungie.net</a>. Retrieved on 2008-01-20.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-45">^</a></strong> O&#8217;Connor, Frank (2007-07-06). &#8220;<a class="external text" title="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12625" rel="nofollow" href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12625">Bungie Weekly Update: 07/06/07</a>&#8220;.  <a class="mw-redirect" title="Bungie.net" href="http://en.wikipedia.org/wiki/Bungie.net">Bungie.net</a>. Retrieved on 2008-01-20.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-gi_46-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-gi_46-1"><sup><em><strong>b</strong></em></sup></a> McNamara, Andy. &#8220;<a class="external text" title="http://gameinformer.com/NR/exeres/AF4EAEF7-1136-4985-82E0-EB6588130908.htm?CS_pid=210263" rel="nofollow" href="http://gameinformer.com/NR/exeres/AF4EAEF7-1136-4985-82E0-EB6588130908.htm?CS_pid=210263"><em>Halo 2</em> review at <em>Game Informer</em></a>&#8220;.  <a title="Game Informer" href="http://en.wikipedia.org/wiki/Game_Informer">Game Informer</a>. Retrieved on 2007-02-09.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-gamespotreview_47-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-gamespotreview_47-1"><sup><em><strong>b</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-gamespotreview_47-2"><sup><em><strong>c</strong></em></sup></a> Kasavin, Greg (2007-11-04). &#8220;<a class="external text" title="http://www.gamespot.com/xbox/action/halo2/review.html" rel="nofollow" href="http://www.gamespot.com/xbox/action/halo2/review.html"><em>Halo 2</em> for Xbox Review</a>&#8220;.  GameSpot. Retrieved on 2007-02-10.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-gamespyreview_48-0">^</a></strong> Tuttle, Will (2004-11-09). &#8220;<a class="external text" title="http://xbox.gamespy.com/xbox/halo-2/564301p1.html" rel="nofollow" href="http://xbox.gamespy.com/xbox/halo-2/564301p1.html">GameSpy <em>Halo 2</em> Review</a>&#8220;.  GameSpy. Retrieved on 2007-02-10.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-ignreview_49-0">^</a></strong> Perry, Douglass (2004-11-07). &#8220;<a class="external text" title="http://xbox.ign.com/articles/557/557509p1.html" rel="nofollow" href="http://xbox.ign.com/articles/557/557509p1.html"><em>Halo 2</em> review at <em>IGN</em></a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2007-02-10.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-metacritic_50-0">^</a></strong> &#8220;<a class="external text" title="http://www.metacritic.com/games/platforms/xbx/halo2" rel="nofollow" href="http://www.metacritic.com/games/platforms/xbx/halo2"><em>Halo 2</em> (Xbox) Reviews</a>&#8220;.  metacritic.com. Retrieved on 2007-02-10.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-gamerankings_51-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-gamerankings_51-1"><sup><em><strong>b</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-gamerankings_51-2"><sup><em><strong>c</strong></em></sup></a> &#8220;<a class="external text" title="http://www.gamerankings.com/htmlpages2/562116.asp" rel="nofollow" href="http://www.gamerankings.com/htmlpages2/562116.asp"><em>Halo 2</em> Reviews</a>&#8220;.  gamerankings.com. Retrieved on 2007-02-10.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-52">^</a></strong> &#8220;<a class="external text" title="http://www.xbox.com/en-US/games/h/halo2/awards.htm" rel="nofollow" href="http://www.xbox.com/en-US/games/h/halo2/awards.htm"><em>Halo 2</em> Awards</a>&#8220;.  xbox.com. Retrieved on 2007-02-12.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_2#cite_ref-53">^</a></strong> Ham, Tom (2004-11-14). &#8220;<a class="external text" title="http://www.washingtonpost.com/wp-dyn/articles/A47150-2004Nov13.html" rel="nofollow" href="http://www.washingtonpost.com/wp-dyn/articles/A47150-2004Nov13.html">Reviews: Halo 2 and Donkey Konga</a>&#8220;.  washingtonpost.com. Retrieved on 2007-03-20.</li>
</ol>
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		<title>Halo 1</title>
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		<description><![CDATA[Halo: Combat Evolved (commonly known as Halo or Halo 1) is a first-person shooter (FPS) video game developed by Bungie Studios. The first game of the Halo series, it was released on November 15, 2001 as a launch title for the Xbox gaming system,[1] and is considered the platform&#8217;s &#8220;killer app.&#8221;[6] With more than five [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=haloofficials.wordpress.com&amp;blog=6297159&amp;post=27&amp;subd=haloofficials&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><em><strong>Halo: Combat Evolved</strong></em> (commonly known as <em><strong>Halo</strong></em> or <em><strong>Halo 1</strong></em>) is a <a title="First-person shooter" href="http://en.wikipedia.org/wiki/First-person_shooter">first-person shooter</a> (FPS) <a title="Video game" href="http://en.wikipedia.org/wiki/Video_game">video game</a> developed by <a class="mw-redirect" title="Bungie Studios" href="http://en.wikipedia.org/wiki/Bungie_Studios">Bungie Studios</a>. The first game of the <em><a title="Halo (series)" href="http://en.wikipedia.org/wiki/Halo_%28series%29">Halo</a></em> series, it was released on November 15, 2001 as a <a class="mw-redirect" title="Launch title" href="http://en.wikipedia.org/wiki/Launch_title">launch title</a> for the <a title="Xbox" href="http://en.wikipedia.org/wiki/Xbox">Xbox</a> <a title="Video game console" href="http://en.wikipedia.org/wiki/Video_game_console">gaming system</a>,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-metacritic-0"><span>[</span>1<span>]</span></a></sup> and is considered the platform&#8217;s &#8220;<a title="Killer application" href="http://en.wikipedia.org/wiki/Killer_application">killer app</a>.&#8221;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-egmreview-5"><span>[</span>6<span>]</span></a></sup> With more than five million copies sold worldwide as of November 9, 2005,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-anniversary-6"><span>[</span>7<span>]</span></a></sup> Microsoft released versions of the game for <a title="Microsoft Windows" href="http://en.wikipedia.org/wiki/Microsoft_Windows">Microsoft Windows</a> (developed by <a title="Gearbox Software" href="http://en.wikipedia.org/wiki/Gearbox_Software">Gearbox Software</a>) and <a title="Mac OS X" href="http://en.wikipedia.org/wiki/Mac_OS_X">Mac OS X</a> in 2003, and the surrounding storyline was adapted and elaborated into a series of novels. The game was later released as an <a class="mw-redirect" title="Xbox Originals" href="http://en.wikipedia.org/wiki/Xbox_Originals">Xbox Original</a> for download onto an <a title="Xbox 360" href="http://en.wikipedia.org/wiki/Xbox_360">Xbox 360</a> <a class="mw-redirect" title="Hard Disk Drive" href="http://en.wikipedia.org/wiki/Hard_Disk_Drive">HDD</a>.</p>
<p>In <em>Halo</em><span style="padding-left:.1em;">&#8216;</span>s twenty-sixth century setting, the player assumes the role of the <a title="Master Chief (Halo)" href="http://en.wikipedia.org/wiki/Master_Chief_%28Halo%29">Master Chief</a>, a <a title="Cybernetics" href="http://en.wikipedia.org/wiki/Cybernetics">cybernetically</a> enhanced &#8220;<a title="SPARTAN Project" href="http://en.wikipedia.org/wiki/SPARTAN_Project">SPARTAN</a>&#8221; super-soldier. The player is accompanied by <a title="Cortana" href="http://en.wikipedia.org/wiki/Cortana">Cortana</a>, an <a title="Artificial intelligence" href="http://en.wikipedia.org/wiki/Artificial_intelligence">artificial intelligence</a> who occupies the Master Chief&#8217;s neural interface. Players battle various aliens on foot and in vehicles as they attempt to uncover the secrets of the <a title="Eponym" href="http://en.wikipedia.org/wiki/Eponym">eponymous</a> Halo, a ring-shaped structure. The game has been called &#8220;easy to learn&#8221;,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-dreamstation-7"><span>[</span>8<span>]</span></a></sup> and has been praised for its &#8220;engaging story&#8221;.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespyreview-8"><span>[</span>9<span>]</span></a></sup></p>
<p>Many game magazines have praised <em>Halo</em> as one of the best<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-edgelist-9"><span>[</span>10<span>]</span></a></sup> and most important<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gameprolist-10"><span>[</span>11<span>]</span></a></sup> games of all time. The game&#8217;s popularity has led to labels such as &#8220;<em>Halo</em> clone&#8221;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-joystiq-11"><span>[</span>12<span>]</span></a></sup> and &#8220;<em>Halo</em> killer&#8221;, applied respectively to games either similar to or anticipated to be better than it.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-amn-12"><span>[</span>13<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-13"><span>[</span>14<span>]</span></a></sup> In addition, the game inspired and was used in the fan-created <em><a title="Red vs. Blue" href="http://en.wikipedia.org/wiki/Red_vs._Blue">Red vs. Blue</a></em> video series, which is credited as the &#8220;first big success&#8221; of <a title="Machinima" href="http://en.wikipedia.org/wiki/Machinima">machinima</a><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-14"><span>[</span>15<span>]</span></a></sup> — the technique of using real-time 3D engines, often from video games, to create animated films.</p>
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<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_1#Gameplay"><span class="tocnumber">1</span> <span class="toctext">Gameplay</span></a>
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<li class="toclevel-2"><a href="http://en.wikipedia.org/wiki/Halo_1#Combatants"><span class="tocnumber">1.1</span> <span class="toctext">Combatants</span></a></li>
<li class="toclevel-2"><a href="http://en.wikipedia.org/wiki/Halo_1#Multiplayer"><span class="tocnumber">1.2</span> <span class="toctext">Multiplayer</span></a></li>
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<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_1#Synopsis"><span class="tocnumber">2</span> <span class="toctext">Synopsis</span></a>
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<li class="toclevel-2"><a href="http://en.wikipedia.org/wiki/Halo_1#Setting"><span class="tocnumber">2.1</span> <span class="toctext">Setting</span></a></li>
<li class="toclevel-2"><a href="http://en.wikipedia.org/wiki/Halo_1#Characters"><span class="tocnumber">2.2</span> <span class="toctext">Characters</span></a></li>
<li class="toclevel-2"><a href="http://en.wikipedia.org/wiki/Halo_1#Plot"><span class="tocnumber">2.3</span> <span class="toctext">Plot</span></a></li>
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<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_1#Development"><span class="tocnumber">3</span> <span class="toctext">Development</span></a></li>
<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_1#Audio"><span class="tocnumber">4</span> <span class="toctext">Audio</span></a></li>
<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_1#Reception"><span class="tocnumber">5</span> <span class="toctext">Reception</span></a>
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<li class="toclevel-2"><a href="http://en.wikipedia.org/wiki/Halo_1#Legacy"><span class="tocnumber">5.1</span> <span class="toctext">Legacy</span></a></li>
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<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_1#Adaptations"><span class="tocnumber">6</span> <span class="toctext">Adaptations</span></a></li>
<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_1#References"><span class="tocnumber">7</span> <span class="toctext">References</span></a></li>
<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_1#External_links"><span class="tocnumber">8</span> <span class="toctext">External links</span></a></li>
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<p><a id="Gameplay" name="Gameplay"></a></p>
<h2><span class="mw-headline">Gameplay</span></h2>
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<div class="thumbinner" style="width:182px;"><a class="image" title="The Master Chief fires his Assault Rifle at a pack of Grunts. Weapon, health and motion sensor displays are visible in the corners of the screen" href="http://en.wikipedia.org/wiki/File:Halo.jpg"><img class="thumbimage" src="http://upload.wikimedia.org/wikipedia/en/thumb/e/e6/Halo.jpg/180px-Halo.jpg" border="0" alt="" width="180" height="135" /></a></p>
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<p>The <a title="Master Chief (Halo)" href="http://en.wikipedia.org/wiki/Master_Chief_%28Halo%29">Master Chief</a> fires his Assault Rifle at a pack of Grunts. Weapon, health and motion sensor displays are visible in the corners of the screen</div>
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<p>As a <a title="First-person shooter" href="http://en.wikipedia.org/wiki/First-person_shooter">first-person shooter</a>, <em>Halo: Combat Evolved</em> has a gameplay fundamentally similar to that of its peers, focusing on combat in a 3D environment, and taking place almost entirely from a character&#8217;s eye view. The player can move around and look up, down, left or right.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-faq-15"><span>[</span>16<span>]</span></a></sup> The game features vehicles, ranging from armored jeeps (Warthog) to tanks (Scorpion), alien hovercraft (Ghost) and even an aircraft (Banshee), all of which can be controlled by the player. The game switches to the <a title="Isometric projection" href="http://en.wikipedia.org/wiki/Isometric_projection">third-person perspective</a> during vehicle use for pilots and mounted gun operators; passengers maintain a <a title="First person (video games)" href="http://en.wikipedia.org/wiki/First_person_%28video_games%29">first-person view</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-ignreview-16"><span>[</span>17<span>]</span></a></sup></p>
<p>The player character is equipped with a damage-absorbing energy shield, in addition to <a class="mw-redirect" title="Hit point" href="http://en.wikipedia.org/wiki/Hit_point">hit points</a>. The shield&#8217;s charge appears as a blue bar in the upper-right hand corner of the game&#8217;s <a class="mw-redirect" title="HUD (computer gaming)" href="http://en.wikipedia.org/wiki/HUD_%28computer_gaming%29">heads-up display</a>. When the shield is fully depleted, the player is highly vulnerable, and further damage reduces the character&#8217;s health level.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespyreview-8"><span>[</span>9<span>]</span></a></sup> Critically, however, the shield will recharge if no further damage is sustained for a brief period.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-manual-17"><span>[</span>18<span>]</span></a></sup></p>
<p><em>Halo</em>&#8216;s arsenal consists of <a title="Weapons in science fiction" href="http://en.wikipedia.org/wiki/Weapons_in_science_fiction">weapons from science fiction</a>. The game has been praised for giving each weapon a unique purpose, thus making them useful in different scenarios.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespotreview-18"><span>[</span>19<span>]</span></a></sup> For example, plasma weapons need time to cool if fired too rapidly, but require no reloading. Instead, players are forced to discard them after depleting their batteries. In contrast, conventional firearms cannot overheat, but require reloading and ammunition. All weapons may be used to bludgeon enemies,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-manual-17"><span>[</span>18<span>]</span></a></sup> which allows a player to silently kill opponents without alerting other nearby enemies.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-avault-19"><span>[</span>20<span>]</span></a></sup> Players may carry only two weapons at once; thus, a strategy is required when using and selecting firearms.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gameplanet-20"><span>[</span>21<span>]</span></a></sup></p>
<p>The player can carry up to eight grenades at a time: four fragmentation and four plasma grenades each.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-neoseeker-1"><span>[</span>2<span>]</span></a></sup> Like the game&#8217;s other weapons, the two types of grenades differ; the fragmentation grenade bounces and detonates quickly,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-humanfaq-21"><span>[</span>22<span>]</span></a></sup> whereas the plasma grenade adheres to targets and takes longer to detonate.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-covenantfaq-22"><span>[</span>23<span>]</span></a></sup> A controller button assigned to grenades eliminates the need to holster firearms before throwing.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-manual-17"><span>[</span>18<span>]</span></a></sup></p>
<p><a id="Combatants" name="Combatants"></a></p>
<h3><span class="mw-headline">Combatants</span></h3>
<p>The game&#8217;s main enemy force is <a title="Covenant (Halo)" href="http://en.wikipedia.org/wiki/Covenant_%28Halo%29">the Covenant</a>, an alliance of alien species. Their forces include <a title="Elite (Halo)" href="http://en.wikipedia.org/wiki/Elite_%28Halo%29">Elites</a>, fierce warriors protected by recharging energy shields much like the player&#8217;s own; <a title="Covenant (Halo)" href="http://en.wikipedia.org/wiki/Covenant_%28Halo%29#Grunts">Grunts</a>, which are short, cowardly creatures, usually led by Elites, and who often flee in terror instead of fighting unless an Elite is present; <a title="Covenant (Halo)" href="http://en.wikipedia.org/wiki/Covenant_%28Halo%29#Jackals">Jackals</a>, which have highly durable energy shields attached to their arms; and <a title="Covenant (Halo)" href="http://en.wikipedia.org/wiki/Covenant_%28Halo%29#Hunters">Hunters</a>, large, powerful creatures with thick armor plates that cover the majority of their bodies.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespotfaq-23"><span>[</span>24<span>]</span></a></sup></p>
<p>A secondary enemy is <a title="Flood (Halo)" href="http://en.wikipedia.org/wiki/Flood_%28Halo%29">The Flood</a>, a parasitic alien life form that appears in three main variants.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespotfaq2-24"><span>[</span>25<span>]</span></a></sup> Infection Forms, the true form of the Flood, are fragile, but often travel in swarms; they do little damage individually, but the swarms often number in the hundreds. Combat Forms result from humans and Covenant Elites who are infected by Infection Forms, and have hideously deformed bodies. Bloated Carrier Forms serve as incubators for new Infection Forms, and when wounded or near a potential victim, they explode to damage other nearby life forms and to release their spores. Battling the Flood, Covenant and player are the Sentinels, robotic drones designed by an extinct race called the <a class="mw-redirect" title="Forerunner (Halo)" href="http://en.wikipedia.org/wiki/Forerunner_%28Halo%29">Forerunners</a>. Sentinels lack durability, but use powerful beam weapons and are immune to infection by the Flood.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespotfaq2-24"><span>[</span>25<span>]</span></a></sup></p>
<p>The <a title="Artificial intelligence" href="http://en.wikipedia.org/wiki/Artificial_intelligence">artificial intelligence</a> in <em>Halo</em> has been favorably received.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-teamxbox-25"><span>[</span>26<span>]</span></a></sup> Enemies take cover and use suppressive fire and grenades.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespotreview-18"><span>[</span>19<span>]</span></a></sup> Some enemies retreat when their superiors are killed.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-talkxbox-26"><span>[</span>27<span>]</span></a></sup> The player is often aided by <a class="mw-redirect" title="United Nations Space Command" href="http://en.wikipedia.org/wiki/United_Nations_Space_Command">United Nations Space Command</a> (UNSC) Marines, who offer ground support, such as manning gun turrets or <a title="Riding shotgun" href="http://en.wikipedia.org/wiki/Riding_shotgun">riding shotgun</a> while the player is driving a vehicle.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespotreview-18"><span>[</span>19<span>]</span></a></sup></p>
<p><a id="Multiplayer" name="Multiplayer"></a></p>
<h3><span class="mw-headline">Multiplayer</span></h3>
<p>Because <em>Halo</em> was released before <a title="Xbox Live" href="http://en.wikipedia.org/wiki/Xbox_Live">Xbox Live</a>, online <a title="Multiplayer game" href="http://en.wikipedia.org/wiki/Multiplayer_game">multiplayer games</a> were not officially supported.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-bungiefaq-27"><span>[</span>28<span>]</span></a></sup> The game instead uses local <a title="Ethernet" href="http://en.wikipedia.org/wiki/Ethernet">Ethernet</a> or &#8220;<a class="mw-redirect" title="System-link" href="http://en.wikipedia.org/wiki/System-link">system-link</a>&#8221; that supports a maximum of 16 players. This setup was a first for a console game, but was often deemed impractical by critics.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-avault-19"><span>[</span>20<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespotreview-18"><span>[</span>19<span>]</span></a></sup> As <em>Halo</em> lacks <a title="Computer game bot" href="http://en.wikipedia.org/wiki/Computer_game_bot">artificially intelligent game bots</a>, <a title="LAN party" href="http://en.wikipedia.org/wiki/LAN_party">LAN parties</a> are needed to reach the game&#8217;s 16-player limit. In addition to five customizable competitive multiplayer modes, two players may co-operatively play through the game&#8217;s campaign.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-faq-15"><span>[</span>16<span>]</span></a></sup> <em>Halo</em>&#8216;s multiplayer components were generally well-received by critics and is widely considered one of the best multiplayer games of all time.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamerevolution-28"><span>[</span>29<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-edgereview-29"><span>[</span>30<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-ignreview-16"><span>[</span>17<span>]</span></a></sup></p>
<p>Although the Xbox version of <em>Halo</em> lacks official support for online multiplayer play, <a title="XLink Kai" href="http://en.wikipedia.org/wiki/XLink_Kai">XLink Kai</a>, <a title="GameSpy" href="http://en.wikipedia.org/wiki/GameSpy">GameSpy</a> and <a class="new" title="XBConnect (page does not exist)" href="http://en.wikipedia.org/w/index.php?title=XBConnect&amp;action=edit&amp;redlink=1">XBConnect</a>&#8216;s <a title="Tunneling protocol" href="http://en.wikipedia.org/wiki/Tunneling_protocol">packet tunnelling</a> software provide unofficial ways around this limitation.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespy-30"><span>[</span>31<span>]</span></a></sup> The Windows and Macintosh ports of <em>Halo</em> support online matches involving up to 16 players and include multiplayer maps not in the original Xbox release.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-ignreview4-31"><span>[</span>32<span>]</span></a></sup> However, co-operative play was removed from the ports because it would have required large amounts of recoding to implement.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-eurogamer-32"><span>[</span>33<span>]</span></a></sup> On March 15, 2004, <a title="Gearbox Software" href="http://en.wikipedia.org/wiki/Gearbox_Software">Gearbox Software</a> released <em>Halo: Custom Edition</em> for Windows, which enabled players to use custom-made maps and <a title="Mod (computer gaming)" href="http://en.wikipedia.org/wiki/Mod_%28computer_gaming%29">game modifications</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-ign4-33"><span>[</span>34<span>]</span></a></sup></p>
<p><a id="Synopsis" name="Synopsis"></a></p>
<h2><span class="mw-headline">Synopsis</span></h2>
<p><a id="Setting" name="Setting"></a></p>
<h3><span class="mw-headline">Setting</span></h3>
<p><em>Halo</em> takes place in a science fiction universe created by Bungie Studios specifically for the game. According to the story, the overpopulation of Earth and the realization of <a title="Faster-than-light" href="http://en.wikipedia.org/wiki/Faster-than-light">faster-than-light</a> travel have caused the human race to colonize other planets. A keystone of these efforts is the planet Reach, an interstellar naval yard and a hub of scientific and military activity.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-manual-17"><span>[</span>18<span>]</span></a></sup> A secret military endeavor, dubbed the <a title="SPARTAN Project" href="http://en.wikipedia.org/wiki/SPARTAN_Project">SPARTAN Project</a>, was established on Reach to create an army of biologically-engineered, <a title="Cyborg" href="http://en.wikipedia.org/wiki/Cyborg">cyborg</a> &#8220;super-soldiers&#8221;. Thirty-two years before the beginning of the game, a technologically advanced collective of alien races, <a title="Covenant (Halo)" href="http://en.wikipedia.org/wiki/Covenant_%28Halo%29">the Covenant</a>, began to attack human settlements, declaring humanity an affront to their gods. The <a class="mw-redirect" title="United Nations Space Command" href="http://en.wikipedia.org/wiki/United_Nations_Space_Command">United Nations Space Command</a> experienced a series of crushing defeats, and, although the super-soldiers of the SPARTAN-II Project fought effectively against the Covenant, they were unable to turn the tides of war.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-manual-17"><span>[</span>18<span>]</span></a></sup></p>
<p>To prepare for a mission to discover the location of the Covenant&#8217;s homeworld, SPARTAN-II soldiers were recalled to Reach for further augmentation. Two days before the mission was to begin, Covenant forces attacked Reach and destroyed the colony.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-manual-17"><span>[</span>18<span>]</span></a></sup> A starship, the <em><a class="mw-redirect" title="Pillar of Autumn" href="http://en.wikipedia.org/wiki/Pillar_of_Autumn">Pillar of Autumn</a></em>, survived the onslaught with the lead Spartan II, <a title="Master Chief (Halo)" href="http://en.wikipedia.org/wiki/Master_Chief_%28Halo%29">Master Chief</a>, onboard. The ship initiated a random jump to slip space (similar to <a title="Hyperspace (science fiction)" href="http://en.wikipedia.org/wiki/Hyperspace_%28science_fiction%29">hyperspace</a>),<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-34"><span>[</span>35<span>]</span></a></sup> hoping to lead the enemy away from Earth.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-35"><span>[</span>36<span>]</span></a></sup> The game starts with the <em>Pillar of Autumn</em> encountering Halo.</p>
<p>The titular <a title="Halo (megastructure)" href="http://en.wikipedia.org/wiki/Halo_%28megastructure%29">Halo</a> is an enormous, ring-shaped artificial <a title="Space habitat" href="http://en.wikipedia.org/wiki/Space_habitat">space habitat</a>/<a title="Planet" href="http://en.wikipedia.org/wiki/Planet">planet</a>, which (according to Bungie Studios) has a diameter of ten thousand kilometers.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-bungie-36"><span>[</span>37<span>]</span></a></sup> Halo sits at a <a title="Lagrangian point" href="http://en.wikipedia.org/wiki/Lagrangian_point">Lagrange point</a> between a planet and its moon. <a class="mw-redirect" title="Centrifugal force" href="http://en.wikipedia.org/wiki/Centrifugal_force">Centrifugal force</a> created by the rotation of the station provides the ring&#8217;s gravity.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gravity-37"><span>[</span>38<span>]</span></a></sup></p>
<p><a id="Characters" name="Characters"></a></p>
<h3><span class="mw-headline">Characters</span></h3>
<dl>
<dd>
<div class="noprint relarticle mainarticle"><em>Main article: <a title="Characters of Halo" href="http://en.wikipedia.org/wiki/Characters_of_Halo">Characters of Halo</a></em></div>
</dd>
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<p>The <a title="Player character" href="http://en.wikipedia.org/wiki/Player_character">player character</a> is <a title="Master Chief (Halo)" href="http://en.wikipedia.org/wiki/Master_Chief_%28Halo%29">Master Chief Petty Officer John-117</a>,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-john-117-38"><span>[</span>39<span>]</span></a></sup> one of the few (see <em><a title="The Fall of Reach" href="http://en.wikipedia.org/wiki/Halo:_The_Fall_of_Reach">Halo: The Fall of Reach</a></em> and its sequels for more information) surviving super-soldiers of the SPARTAN-II project, and the main character of the story. Accompanying the Master Chief is the <em>Pillar of Autumn</em>&#8216;s feminine artificial intelligence construct, <a title="Cortana" href="http://en.wikipedia.org/wiki/Cortana">Cortana</a>, who resides in a neural implant connected to his battle armor, codenamed MJOLNIR Mark V. The <em>Pillar of Autumn</em>&#8216;s captain, <a class="mw-redirect" title="List of Halo characters" href="http://en.wikipedia.org/wiki/List_of_Halo_characters#Jacob_Keyes">Jacob Keyes</a>, is also a major character. Playing an antagonistic role in the game&#8217;s events is <a class="mw-redirect" title="343 Guilty Spark" href="http://en.wikipedia.org/wiki/343_Guilty_Spark">343 Guilty Spark</a>, an eccentric artificial intelligence responsible for monitoring and maintaining Halo&#8217;s systems.</p>
<p><a id="Plot" name="Plot"></a></p>
<h3><span class="mw-headline">Plot</span></h3>
<p>The story is presented through an instruction manual, scripted events and conversations during the game, and in-game <a title="Cut scene" href="http://en.wikipedia.org/wiki/Cut_scene">cut scenes</a>. The game begins as the <em>Pillar of Autumn</em> exits slip-space near a mysterious ring-shaped space station, called &#8220;Halo&#8221; by the enemy of the game, The Covenant.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-39"><span>[</span>40<span>]</span></a></sup> A Covenant fleet attacks and heavily damages the <em>Pillar of Autumn</em>. <a class="mw-redirect" title="Captain Jacob Keyes" href="http://en.wikipedia.org/wiki/Captain_Jacob_Keyes">Jacob Keyes</a> initiates &#8220;The Cole Protocol&#8221;,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-40"><span>[</span>41<span>]</span></a></sup> a procedure designed to prevent the Covenant from learning the location of Earth. While Keyes prepares to land the ship on Halo, the Master Chief and Cortana escape via an <a title="Escape pod" href="http://en.wikipedia.org/wiki/Escape_pod">escape pod</a>, which crash lands on the ring. Cortana and the Chief are the only ones that survived the impact of the escape pod crash.</p>
<p>Keyes survives the <em>Autumn</em><span style="padding-left:.1em;">&#8216;</span>s crash landing, but is captured by the Covenant.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-41"><span>[</span>42<span>]</span></a></sup> In the second and third levels of the game, the Master Chief and Cortana gather human survivors and rescue Captain Keyes, who is imprisoned on the Covenant ship <em>Truth and Reconciliation</em>. Once rescued, Keyes orders the Master Chief to beat the Covenant to Halo&#8217;s control center and to discover its purpose.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-42"><span>[</span>43<span>]</span></a></sup> The Master Chief and Cortana travel to a map room called the Silent Cartographer, which leads them to the control room.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-43"><span>[</span>44<span>]</span></a></sup> There, Cortana enters the systems and, discovering something urgent, suddenly sends the Master Chief to find Captain Keyes, while she stays behind.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-44"><span>[</span>45<span>]</span></a></sup> While searching for his commander, the Master Chief learns that the Covenant have accidentally released <a title="Flood (Halo)" href="http://en.wikipedia.org/wiki/Flood_%28Halo%29">the Flood</a>, a parasitic alien race capable of spreading itself by overwhelming and infesting other sentient life-forms. Keyes falls victim to them while looking for a cache of weapons. The release of the Flood prompts <a class="mw-redirect" title="343 Guilty Spark" href="http://en.wikipedia.org/wiki/343_Guilty_Spark">343 Guilty Spark</a> to recruit the Master Chief in retrieving <a title="Halo (megastructure)" href="http://en.wikipedia.org/wiki/Halo_%28megastructure%29">the Index</a>, a device that will activate Halo and prevent the Flood from spreading beyond the facility.</p>
<p>After the Master Chief retrieves and begins to use the Index, Cortana re-appears and warns him against the activation. She has discovered that Halo&#8217;s defense system is a weapon designed to kill all sentient life in the galaxy, which the Flood need to spread.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-45"><span>[</span>46<span>]</span></a></sup> When confronted with this information, 343 Guilty Spark states that the installation technically only has a maximum radius of twenty-five thousand <a title="Light-year" href="http://en.wikipedia.org/wiki/Light-year">light-years</a>, but that its pulse would trigger other similar installations as well, killing all sentient life in the galaxy.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-46"><span>[</span>47<span>]</span></a></sup></p>
<p>While fighting the Flood, the Covenant, and Guilty Spark&#8217;s Sentinels, the Master Chief and Cortana attempt to destroy Halo before 343 Guilty Spark activates it. Cortana discovers that the best way to destroy Halo is to cause the crashed <em>Pillar of Autumn</em> to self-destruct.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-47"><span>[</span>48<span>]</span></a></sup> However, Captain Keyes&#8217; authorization is required to destroy the ship.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-48"><span>[</span>49<span>]</span></a></sup> By the time that they reach Keyes, he has been infected and turned into a <a title="Flood (Halo)" href="http://en.wikipedia.org/wiki/Flood_%28Halo%29#Brain_forms">Brain Flood</a>. The Master Chief retrieves Keyes&#8217; neural implants directly from his brain, and Cortana activates the <em>Autumn</em>&#8216;s self-destruct sequence. However, 343 Guilty Spark reappears and deactivates the countdown, discovering the record of human history in the process.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-49"><span>[</span>50<span>]</span></a></sup> The Master Chief manually causes the <em>Pillar of Autumn</em>&#8216;s fusion reactors to begin to melt down, and the Master Chief and Cortana narrowly escape the destruction of the ring via a fighter.</p>
<p><a id="Development" name="Development"></a></p>
<h2><span class="mw-headline">Development</span></h2>
<div class="thumb tright">
<div class="thumbinner" style="width:182px;"><a class="image" title="The first official screenshot of Halo." href="http://en.wikipedia.org/wiki/File:First_official_halo_screenshot.jpg"><img class="thumbimage" src="http://upload.wikimedia.org/wikipedia/en/thumb/e/e2/First_official_halo_screenshot.jpg/180px-First_official_halo_screenshot.jpg" border="0" alt="" width="180" height="135" /></a></p>
<div class="thumbcaption">
<div class="magnify"><a class="internal" title="Enlarge" href="http://en.wikipedia.org/wiki/File:First_official_halo_screenshot.jpg"><img src="http://en.wikipedia.org/skins-1.5/common/images/magnify-clip.png" alt="" width="15" height="11" /></a></div>
<p>The first official screenshot of <em>Halo</em>.</div>
</div>
</div>
<p>On July 21, 1999, during the <a title="Macworld Conference &amp; Expo" href="http://en.wikipedia.org/wiki/Macworld_Conference_%26_Expo">Macworld Conference &amp; Expo</a>, <a title="Steve Jobs" href="http://en.wikipedia.org/wiki/Steve_Jobs">Steve Jobs</a> announced that <em>Halo</em> would be released for <a title="Mac OS" href="http://en.wikipedia.org/wiki/Mac_OS">Mac OS</a> and <a title="Microsoft Windows" href="http://en.wikipedia.org/wiki/Microsoft_Windows">Windows</a> simultaneously.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-ignpreview-50"><span>[</span>51<span>]</span></a></sup> Before this public announcement, game industry journalists under a non-disclosure agreement had previewed the game in a private showing during <a title="E3" href="http://en.wikipedia.org/wiki/E3">E3</a> 1999,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-pcgamer-51"><span>[</span>52<span>]</span></a></sup> and were reportedly amazed.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-ignpreview-50"><span>[</span>51<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-pcgamer-51"><span>[</span>52<span>]</span></a></sup> Bungie Studios later stated an even earlier development build of the game centered on <a title="Real-time strategy" href="http://en.wikipedia.org/wiki/Real-time_strategy">real-time strategy</a> and was &#8220;basically <em><a class="mw-redirect" title="Myth (computer game)" href="http://en.wikipedia.org/wiki/Myth_%28computer_game%29">Myth</a></em> in a sci-fi universe.&#8221;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-bungie.net20-52"><span>[</span>53<span>]</span></a></sup></p>
<p>At <a title="E3" href="http://en.wikipedia.org/wiki/E3">E3</a> <a title="History of E3" href="http://en.wikipedia.org/wiki/History_of_E3">2000</a>, the first trailer of <em>Halo</em> was well-received.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-bluesnews-53"><span>[</span>54<span>]</span></a></sup> The version shown there differed greatly from the one exhibited previously, marking the first major overhaul in the game&#8217;s development.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-halo.bungie.org2-54"><span>[</span>55<span>]</span></a></sup> At this point, <em>Halo</em> was a third-person action game, in which a transport starship crashlands on a mysterious ring world that orbits a star. Early versions of Covenant aliens appear in great numbers and loot what they can, and war erupts between them and the humans. Unable to match the technologically advanced alien race, the humans on the ring world resort to <a title="Guerrilla warfare" href="http://en.wikipedia.org/wiki/Guerrilla_warfare">guerrilla warfare</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-cgw-55"><span>[</span>56<span>]</span></a></sup> This version of the game featured Halo-specific fauna, which were later dropped because of design difficulties and the creatures&#8217; &#8220;detract[ion] from the surprise, drama and impact of the Flood.&#8221;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-fauna-56"><span>[</span>57<span>]</span></a></sup></p>
<p>As rumors had predicted,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-rumors-57"><span>[</span>58<span>]</span></a></sup> <a title="Microsoft" href="http://en.wikipedia.org/wiki/Microsoft">Microsoft</a> announced on June 19, 2000 that it had acquired Bungie Studios.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-microsoftpressrelease-58"><span>[</span>59<span>]</span></a></sup> <em>Halo</em> became an exclusive game for Microsoft&#8217;s <a title="Xbox" href="http://en.wikipedia.org/wiki/Xbox">Xbox</a> <a title="Video game console" href="http://en.wikipedia.org/wiki/Video_game_console">video game console</a>, and Bungie Studios rewrote the game&#8217;s engine, heavily altering its presentation and turning it into a <a title="First-person shooter" href="http://en.wikipedia.org/wiki/First-person_shooter">first-person shooter</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamecritics-59"><span>[</span>60<span>]</span></a></sup> Originally a key element, the game&#8217;s online multiplayer component was dropped because <a title="Xbox Live" href="http://en.wikipedia.org/wiki/Xbox_Live">Xbox Live</a> would be unfinished at the time of <em>Halo</em><span style="padding-left:.1em;">&#8216;</span>s release. While a playable demonstration of the game at Gamestock 2001 was well-received,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamestock-60"><span>[</span>61<span>]</span></a></sup> critics had mixed reactions to its exhibition at E3 2001.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-nextgen-61"><span>[</span>62<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-firingsquad-62"><span>[</span>63<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamepro-63"><span>[</span>64<span>]</span></a></sup> The game was released in North America simultaneously with the Xbox, on November 15, 2001.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-metacritic-0"><span>[</span>1<span>]</span></a></sup></p>
<p>On July 12, 2002, a <em>Halo</em> port for Windows was announced to be under development by <a title="Gearbox Software" href="http://en.wikipedia.org/wiki/Gearbox_Software">Gearbox Software</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-ign2000-64"><span>[</span>65<span>]</span></a></sup> Its showing at <a class="mw-redirect" title="E3 2003" href="http://en.wikipedia.org/wiki/E3_2003">E3 2003</a> was positively received by some critics,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespy3-65"><span>[</span>66<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-halopcgamespotpreview-66"><span>[</span>67<span>]</span></a></sup> with skepticism by others.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-ign23-67"><span>[</span>68<span>]</span></a></sup> It was released on September 30, 2003,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-metacritic2-3"><span>[</span>4<span>]</span></a></sup> and included support for online multiplayer play and featured sharper graphics, but had compatibility issues that caused poor performance.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-halopcreview-68"><span>[</span>69<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-ignreview4-31"><span>[</span>32<span>]</span></a></sup> <em>Halo</em> was later released for <a title="Mac OS X" href="http://en.wikipedia.org/wiki/Mac_OS_X">Mac OS X</a> on December 11, 2003.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespot-4"><span>[</span>5<span>]</span></a></sup> On December 4, 2007, the game became available for the <a title="Xbox 360" href="http://en.wikipedia.org/wiki/Xbox_360">Xbox 360</a> via download from the <a title="Xbox Live Marketplace" href="http://en.wikipedia.org/wiki/Xbox_Live_Marketplace">Xbox Live Marketplace</a> for 1200 <a title="Microsoft Points" href="http://en.wikipedia.org/wiki/Microsoft_Points">Microsoft Points</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-69"><span>[</span>70<span>]</span></a></sup></p>
<p><a id="Audio" name="Audio"></a></p>
<h2><span class="mw-headline">Audio</span></h2>
<dl>
<dd>
<div class="noprint relarticle mainarticle"><em>Main article: <a title="Halo Original Soundtrack" href="http://en.wikipedia.org/wiki/Halo_Original_Soundtrack">Halo Original Soundtrack</a></em></div>
</dd>
</dl>
<p><em>Halo</em>&#8216;s soundtrack was created by <a class="mw-redirect" title="Bungie Studios" href="http://en.wikipedia.org/wiki/Bungie_Studios">Bungie Studios</a>&#8216; audio director, <a title="Martin O'Donnell" href="http://en.wikipedia.org/wiki/Martin_O%27Donnell">Martin O&#8217;Donnell</a>, and received enthusiastic praise from many critics.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-ignreview-16"><span>[</span>17<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespotreview-18"><span>[</span>19<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gameplanet-20"><span>[</span>21<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespyreview-8"><span>[</span>9<span>]</span></a></sup> O&#8217;Donnell has stated that his goal was to provide &#8220;a feeling of importance, weight, and sense of the &#8216;ancient&#8217;.&#8221;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-xbox.cominterview-70"><span>[</span>71<span>]</span></a></sup> He designed the music so that it &#8220;could be dissembled and remixed in such a way that would give [him] multiple, interchangeable loops that could be randomly recombined in order to keep the piece interesting as well as a variable length&#8221;. Development involved the creation of &#8220;alternative middle sections that could be transitioned to if the game called for such a change (i.e. less or more intense).&#8221;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-music4gamers-71"><span>[</span>72<span>]</span></a></sup></p>
<p>O&#8217;Donnell has remarked that he &#8220;sat with the level designers and &#8216;spotted&#8217; the level as though it was a movie, with the knowledge that the music would have to be malleable rather than static&#8230;. [T]he level designer would tell me what he hoped a player would feel at certain points or after accomplishing certain tasks&#8221;. Based on this information, O&#8217;Donnell would &#8220;go back and develop appropriate music cues, then have the designer script the cues into the level, and then we&#8217;d play through it to see if it worked as desired.&#8221;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-music4gamers-71"><span>[</span>72<span>]</span></a></sup> He explained that the use of music in <em>Halo</em> is sparse because he believes that &#8220;[music] is best used in a game to quicken the emotional state of the player and it works best when used least&#8221;, and that &#8220;[if] music is constantly playing it tends to become sonic wallpaper and loses its impact when it is needed to truly enhance some dramatic component of game play.&#8221;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gdc-72"><span>[</span>73<span>]</span></a></sup></p>
<p><a id="Reception" name="Reception"></a></p>
<h2><span class="mw-headline">Reception</span></h2>
<table id="collapsibleTable0" class="collapsible" style="background:transparent none repeat scroll 0 0;float:right;width:23em;font-size:80%;text-align:center;margin:5px;padding:0;" border="0" cellspacing="0" cellpadding="0">
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<th><span class="collapseButton" style="float:right;font-weight:normal;text-align:right;width:6em;">[<a id="collapseButton0" href="collapseTable(0);">hide</a>]</span><span style="padding-left:5.7em;"> </span>Reception</th>
</tr>
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<td></td>
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<td>
<table class="infobox wikitable" style="border-bottom:medium none;width:100%;margin:0;" border="0" cellspacing="0" cellpadding="3">
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<th colspan="2">Review scores</th>
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<th>Publication</th>
<th>Score</th>
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<td><em><a title="Edge (magazine)" href="http://en.wikipedia.org/wiki/Edge_%28magazine%29">Edge</a></em></td>
<td>10/10<br />
<span style="white-space:nowrap;">Fourth ever top score awarded</span></td>
</tr>
<tr>
<td><em><a title="Electronic Gaming Monthly" href="http://en.wikipedia.org/wiki/Electronic_Gaming_Monthly">Electronic Gaming Monthly</a></em></td>
<td>10/10<br />
Platinum Award,<br />
Game of the Year</td>
</tr>
<tr>
<td><em><a title="Famitsu" href="http://en.wikipedia.org/wiki/Famitsu">Famitsu</a></em></td>
<td>32/40</td>
</tr>
<tr>
<td><em><a title="Game Informer" href="http://en.wikipedia.org/wiki/Game_Informer">Game Informer</a></em></td>
<td>9.5/10<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gi-73"><span>[</span>74<span>]</span></a></sup></td>
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<td><a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a></td>
<td>9.7/10.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespotreview-18"><span>[</span>19<span>]</span></a></sup><br />
Editor&#8217;s Choice</td>
</tr>
<tr>
<td><a title="GameSpy" href="http://en.wikipedia.org/wiki/GameSpy">GameSpy</a></td>
<td>85/100<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespyreview-8"><span>[</span>9<span>]</span></a></sup></td>
</tr>
<tr>
<td><a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a></td>
<td>9.7/10<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-ignreview-16"><span>[</span>17<span>]</span></a></sup><br />
Editor&#8217;s Choice,<br />
Game of the Year 2001</td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td>
<table class="infobox wikitable" style="border-top:medium none;border-bottom:medium none;width:100%;margin:0;" border="0" cellspacing="0" cellpadding="3">
<tbody>
<tr>
<th colspan="2">Aggregate scores</th>
</tr>
<tr>
<th>Aggregator</th>
<th>Score</th>
</tr>
<tr>
<td><a title="Game Rankings" href="http://en.wikipedia.org/wiki/Game_Rankings">Game Rankings</a></td>
<td>96% (based on 90 reviews)<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamerankings-75"><span>[</span>76<span>]</span></a></sup></td>
</tr>
<tr>
<td><a title="Metacritic" href="http://en.wikipedia.org/wiki/Metacritic">Metacritic</a></td>
<td>PC: 83% (based on 40 reviews)<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-74"><span>[</span>75<span>]</span></a></sup>Xbox: 97% (based on 68 reviews)<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-metacritic-0"><span>[</span>1<span>]</span></a></sup></td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td>
<table class="infobox wikitable" style="border-top:medium none;width:100%;margin:0;" border="0" cellspacing="0" cellpadding="3">
<tbody>
<tr>
<th colspan="2">Awards</th>
</tr>
<tr>
<td>2002 <a title="Game Developers Choice Awards" href="http://en.wikipedia.org/wiki/Game_Developers_Choice_Awards">Game Developers Choice Awards</a>: Excellence in Audio</td>
</tr>
<tr>
<td>5th Annual <a class="mw-redirect" title="Interactive Achievement Awards" href="http://en.wikipedia.org/wiki/Interactive_Achievement_Awards">Interactive Achievement Awards</a>: Console and Overall Game of the Year,<br />
Console Action / Adventure, Visual Engineering</td>
</tr>
<tr>
<td>2000 <a title="Game Critics Awards" href="http://en.wikipedia.org/wiki/Game_Critics_Awards">Game Critics Awards</a>: Best Action Game</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
<p>On its release <em>Halo</em> broke sales records; by April 8, 2002, one million units had been sold: this pace was faster than that of any previous <a title="History of video game consoles (sixth generation)" href="http://en.wikipedia.org/wiki/History_of_video_game_consoles_%28sixth_generation%29">sixth-generation console</a> game.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-pressrelease-76"><span>[</span>77<span>]</span></a></sup> During the two months following <em>Halo</em>&#8216;s release, the game sold alongside more than fifty percent of Xbox consoles.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-wired3-77"><span>[</span>78<span>]</span></a></sup> <em>Halo</em>&#8216;s retail price remained at <a title="United States dollar" href="http://en.wikipedia.org/wiki/United_States_dollar">US$</a>49.99 until November 30, 2003.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespotnews2-78"><span>[</span>79<span>]</span></a></sup> By July 14, 2003, the game had sold three million copies worldwide,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespotnews-79"><span>[</span>80<span>]</span></a></sup> and by January 28, 2004, it had reached four million copies.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamepro50-80"><span>[</span>81<span>]</span></a></sup> As of November 9, 2005, <em>Halo</em> has sold over five million copies worldwide.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-anniversary-6"><span>[</span>7<span>]</span></a></sup></p>
<p><em>Halo</em> was critically acclaimed and received an overall score of 97% on <a title="Metacritic" href="http://en.wikipedia.org/wiki/Metacritic">Metacritic</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-metacritic-0"><span>[</span>1<span>]</span></a></sup> <em><a title="Electronic Gaming Monthly" href="http://en.wikipedia.org/wiki/Electronic_Gaming_Monthly">Electronic Gaming Monthly</a></em> observed, &#8220;This game has me totally mesmerized &#8230; [It] engages your intellect on a whole different level&#8221;, and of its multiplayer, &#8220;<em><a title="GoldenEye 007" href="http://en.wikipedia.org/wiki/GoldenEye_007">GoldenEye</a></em> was the multiplayer standard for console first-person shooters&#8230; It has been surpassed,&#8221; awarding the game a perfect score.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-egmreview-5"><span>[</span>6<span>]</span></a></sup> <a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a> claimed that &#8220;<em>Halo</em>&#8216;s single-player game is worth picking up an Xbox for alone&#8221;, commenting, &#8220;Not only is this easily the best of the Xbox launch games, but it&#8217;s easily one of the best shooters ever, on any platform.&#8221;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespotreview-18"><span>[</span>19<span>]</span></a></sup> <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a> remarked similarly, calling <em>Halo</em> a &#8220;can&#8217;t miss, no-brainer, sure thing, five star, triple A game.&#8221;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-ignreview-16"><span>[</span>17<span>]</span></a></sup> <em><a title="Edge (magazine)" href="http://en.wikipedia.org/wiki/Edge_%28magazine%29">Edge</a></em> called it &#8220;the most important launch game for any console, ever&#8221;, and awarded it a 10 out of 10 score, only the fourth such rating in the magazine&#8217;s 12-year history.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-edgereview-29"><span>[</span>30<span>]</span></a></sup> The game received numerous <a title="Game of the Year" href="http://en.wikipedia.org/wiki/Game_of_the_Year">Game of the Year</a> awards, including those of the <a title="Academy of Interactive Arts &amp; Sciences" href="http://en.wikipedia.org/wiki/Academy_of_Interactive_Arts_%26_Sciences">Academy of Interactive Arts &amp; Sciences</a>,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-name-81"><span>[</span>82<span>]</span></a></sup> <em>Electronic Gaming Monthly</em>, <em>Edge</em>, and IGN.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-xbox.com-82"><span>[</span>83<span>]</span></a></sup> The <a title="British Academy of Film and Television Arts" href="http://en.wikipedia.org/wiki/British_Academy_of_Film_and_Television_Arts">British Academy of Film and Television Arts</a> awarded <em>Halo</em> &#8220;Best Console Game&#8221;, and <em><a title="Rolling Stone" href="http://en.wikipedia.org/wiki/Rolling_Stone">Rolling Stone</a></em> presented it with their &#8220;Best Original Soundtrack&#8221; award. According to Xbox.com, the game received a total of 48 awards.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-xbox.com-82"><span>[</span>83<span>]</span></a></sup> Among the specific aspects that reviewers praised were the balance of weapons, the role of drivable vehicles,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-ignreview-16"><span>[</span>17<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespot-4"><span>[</span>5<span>]</span></a></sup> and the artificial intelligence of enemies.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-edgereview-29"><span>[</span>30<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespot-4"><span>[</span>5<span>]</span></a></sup></p>
<p>Although <em>Halo</em><span style="padding-left:.1em;">&#8216;</span>s overall reception was largely positive, the game received some criticism for its level design. IGN wrote that &#8220;the middle third of the game basically has &#8230; the same level over again.&#8221;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-ignreview-16"><span>[</span>17<span>]</span></a></sup> <a title="GameSpy" href="http://en.wikipedia.org/wiki/GameSpy">GameSpy</a> gave <em>Halo</em> a considerably lower (abeit still positive) rating than other reviewers, later placing the game tenth on its &#8220;Top 25 Most Overrated Games of All Time&#8221; list. The site stated that the levels often &#8220;degenerated into recycling the same areas over and over until you were bored to tears&#8221; and were one of the few reviewers to complain about the lack of online multiplayer play, though <a title="Xbox Live" href="http://en.wikipedia.org/wiki/Xbox_Live">Xbox Live</a> had not yet been launched and GameSpy offered its <em>Tunnel</em> service to enable SystemLink games over the Internet<a class="external autonumber" title="http://www.gamespyarcade.com/support/tunnel_xbox.shtml" rel="nofollow" href="http://www.gamespyarcade.com/support/tunnel_xbox.shtml">[1]</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespy-30"><span>[</span>31<span>]</span></a></sup> Noting the level design as a problem, an article on Game Studies.org stated that the game still &#8220;triumphs in understanding the anatomy of the FPS,&#8221; and is &#8220;not so much about &#8216;combat evolved&#8217; as the subtitle suggests, but about &#8216;genre evolved&#8217;.&#8221;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamestudies-83"><span>[</span>84<span>]</span></a></sup></p>
<p><em>Halo</em>&#8216;s PC port garnered mixed reactions and received a score of 83% on Metacritic.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-metacritic2-3"><span>[</span>4<span>]</span></a></sup> GameSpot stated that it was &#8220;still an incredible action game &#8230; [and] a true classic&#8221;, awarding it 9.0 out of 10.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-halopcreview-68"><span>[</span>69<span>]</span></a></sup> It received a score of 8.2 out of 10 from IGN, who stated, &#8220;If you&#8217;ve played the game on the Xbox, there&#8217;s not much for you here.&#8221;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-ignreview4-31"><span>[</span>32<span>]</span></a></sup> <a title="Eurogamer" href="http://en.wikipedia.org/wiki/Eurogamer">Eurogamer</a> called the game &#8220;a missed opportunity&#8221;, but stated that the online multiplayer component was &#8220;a massive draw &#8230; for <em>Halo</em> veterans&#8221;.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-eurogamer-32"><span>[</span>33<span>]</span></a></sup></p>
<p><a id="Legacy" name="Legacy"></a></p>
<h3><span class="mw-headline">Legacy</span></h3>
<p>According to <a class="mw-redirect" title="Gamespot" href="http://en.wikipedia.org/wiki/Gamespot">Gamespot</a>, <em>Halo</em><span style="padding-left:.1em;">&#8216;</span>s &#8220;numerous subtle innovations have been borrowed by countless other games since.&#8221;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-bestlaunchgames-84"><span>[</span>85<span>]</span></a></sup> The game is often cited as the main reason for the Xbox&#8217;s success,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-theage-85"><span>[</span>86<span>]</span></a></sup> and it began what is commonly regarded as the system&#8217;s flagship franchise.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-cnet-86"><span>[</span>87<span>]</span></a></sup> Game designer <a class="mw-redirect" title="Vox Day" href="http://en.wikipedia.org/wiki/Vox_Day">Vox Day</a> credited the game with using science-fiction environments to follow <em><a title="Half-Life (series)" href="http://en.wikipedia.org/wiki/Half-Life_%28series%29">Half-Life</a></em> in eschewing static levels and a similarity to <a title="Dungeon crawl" href="http://en.wikipedia.org/wiki/Dungeon_crawl">dungeon crawls</a>, which the FPS genre inherited from <em><a class="mw-redirect" title="Akalabeth" href="http://en.wikipedia.org/wiki/Akalabeth">Akalabeth</a></em>. Day further wrote that <em>Halo</em> spurred a sustained trend of many other FPS console games.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-vox-87"><span>[</span>88<span>]</span></a></sup> On July 29, 2006, using criteria including revenue, average review scores, commentary, spin-offs and other elements, <em>Halo</em> was estimated as the second to top game of the twenty-first century, behind <em><a title="Vice City" href="http://en.wikipedia.org/wiki/Grand_Theft_Auto:_Vice_City">Grand Theft Auto: Vice City</a></em>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-nextgen.biz-88"><span>[</span>89<span>]</span></a></sup> The game&#8217;s popularity sparked the usage of terms like &#8220;<em>Halo</em> clone&#8221;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-voodooextreme-89"><span>[</span>90<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-xboxgamezone-90"><span>[</span>91<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-eurogamer5-91"><span>[</span>92<span>]</span></a></sup> and &#8220;<em>Halo</em> killer&#8221;;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-amn-12"><span>[</span>13<span>]</span></a></sup> the game <em><a title="Killzone" href="http://en.wikipedia.org/wiki/Killzone">Killzone</a></em> was billed as the latter.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-g4-92"><span>[</span>93<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamedaily-93"><span>[</span>94<span>]</span></a></sup> The <em>Halo</em> engine has been used for the game <em><a class="mw-redirect" title="Stubbs the Zombie in &quot;Rebel Without a Pulse&quot;" href="http://en.wikipedia.org/wiki/Stubbs_the_Zombie_in_%22Rebel_Without_a_Pulse%22">Stubbs the Zombie in &#8220;Rebel Without a Pulse&#8221;</a></em>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespy100-94"><span>[</span>95<span>]</span></a></sup></p>
<p><em>Halo</em> has been featured at both <a title="Major League Gaming" href="http://en.wikipedia.org/wiki/Major_League_Gaming">Major League Gaming</a> and the <a title="World Cyber Games" href="http://en.wikipedia.org/wiki/World_Cyber_Games">World Cyber Games</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespot10-95"><span>[</span>96<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamespot11-96"><span>[</span>97<span>]</span></a></sup> In <a title="Machinima" href="http://en.wikipedia.org/wiki/Machinima">machinima</a>, the game was used as the basis for the popular <em><a title="Red vs. Blue" href="http://en.wikipedia.org/wiki/Red_vs._Blue">Red vs. Blue</a></em>. The game&#8217;s sequel, <em><a title="Halo 2" href="http://en.wikipedia.org/wiki/Halo_2">Halo 2</a></em>, made <a class="mw-redirect" title="United States dollars" href="http://en.wikipedia.org/wiki/United_States_dollars">US$</a>125 million with unit sales of 2.38 million on the first day of its release,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-msnbc-97"><span>[</span>98<span>]</span></a></sup> earning it the distinction of the fastest-selling United States media product in history.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gameindustry.biz-98"><span>[</span>99<span>]</span></a></sup> Three years later, <em><a title="Halo 3" href="http://en.wikipedia.org/wiki/Halo_3">Halo 3</a></em> shattered that record with the biggest opening day in entertainment history, taking in US$170 million in its first 24 hours.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-99"><span>[</span>100<span>]</span></a></sup></p>
<p><a id="Adaptations" name="Adaptations"></a></p>
<h2><span class="mw-headline">Adaptations</span></h2>
<dl>
<dd><em>Further information: <a title="Halo (series)" href="http://en.wikipedia.org/wiki/Halo_%28series%29#Merchandise">Halo (series)#Merchandise</a> and <a title="List of Halo media" href="http://en.wikipedia.org/wiki/List_of_Halo_media">List of Halo media</a></em></dd>
</dl>
<p>The story surrounding <em>Halo: Combat Evolved</em> has been adapted into novels, the first of which was <em><a title="The Fall of Reach" href="http://en.wikipedia.org/wiki/Halo:_The_Fall_of_Reach">Halo: The Fall of Reach</a></em>, a <a title="Prequel" href="http://en.wikipedia.org/wiki/Prequel">prequel</a>. Published in October 2001, this novel was written by <a class="mw-redirect" title="Eric S. Nylund" href="http://en.wikipedia.org/wiki/Eric_S._Nylund">Eric Nylund</a>, who reportedly completed it in seven weeks.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-xbox.com2-100"><span>[</span>101<span>]</span></a></sup> The novel became a <em><a title="Publishers Weekly" href="http://en.wikipedia.org/wiki/Publishers_Weekly">Publishers Weekly</a></em> bestseller with almost two hundred thousand copies sold.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-xbox.com3-101"><span>[</span>102<span>]</span></a></sup> The following novel, entitled <em><a title="The Flood" href="http://en.wikipedia.org/wiki/Halo:_The_Flood">Halo: The Flood</a></em>, is a <a title="Tie-in" href="http://en.wikipedia.org/wiki/Tie-in">tie-in</a> to <em>Halo: Combat Evolved</em>, describing not only the experiences of the Master Chief, but also those of other characters on Installation 04. Written by <a title="William C. Dietz" href="http://en.wikipedia.org/wiki/William_C._Dietz">William C. Dietz</a>, this novel appeared on the <em>Publishers Weekly</em> bestsellers list during May 2003.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-gamingage-102"><span>[</span>103<span>]</span></a></sup> Nylund returned to write the third novel, <em><a title="First Strike" href="http://en.wikipedia.org/wiki/Halo:_First_Strike">Halo: First Strike</a></em>, which takes place between the events of <em>Halo: Combat Evolved</em> and those of <em>Halo 2</em>. Written in 16 weeks,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-xbox.com3-101"><span>[</span>102<span>]</span></a></sup> it was published in December 2003.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-randomhouse-103"><span>[</span>104<span>]</span></a></sup> Later novels, <em><a title="Ghosts of Onyx" href="http://en.wikipedia.org/wiki/Halo:_Ghosts_of_Onyx">Halo: Ghosts of Onyx</a></em> (written by Nylund and released on October 31, 2006)<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-amazon-104"><span>[</span>105<span>]</span></a></sup> and <em><a title="Contact Harvest" href="http://en.wikipedia.org/wiki/Halo:_Contact_Harvest">Halo: Contact Harvest</a></em> (written by Joseph Staten) further extended the <em>Halo</em> storyline.</p>
<p>Another adaptation is the <em><a title="Halo Graphic Novel" href="http://en.wikipedia.org/wiki/Halo_Graphic_Novel">Halo Graphic Novel</a></em>, a collection of four <a title="Short story" href="http://en.wikipedia.org/wiki/Short_story">short stories</a> released in July 2006.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-igncomic-105"><span>[</span>106<span>]</span></a></sup> It was written and illustrated by well-known graphic novelists Lee Hammock, <a title="Jay Faerber" href="http://en.wikipedia.org/wiki/Jay_Faerber">Jay Faerber</a>, <a title="Tsutomu Nihei" href="http://en.wikipedia.org/wiki/Tsutomu_Nihei">Tsutomu Nihei</a>, Brett Lewis, <a title="Simon Bisley" href="http://en.wikipedia.org/wiki/Simon_Bisley">Simon Bisley</a>, Ed Lee and <a title="Jean Giraud" href="http://en.wikipedia.org/wiki/Jean_Giraud">Jean Giraud</a>. <a class="mw-redirect" title="Bungie Studios" href="http://en.wikipedia.org/wiki/Bungie_Studios">Bungie Studios</a> regards <em>Halo</em>&#8216;s adaptations as <a title="Canon (fiction)" href="http://en.wikipedia.org/wiki/Canon_%28fiction%29">canon</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_1#cite_note-joestaten-106"><span>[</span>107<span>]</span></a></sup></p>
<p><a id="References" name="References"></a></p>
<h2><span class="mw-headline">References</span></h2>
<div class="references-small references-column-count references-column-count-2">
<ol class="references">
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-metacritic_0-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-metacritic_0-1"><sup><em><strong>b</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-metacritic_0-2"><sup><em><strong>c</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-metacritic_0-3"><sup><em><strong>d</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-metacritic_0-4"><sup><em><strong>e</strong></em></sup></a> &#8220;<a class="external text" title="http://www.metacritic.com/games/platforms/xbx/halo?q=halo" rel="nofollow" href="http://www.metacritic.com/games/platforms/xbx/halo?q=halo"><em>Halo: Combat Evolved</em> on Metacritic</a>&#8220;.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-neoseeker_1-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-neoseeker_1-1"><sup><em><strong>b</strong></em></sup></a> &#8220;<a class="external text" title="http://www.neoseeker.com/Games/Products/Xbox/halo/" rel="nofollow" href="http://www.neoseeker.com/Games/Products/Xbox/halo/"><em>Halo: Combat Evolved</em> at Neoseeker</a>&#8220;. Retrieved on August 22, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-auslaunch_2-0">^</a></strong> &#8220;<a class="external text" title="http://www.microsoft.com/presspass/press/2002/mar02/03-14globalpr.mspx" rel="nofollow" href="http://www.microsoft.com/presspass/press/2002/mar02/03-14globalpr.mspx">Xbox Goes Global With European and Australian Launches</a>&#8220;.  <a title="Microsoft" href="http://en.wikipedia.org/wiki/Microsoft">Microsoft</a> (March 14, 2002). Retrieved on 2007-10-07.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-metacritic2_3-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-metacritic2_3-1"><sup><em><strong>b</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-metacritic2_3-2"><sup><em><strong>c</strong></em></sup></a> &#8220;<a class="external text" title="http://www.metacritic.com/games/platforms/pc/halo" rel="nofollow" href="http://www.metacritic.com/games/platforms/pc/halo"><em>Halo: Combat Evolved</em> PC version on Metacritic</a>&#8220;. Retrieved on August 22, 2006.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespot_4-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespot_4-1"><sup><em><strong>b</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespot_4-2"><sup><em><strong>c</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespot_4-3"><sup><em><strong>d</strong></em></sup></a> &#8220;<a class="external text" title="http://www.gamespot.com/mac/action/halo/index.html" rel="nofollow" href="http://www.gamespot.com/mac/action/halo/index.html"><em>Halo: Combat Evolved</em> Mac version at GameSpot</a>&#8220;. Retrieved on August 22, 2006.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-egmreview_5-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-egmreview_5-1"><sup><em><strong>b</strong></em></sup></a> <em>Electronic Gaming Monthly</em> issue 150, pg 224</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-anniversary_6-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-anniversary_6-1"><sup><em><strong>b</strong></em></sup></a> &#8220;<a class="external text" title="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=7139" rel="nofollow" href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=7139">Halo 2: One Year Later</a>&#8220;.  <a class="mw-redirect" title="Bungie.net" href="http://en.wikipedia.org/wiki/Bungie.net">Bungie.net</a> (2005-11-09). Retrieved on 2007-12-03.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-dreamstation_7-0">^</a></strong> &#8220;<a class="external text" title="http://www.dreamstation.cc/reviews/reviews/halo-combat-evolved-review" rel="nofollow" href="http://www.dreamstation.cc/reviews/reviews/halo-combat-evolved-review"><em>Halo: Combat Evolved</em> review at DreamStation.cc</a>&#8220;. <em>DreamStation</em> (September 13, 2003). Retrieved on July 18, 2008.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespyreview_8-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespyreview_8-1"><sup><em><strong>b</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespyreview_8-2"><sup><em><strong>c</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespyreview_8-3"><sup><em><strong>d</strong></em></sup></a> Accardo, Sal (November 15, 2001). &#8220;<a class="external text" title="http://archive.gamespy.com/reviews/november01/halo/" rel="nofollow" href="http://archive.gamespy.com/reviews/november01/halo/">GameSpy&#8217;s review of <em>Halo: Combat Evolved</em> for the Xbox</a>&#8220;. <em>GameSpy</em>. Retrieved on September 2, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-edgelist_9-0">^</a></strong> &#8220;<a class="external text" title="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=6231&amp;Itemid=2" rel="nofollow" href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=6231&amp;Itemid=2">EDGE&#8217;S TOP 100 GAMES OF ALL TIME</a>&#8220;. <em><a title="Edge (magazine)" href="http://en.wikipedia.org/wiki/Edge_%28magazine%29">Edge</a>, Next-Gen.biz</em> (July 2, 2007). Retrieved on September 3, 2007.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gameprolist_10-0">^</a></strong> &#8220;<a class="external text" title="http://www.gamepro.com/gamepro/international/games/features/110028.shtml" rel="nofollow" href="http://www.gamepro.com/gamepro/international/games/features/110028.shtml">The 52 Most Important Video Games of All Time</a>&#8220;. <em><a title="GamePro" href="http://en.wikipedia.org/wiki/GamePro">GamePro</a></em> (April 25, 2007). Retrieved on September 3, 2007.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-joystiq_11-0">^</a></strong> Wiley, James (January 23, 2006). &#8220;<a class="external text" title="http://www.joystiq.com/2006/01/23/joystiq-interview-peter-moore-ces/" rel="nofollow" href="http://www.joystiq.com/2006/01/23/joystiq-interview-peter-moore-ces/">Joystiq Interview: Peter Moore @ CES</a>&#8220;. <em><a title="Joystiq" href="http://en.wikipedia.org/wiki/Joystiq">Joystiq</a></em>. Retrieved on September 7, 2006.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-amn_12-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-amn_12-1"><sup><em><strong>b</strong></em></sup></a> Sparks, Ryan (February 25, 2005). &#8220;<a class="external text" title="http://xbox.advancedmn.com/article.php?artid=4254" rel="nofollow" href="http://xbox.advancedmn.com/article.php?artid=4254">Making a <em>Halo</em> Killer</a>&#8220;. <em>Advanced Media Network</em>. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-13">^</a></strong> Tuttle, Will (2004-11-02). &#8220;<a class="external text" title="http://au.ps2.gamespy.com/playstation-2/killzone/562748p1.html" rel="nofollow" href="http://au.ps2.gamespy.com/playstation-2/killzone/562748p1.html">Killzone Review</a>&#8220;.  <a class="mw-redirect" title="Gamespy" href="http://en.wikipedia.org/wiki/Gamespy">Gamespy</a>. Retrieved on 2007-10-14.<strong>Will Tuttle:</strong>&#8220;So it was with great disappointment that I finished my review copy of Sony&#8217;s Killzone, a game that was at one time unfairly labeled a &#8220;Halo killer&#8221; by some members of the gaming press.&#8221;</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-14">^</a></strong> Tavares, José Pedro, Rui Gil, and Licino Roque. &#8220;<em><a class="external text" title="http://ir.lib.sfu.ca/retrieve/1620/e26b2f1eaba9ea18713eb00cb7df.doc" rel="nofollow" href="http://ir.lib.sfu.ca/retrieve/1620/e26b2f1eaba9ea18713eb00cb7df.doc">Player as Author: conjecturing online game creation modalities and infrastructure</a></em>&#8221; (DOC). <span class="reference-accessdate">Retrieved on 2006-08-03.</span></li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-faq_15-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-faq_15-1"><sup><em><strong>b</strong></em></sup></a> &#8220;<a class="external text" title="http://halo.bungie.org/faq/gameplay.html" rel="nofollow" href="http://halo.bungie.org/faq/gameplay.html">Frequently Asked Questions about <em>Halo</em>: Gameplay</a>&#8220;. <em><a title="Halo.Bungie.Org" href="http://en.wikipedia.org/wiki/Halo.Bungie.Org">Halo.Bungie.Org</a></em>. Retrieved on September 6, 2006.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-ignreview_16-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-ignreview_16-1"><sup><em><strong>b</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-ignreview_16-2"><sup><em><strong>c</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-ignreview_16-3"><sup><em><strong>d</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-ignreview_16-4"><sup><em><strong>e</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-ignreview_16-5"><sup><em><strong>f</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-ignreview_16-6"><sup><em><strong>g</strong></em></sup></a> Boulding, Aaron (November 9, 2001). &#8220;<a class="external text" title="http://xbox.ign.com/articles/165/165922p1.html" rel="nofollow" href="http://xbox.ign.com/articles/165/165922p1.html"><em>Halo: Combat Evolved</em> review at IGN</a>&#8220;. <em><a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a></em>. Retrieved on August 31, 2006.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-manual_17-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-manual_17-1"><sup><em><strong>b</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-manual_17-2"><sup><em><strong>c</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-manual_17-3"><sup><em><strong>d</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-manual_17-4"><sup><em><strong>e</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-manual_17-5"><sup><em><strong>f</strong></em></sup></a> <em>Halo: Combat Evolved</em> game manual</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespotreview_18-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespotreview_18-1"><sup><em><strong>b</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespotreview_18-2"><sup><em><strong>c</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespotreview_18-3"><sup><em><strong>d</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespotreview_18-4"><sup><em><strong>e</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespotreview_18-5"><sup><em><strong>f</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespotreview_18-6"><sup><em><strong>g</strong></em></sup></a> Fielder, Joe (November 9, 2001). &#8220;<a class="external text" title="http://www.gamespot.com/xbox/action/halo/review.html" rel="nofollow" href="http://www.gamespot.com/xbox/action/halo/review.html"><em>Halo: Combat Evolved</em> review at GameSpot</a>&#8220;. <em><a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a></em>. Retrieved on August 2, 2006.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-avault_19-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-avault_19-1"><sup><em><strong>b</strong></em></sup></a> Laidlaw, Mike (November 22, 2001). &#8220;<a class="external text" title="http://web.archive.org/web/20060207200557/http://www.avault.com/consoles/reviews/xbox/review_temp.asp?game=halo" rel="nofollow" href="http://web.archive.org/web/20060207200557/http://www.avault.com/consoles/reviews/xbox/review_temp.asp?game=halo"><em>Halo: Combat Evolved</em> review at The Adrenaline Vault</a>&#8220;. <em>The Adrenaline Vault</em>. Retrieved on September 2, 2006.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gameplanet_20-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gameplanet_20-1"><sup><em><strong>b</strong></em></sup></a> &#8220;<a class="external text" title="http://www.gameplanet.co.nz/mag.dyn/Reviews/2419.html" rel="nofollow" href="http://www.gameplanet.co.nz/mag.dyn/Reviews/2419.html"><em>Halo: Combat Evolved</em> review at Gameplanet</a>&#8220;. <em><a title="Gameplanet" href="http://en.wikipedia.org/wiki/Gameplanet">Gameplanet</a></em> (October 16, 2002). Retrieved on September 6, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-humanfaq_21-0">^</a></strong> &#8220;<a class="external text" title="http://web.archive.org/web/20060502144851/http://bungie.net/Games/Halo/page.aspx?section=Guides&amp;subsection=WeaponsVehiclesPages&amp;page=1" rel="nofollow" href="http://web.archive.org/web/20060502144851/http://bungie.net/Games/Halo/page.aspx?section=Guides&amp;subsection=WeaponsVehiclesPages&amp;page=1">Human Weapons Intro</a>&#8220;. <em><a class="mw-redirect" title="Bungie.net" href="http://en.wikipedia.org/wiki/Bungie.net">Bungie.net</a></em>. Archived from <a class="external text" title="http://www.bungie.net/Games/Halo/page.aspx?section=Guides&amp;subsection=WeaponsVehiclesPages&amp;page=1" rel="nofollow" href="http://www.bungie.net/Games/Halo/page.aspx?section=Guides&amp;subsection=WeaponsVehiclesPages&amp;page=1">the original</a> on 2006-05-02. Retrieved on September 8, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-covenantfaq_22-0">^</a></strong> &#8220;<a class="external text" title="http://web.archive.org/web/20060502144857/http://bungie.net/Games/Halo/page.aspx?section=Guides&amp;subsection=WeaponsVehiclesPages&amp;page=2" rel="nofollow" href="http://web.archive.org/web/20060502144857/http://bungie.net/Games/Halo/page.aspx?section=Guides&amp;subsection=WeaponsVehiclesPages&amp;page=2">Covenant Weapons Intro</a>&#8220;. <em><a class="mw-redirect" title="Bungie.net" href="http://en.wikipedia.org/wiki/Bungie.net">Bungie.net</a></em>. Archived from <a class="external text" title="http://www.bungie.net/Games/Halo/page.aspx?section=Guides&amp;subsection=WeaponsVehiclesPages&amp;page=2" rel="nofollow" href="http://www.bungie.net/Games/Halo/page.aspx?section=Guides&amp;subsection=WeaponsVehiclesPages&amp;page=2">the original</a> on 2006-05-02. Retrieved on September 8, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespotfaq_23-0">^</a></strong> &#8220;<a class="external text" title="http://au.gamespot.com/features/6075824/p-34.html" rel="nofollow" href="http://au.gamespot.com/features/6075824/p-34.html">The GameSpot Guide to <em>Halo: Combat Evolved</em> &#8212; The Covenant</a>&#8220;. <em><a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a></em> (October 17, 2003). Retrieved on September 8, 2006. Requires GameSpot registration.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespotfaq2_24-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespotfaq2_24-1"><sup><em><strong>b</strong></em></sup></a> &#8220;<a class="external text" title="http://au.gamespot.com/features/6075824/p-36.html" rel="nofollow" href="http://au.gamespot.com/features/6075824/p-36.html">The GameSpot Guide to <em>Halo: Combat Evolved</em> &#8212; The Flood</a>&#8220;. <em><a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a></em> (October 17, 2003). Retrieved on September 8, 2006. Requires GameSpot registration.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-teamxbox_25-0">^</a></strong> Soboleski, Brent (November 9, 2001). &#8220;<a class="external text" title="http://reviews.teamxbox.com/xbox/101/Halo/p1/" rel="nofollow" href="http://reviews.teamxbox.com/xbox/101/Halo/p1/"><em>Halo</em> Review (Xbox)</a>&#8220;. <em><a title="TeamXbox" href="http://en.wikipedia.org/wiki/TeamXbox">TeamXbox</a></em>. Retrieved on September 2, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-talkxbox_26-0">^</a></strong> &#8220;<a class="external text" title="http://www.talkxbox.com/review1.html" rel="nofollow" href="http://www.talkxbox.com/review1.html"><em>Halo: Combat Evolved</em> review at TalkXbox</a>&#8220;. <em>TalkXbox</em> (October 13, 2003). Retrieved on September 6, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-bungiefaq_27-0">^</a></strong> &#8220;<a class="external text" title="http://web.archive.org/web/20060427084242/http://www.bungie.net/Games/Halo/page.aspx?section=FAQInfo&amp;subsection=FAQs&amp;page=1" rel="nofollow" href="http://web.archive.org/web/20060427084242/http://www.bungie.net/Games/Halo/page.aspx?section=FAQInfo&amp;subsection=FAQs&amp;page=1">Official <em>Halo: Combat Evolved</em> FAQ</a>&#8220;. <em><a class="mw-redirect" title="Bungie.net" href="http://en.wikipedia.org/wiki/Bungie.net">Bungie.net</a></em>. Archived from <a class="external text" title="http://www.bungie.net/Games/Halo/page.aspx?section=FAQInfo&amp;subsection=FAQs&amp;page=1" rel="nofollow" href="http://www.bungie.net/Games/Halo/page.aspx?section=FAQInfo&amp;subsection=FAQs&amp;page=1">the original</a> on 2006-04-27. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamerevolution_28-0">^</a></strong> Sanders, Shawn (November 2001). &#8220;<a class="external text" title="http://www.gamerevolution.com/oldsite/games/xbox/action/halo.htm" rel="nofollow" href="http://www.gamerevolution.com/oldsite/games/xbox/action/halo.htm"><em>Halo: Combat Evolved</em> review at Game Revolution</a>&#8220;. <em><a class="mw-redirect" title="Game-Revolution" href="http://en.wikipedia.org/wiki/Game-Revolution">Game-Revolution</a></em>. Retrieved on September 2, 2006.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-edgereview_29-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-edgereview_29-1"><sup><em><strong>b</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-edgereview_29-2"><sup><em><strong>c</strong></em></sup></a> <em>Edge</em> issue 105, pg 1 (<a class="external text" title="http://halo.bungie.org/pressscans/display.html?scan=edge.promomag" rel="nofollow" href="http://halo.bungie.org/pressscans/display.html?scan=edge.promomag">review scans</a>).</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespy_30-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespy_30-1"><sup><em><strong>b</strong></em></sup></a> &#8220;<a class="external text" title="http://archive.gamespy.com/articles/september03/25overrated/index17.shtml" rel="nofollow" href="http://archive.gamespy.com/articles/september03/25overrated/index17.shtml">Top 25 Most Overrated Games of All Time</a>&#8220;. <em>GameSpy</em> (September 15, 2003). Retrieved on June 26, 2006.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-ignreview4_31-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-ignreview4_31-1"><sup><em><strong>b</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-ignreview4_31-2"><sup><em><strong>c</strong></em></sup></a> Butts, Steve (September 27, 2003). &#8220;<a class="external text" title="http://pc.ign.com/articles/451/451902p1.html" rel="nofollow" href="http://pc.ign.com/articles/451/451902p1.html"><em>Halo: Combat Evolved</em> for PC review at IGN</a>&#8220;. <em><a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a></em>. Retrieved on September 7, 2006.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-eurogamer_32-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-eurogamer_32-1"><sup><em><strong>b</strong></em></sup></a> Reed, Kristan (October 10, 2003). &#8220;<a class="external text" title="http://www.eurogamer.net/article.php?article_id=53472" rel="nofollow" href="http://www.eurogamer.net/article.php?article_id=53472"><em>Halo: Combat Evolved</em> for PC review at Eurogamer</a>&#8220;. <em><a title="Eurogamer" href="http://en.wikipedia.org/wiki/Eurogamer">Eurogamer</a></em>. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-ign4_33-0">^</a></strong> &#8220;<a class="external text" title="http://pc.ign.com/objects/692/692670.html" rel="nofollow" href="http://pc.ign.com/objects/692/692670.html"><em>Halo: Custom Edition</em> at IGN</a>&#8220;. <em><a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a></em>. Retrieved on September 2, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-34">^</a></strong> <strong>Keyes</strong>: [sigh] We made a blind jump. How did they&#8230; / <strong>Cortana</strong>: Get here first? Covenant ships have always been faster. As for tracking us all the way from <em>Reach</em>, at light speed, my maneuvering options were limited.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-35">^</a></strong> <strong>Sergeant Johnson</strong>: Men, we led those dumb bugs out to the middle of nowhere to keep &#8216;em from gettin&#8217; their filthy claws on Earth. But, we stumbled onto somethin&#8217; they&#8217;re so hot for that they&#8217;re scramblin&#8217; over each other to get it! Well, I don&#8217;t care if it&#8217;s God&#8217;s own, personal anti-son-of-a-bitch machine, or a giant hula hoop, we&#8217;re not gonna let them have it! What we <em>will</em> let them have is a belly full of lead, and a pool of their own blood to drown in! Am I right, Marines?</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-bungie_36-0">^</a></strong> Errera, Claude (January 10, 2000). &#8220;<a class="external text" title="http://www.bungie.org/matt.interview.html" rel="nofollow" href="http://www.bungie.org/matt.interview.html">Interview with Matt Soell</a>&#8220;. <em>Bungie.org</em>. Retrieved on August 4, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gravity_37-0">^</a></strong> Perry, Douglass (May 11, 2000). &#8220;<a class="external text" title="http://ps2.ign.com/articles/134/134552p1.html" rel="nofollow" href="http://ps2.ign.com/articles/134/134552p1.html">Bungie&#8217;s ambitious first-person shooter is coming&#8230;</a>&#8220;. <em><a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a></em>. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-john-117_38-0">^</a></strong> &#8220;<a class="external text" title="http://www.haloplanet.com/halo/game/story/" rel="nofollow" href="http://www.haloplanet.com/halo/game/story/"><em>Halo</em> Story</a>&#8220;. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-39">^</a></strong> <strong>Keyes</strong>: While the Covenant had us locked up in here, I overheard the guards talking about this ring world. They call it&#8230; Halo.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-40">^</a></strong> <strong>Keyes</strong>: All right then, I&#8217;m initiating Cole Protocol article two. We&#8217;re abandoning the <em>Autumn</em>. That means you too, Cortana.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-41">^</a></strong> <strong>Cortana</strong>: Warning: I&#8217;ve picked up reports that the Covenant has located and secured the Pillar of Autumn&#8217;s crash site. Good news is the Captain&#8217;s still alive. The bad news is that the Covenant have captured all of the surviving men. Let&#8217;s hurry and find the final lifeboat so we can link up with the rest of the survivors.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-42">^</a></strong> <strong>Cortana</strong>: According to the data in their networks, the ring has some kind of deep religious significance. If I&#8217;m analyzing this correctly, they believe that Halo is some kind of weapon—one with vast, unimaginable power. / <strong>Keyes</strong>: And it&#8217;s true. The Covenant kept saying that whoever controls Halo controls the fate of the universe. / <strong>Cortana</strong>: Now I see! I have intercepted a number of messages about a Covenant search team scouting for a control room. I thought they were looking for the bridge of a cruiser that I damaged during the battle above the ring, but they must be looking for Halo&#8217;s control room! / <strong>Keyes</strong>: That&#8217;s bad news. If Halo is a weapon, and the Covenant gain control of it, they&#8217;ll use it against us and wipe out the entire human race. Chief, Cortana, I have a new mission for you. We need to beat the Covenant to Halo&#8217;s control room. Marines, let&#8217;s move.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-43">^</a></strong> <strong>Cortana</strong>: The Covenant believe that what they call the &#8220;Silent Cartographer&#8221; is somewhere under this island. The Cartographer is a map room that will lead us to Halo&#8217;s control center.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-44">^</a></strong> <strong>Master Chief</strong>: So, what sort of weapon is it? / <strong>Cortana</strong>: What are you talking about? <strong>Master Chief</strong>: Let&#8217;s stay focused. Halo: how do we use it against the Covenant? / <strong>Cortana</strong>: This ring isn&#8217;t a cudgel, you barbarian. It&#8217;s something else. Something much more important. The Covenant were right. This ring, it&#8217;s Forerunner. Give me a second to access&#8230; yes, the Forerunners built this place, what they called a fortress world, in order to&#8211; Wait&#8230; No, that can&#8217;t be! Oh, those Covenant fools! They must have known! There must have been signs! / <strong>Master Chief</strong>: Slow down. You&#8217;re losing me. / <strong>Cortana</strong>: The Covenant&#8230; found something buried in this ring; something horrible. And now they&#8217;re afraid. <strong>Master Chief</strong>: Something buried? Where? / <strong>Cortana</strong>: The Captain! We&#8217;ve got to stop the Captain! / <strong>Master Chief</strong>: Keyes? What do we&#8230; / <strong>Cortana</strong>: The weapons cache he&#8217;s looking for is not really&#8230; We can&#8217;t let him get inside! / <strong>Master Chief</strong>: I don&#8217;t understa&#8211; / <strong>Cortana</strong>: There&#8217;s no time! Get out of here! Find Keyes. Stop him. Before it&#8217;s too late!</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-45">^</a></strong> <strong>Master Chief</strong>: The Flood is spreading. If we activate Halo&#8217;s defenses, we can wipe them out. / <strong>Cortana</strong>: You have no idea how this ring works, do you? Why the Forerunners built it? Halo doesn&#8217;t kill Flood; it kills their food. Humans, Covenant, whatever; we&#8217;re all equally edible. The only way to stop the Flood is to starve them to death, and that&#8217;s exactly what Halo is designed to do—wipe the galaxy clean of all sentient life. You don&#8217;t believe me? Ask him!</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-46">^</a></strong> <strong>Master Chief</strong>: Is it true? / <strong>343 Guilty Spark</strong>: More or less. Technically, this installation&#8217;s pulse has a maximum effective radius of twenty-five thousand light years, but once the others follow suit, this galaxy will be quite devoid of life, or any least any life with sufficient biomass to sustain the Flood&#8230; but you already knew that. I mean, how couldn&#8217;t you?</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-47">^</a></strong> <strong>Cortana</strong>: We can&#8217;t let the monitor activate Halo! We have to stop him—we have to destroy Halo. According to my analysis of the available data, I believe the best course of action is somewhat risky. An explosion of sufficient size will help destabilize the ring and will cut through a number of primary systems. We need to trigger a detonation on a large scale, however. A starship&#8217;s fusion reactors going critical would do the job. I&#8217;m going to search what&#8217;s left of the Covenant battle net&#8217; and see if I can locate the <em>Pillar of Autumn</em>&#8216;s crash site. If the ship&#8217;s fusion reactors are still relatively intact, we can use them to destroy Halo.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-48">^</a></strong> <strong>Cortana</strong>: I&#8217;ve located the <em>Pillar of Autumn</em>. She put down twelve hundred kilometers upspin. Energy readings show her fusion reactors are still powered up. The systems on the Pillar of Autumn have failsafes even I can&#8217;t override without authorization from the Captain. We&#8217;ll need to find him, or his neural implants, to start the fusion core detonation.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-49">^</a></strong> <strong>Cortana</strong>: This won&#8217;t take long &#8230; There. That should give us enough time to make it to a lifeboat and put some distance between ourselves and Halo before the detonation. / <strong>343 Guilty Spark</strong>: I&#8217;m afraid that&#8217;s out of the question, really. / <strong>Cortana</strong>: Oh, hell! / <strong>343 Guilty Spark</strong>: Ridiculous—that you and a warship&#8217;s AI with such a wealth of knowledge &#8230; Weren&#8217;t you worried it might be captured, or destroyed? / <strong>Cortana</strong>: He&#8217;s in my data arrays—a local tap. / <strong>343 Guilty Spark</strong>: You can&#8217;t imagine how exciting this is to have a record of all our lost time. Human history is it? Fascinating. / <strong>343 Guilty Spark</strong>: Oh, how will I enjoy every moment of its categorization. To think that you would destroy this installation, as well as this record. I am shocked. Almost too shocked for words. / <strong>Cortana</strong>: He stopped the self-destruct sequence!</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-ignpreview_50-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-ignpreview_50-1"><sup><em><strong>b</strong></em></sup></a> Lopez, Vincent (July 21, 1999). &#8220;<a class="external text" title="http://pc.ign.com/articles/068/068975p1.html" rel="nofollow" href="http://pc.ign.com/articles/068/068975p1.html">Heavenly Halo Announced from Bungie</a>&#8220;. <em><a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a></em>. Retrieved on August 31, 2006.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-pcgamer_51-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-pcgamer_51-1"><sup><em><strong>b</strong></em></sup></a> Morris, Daniel. Your first look at&#8230; Halo (<a class="external text" title="http://halo.bungie.org/pressscans/display.html?scan=pcgamerusoct99" rel="nofollow" href="http://halo.bungie.org/pressscans/display.html?scan=pcgamerusoct99">full text</a>). <em><a title="PC Gamer" href="http://en.wikipedia.org/wiki/PC_Gamer">PC Gamer</a></em> October 1999 issue, pg 40.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-bungie.net20_52-0">^</a></strong> &#8220;<a class="external text" title="http://web.archive.org/web/20060502035147/http://bungie.net/Inside/CustomPage.aspx?section=History&amp;subsection=Main&amp;page=6" rel="nofollow" href="http://web.archive.org/web/20060502035147/http://bungie.net/Inside/CustomPage.aspx?section=History&amp;subsection=Main&amp;page=6">Inside Bungie: History</a>&#8220;. <em><a class="mw-redirect" title="Bungie.net" href="http://en.wikipedia.org/wiki/Bungie.net">Bungie.net</a></em>. Archived from <a class="external text" title="http://bungie.net/Inside/CustomPage.aspx?section=History&amp;subsection=Main&amp;page=6" rel="nofollow" href="http://bungie.net/Inside/CustomPage.aspx?section=History&amp;subsection=Main&amp;page=6">the original</a> on 2006-05-02. Retrieved on June 19, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-bluesnews_53-0">^</a></strong> Heaslip, Stephen (June 15, 2000). &#8220;<a class="external text" title="http://www.bluesnews.com/cgi-bin/articles.pl?show=38" rel="nofollow" href="http://www.bluesnews.com/cgi-bin/articles.pl?show=38">Blue&#8217;s News Best of E3 2000</a>&#8220;. <em><a class="new" title="Blue's News (page does not exist)" href="http://en.wikipedia.org/w/index.php?title=Blue%27s_News&amp;action=edit&amp;redlink=1">Blue&#8217;s News</a></em>. Retrieved on September 5, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-halo.bungie.org2_54-0">^</a></strong> &#8220;<a class="external text" title="http://halo.bungie.org/faq/media.html" rel="nofollow" href="http://halo.bungie.org/faq/media.html">Frequently Asked Questions about <em>Halo</em>: Media</a>&#8220;. <em><a title="Halo.Bungie.Org" href="http://en.wikipedia.org/wiki/Halo.Bungie.Org">Halo.Bungie.Org</a></em>. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-cgw_55-0">^</a></strong> Hiatt, Jesse (November 1999). Games That Will Change Gaming (<a class="external text" title="http://halo.bungie.org/pressscans/display.html?scan=cgw1199" rel="nofollow" href="http://halo.bungie.org/pressscans/display.html?scan=cgw1199">scans</a>). <em><a title="Computer Gaming World" href="http://en.wikipedia.org/wiki/Computer_Gaming_World">Computer Gaming World</a></em>. Retrieved on August 31, 2006</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-fauna_56-0">^</a></strong> &#8220;<a class="external text" title="http://web.archive.org/web/20060210224125/http://www.bungie.net/News/TopStory.aspx?story=prexboxhistory040904" rel="nofollow" href="http://web.archive.org/web/20060210224125/http://www.bungie.net/News/TopStory.aspx?story=prexboxhistory040904">One Million Years B.X. (Before Xbox)</a>&#8220;. <em><a class="mw-redirect" title="Bungie.net" href="http://en.wikipedia.org/wiki/Bungie.net">Bungie.net</a></em>. Archived from <a class="external text" title="http://www.bungie.net/News/TopStory.aspx?story=prexboxhistory040904" rel="nofollow" href="http://www.bungie.net/News/TopStory.aspx?story=prexboxhistory040904">the original</a> on 2006-02-10. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-rumors_57-0">^</a></strong> &#8220;<a class="external text" title="http://pc.ign.com/articles/081/081018p1.html" rel="nofollow" href="http://pc.ign.com/articles/081/081018p1.html">Rumors, Rumors Everywhere, but None to Drink</a>&#8220;. <em><a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a></em> (June 15, 2000). Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-microsoftpressrelease_58-0">^</a></strong> &#8220;<a class="external text" title="http://www.microsoft.com/presspass/press/2000/Jun00/BungiePR.mspx" rel="nofollow" href="http://www.microsoft.com/presspass/press/2000/Jun00/BungiePR.mspx">Microsoft to Acquire Bungie Software</a>&#8220;. <em><a class="mw-redirect" title="Microsoft.com" href="http://en.wikipedia.org/wiki/Microsoft.com">Microsoft.com</a></em> (June 19, 2000). Retrieved on August 22, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamecritics_59-0">^</a></strong> Weir, Dale (April 14, 2001). &#8220;<a class="external text" title="http://www.gamecritics.com/feature/preview/halo_xbox/page01.php" rel="nofollow" href="http://www.gamecritics.com/feature/preview/halo_xbox/page01.php"><em>Halo</em> (Xbox) Preview</a>&#8220;. <em>Gamecritics.com</em>. Retrieved on September 5, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamestock_60-0">^</a></strong> Lopez, Vincent (March 2001). &#8220;<a class="external text" title="http://xbox.ign.com/articles/098/098271p1.html" rel="nofollow" href="http://xbox.ign.com/articles/098/098271p1.html">Playable <em>Halo</em> at GameStock</a>&#8220;. <em><a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a></em>. Retrieved on September 5, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-nextgen_61-0">^</a></strong> Toyama, Kevin. Holy <em>Halo</em> (<a class="external text" title="http://halo.bungie.org/pressscans/display.html?scan=nextgen.0501" rel="nofollow" href="http://halo.bungie.org/pressscans/display.html?scan=nextgen.0501">scans</a>). <em><a title="Next Generation Magazine" href="http://en.wikipedia.org/wiki/Next_Generation_Magazine">Next Generation Magazine</a></em> May 2001 issue, pg 1.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-firingsquad_62-0">^</a></strong> Wojnarowicz, Jakub / Colayco, Bob (May 18, 2001). &#8220;<a class="external text" title="http://www.firingsquad.com/features/2001e3part1/" rel="nofollow" href="http://www.firingsquad.com/features/2001e3part1/">2001 E3 Part 1</a>&#8220;. <em>FiringSquad</em>. Retrieved on September 5, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamepro_63-0">^</a></strong> A World Apart (<a class="external text" title="http://halo.bungie.org/pressscans/display.html?scan=gamepro.0501" rel="nofollow" href="http://halo.bungie.org/pressscans/display.html?scan=gamepro.0501">scans</a>). <em><a title="GamePro" href="http://en.wikipedia.org/wiki/GamePro">GamePro</a></em> May 1999 issue, pg 42.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-ign2000_64-0">^</a></strong> &#8220;<a class="external text" title="http://pc.ign.com/articles/364/364726p1.html" rel="nofollow" href="http://pc.ign.com/articles/364/364726p1.html"><em>Halo</em> Officially Official for the PC!</a>&#8220;. <em><a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a></em> (July 12, 2002). Retrieved on September 20, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespy3_65-0">^</a></strong> Accardo, Sal (May 13, 2003). &#8220;<a class="external text" title="http://archive.gamespy.com/e32003/preview/pc/1001750/" rel="nofollow" href="http://archive.gamespy.com/e32003/preview/pc/1001750/"><em>Halo</em> (PC): The Very First Look</a>&#8220;. <em><a title="GameSpy" href="http://en.wikipedia.org/wiki/GameSpy">GameSpy</a></em>. Retrieved on September 20, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-halopcgamespotpreview_66-0">^</a></strong> Parker, Sam (May 15, 2003). &#8220;<a class="external text" title="http://www.gamespot.com/pc/action/halo/news.html?sid=6028228" rel="nofollow" href="http://www.gamespot.com/pc/action/halo/news.html?sid=6028228"><em>Halo</em> PC Hands-On</a>&#8220;. <em><a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a></em>. Retrieved on September 20, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-ign23_67-0">^</a></strong> Sulic, Ivan (May 16, 2003). &#8220;<a class="external text" title="http://pc.ign.com/articles/403/403470p1.html" rel="nofollow" href="http://pc.ign.com/articles/403/403470p1.html">E3 2003: <em>Halo</em> Hands-On</a>&#8220;. <em><a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a></em>. Retrieved on September 20, 2006.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-halopcreview_68-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-halopcreview_68-1"><sup><em><strong>b</strong></em></sup></a> Kasavin, Greg (September 29, 2003). &#8220;<a class="external text" title="http://www.gamespot.com/pc/action/halo/review.html" rel="nofollow" href="http://www.gamespot.com/pc/action/halo/review.html"><em>Halo: Combat Evolved</em> for PC Review</a>&#8220;. <em><a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a></em>. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-69">^</a></strong> Purchese, Rob (2007-11-13). &#8220;<a class="external text" title="http://www.eurogamer.net/article.php?article_id=87475" rel="nofollow" href="http://www.eurogamer.net/article.php?article_id=87475">Autumn 360 update dated</a>&#8220;.  <a title="Eurogamer" href="http://en.wikipedia.org/wiki/Eurogamer">Eurogamer</a>. Retrieved on 2007-11-15.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-xbox.cominterview_70-0">^</a></strong> &#8220;<a class="external text" title="http://www.xbox.com/en-US/games/h/halo/themakers3.htm" rel="nofollow" href="http://www.xbox.com/en-US/games/h/halo/themakers3.htm">Just the Right Sense of &#8220;Ancient&#8221;</a>&#8220;. <em>Xbox.com</em>. Retrieved on September 6, 2006.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-music4gamers_71-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-music4gamers_71-1"><sup><em><strong>b</strong></em></sup></a> Marks, Aaron (December 2, 2002). &#8220;<a class="external text" title="http://www.music4games.net/Features_Display.aspx?id=24" rel="nofollow" href="http://www.music4games.net/Features_Display.aspx?id=24">The Use and Effectiveness of Audio in <em>Halo</em>: Game Music Evolved</a>&#8220;. <em>Music 4 Games</em>. Retrieved on September 6, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gdc_72-0">^</a></strong> O&#8217;Donnell, Martin (March 24, 2002). &#8220;<a class="external text" title="http://halo.bungie.org/misc/gdc.2002.music/" rel="nofollow" href="http://halo.bungie.org/misc/gdc.2002.music/">Producing Audio for <em>Halo</em></a>&#8220;. <em><a title="Halo.Bungie.Org" href="http://en.wikipedia.org/wiki/Halo.Bungie.Org">Halo.Bungie.Org</a></em>. Retrieved on September 6, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gi_73-0">^</a></strong> &#8220;<a class="external text" title="http://www.gameinformer.com/Games/Review/200111/R03.0805.1634.24132.htm?CS_pid=210001" rel="nofollow" href="http://www.gameinformer.com/Games/Review/200111/R03.0805.1634.24132.htm?CS_pid=210001"><em>Halo: Combat Evolved</em> review at <em>Game Informer</em></a>&#8220;. <em><a title="Game Informer" href="http://en.wikipedia.org/wiki/Game_Informer">Game Informer</a></em>. Retrieved on September 27, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-74">^</a></strong> &#8220;<a class="external text" title="http://www.metacritic.com/games/platforms/pc/halo?q=Halo" rel="nofollow" href="http://www.metacritic.com/games/platforms/pc/halo?q=Halo">Halo: Combat Evolved PC review</a>&#8220;. Retrieved on 2008-11-21.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamerankings_75-0">^</a></strong> &#8220;<a class="external text" title="http://www.gamerankings.com/htmlpages2/472132.asp" rel="nofollow" href="http://www.gamerankings.com/htmlpages2/472132.asp"><em>Halo: Combat Evolved</em> Reviews</a>&#8220;. Retrieved on September 27, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-pressrelease_76-0">^</a></strong> &#8220;<a class="external text" title="http://www.microsoft.com/presspass/press/2002/apr02/04-08halomillionpr.mspx" rel="nofollow" href="http://www.microsoft.com/presspass/press/2002/apr02/04-08halomillionpr.mspx">&#8220;<em>Halo: Combat Evolved</em>&#8221; for Xbox Tops 1 Million Mark In Record Time: Xbox System And Games Are Off to Recording-Setting Start in Just Four Months</a>&#8220;. <em><a class="mw-redirect" title="Microsoft.com" href="http://en.wikipedia.org/wiki/Microsoft.com">Microsoft.com</a></em> (April 8, 2002). Retrieved on September 1, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-wired3_77-0">^</a></strong> Patrizio, Andy (January 8, 2002). &#8220;<a class="external text" title="http://www.wired.com/science/discoveries/news/2002/01/49600" rel="nofollow" href="http://www.wired.com/science/discoveries/news/2002/01/49600">Xbox Assault Only Starting</a>&#8220;. <em><a title="Wired (magazine)" href="http://en.wikipedia.org/wiki/Wired_%28magazine%29">Wired</a></em>. Retrieved on September 27, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespotnews2_78-0">^</a></strong> Thorsen, Tor (November 20, 2003). &#8220;<a class="external text" title="http://www.gamespot.com/xbox/action/halo/news.html?sid=6084021&amp;mode=news" rel="nofollow" href="http://www.gamespot.com/xbox/action/halo/news.html?sid=6084021&amp;mode=news"><em>Halo</em> price nearly halved</a>&#8220;. <em><a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a></em>. Retrieved on September 1, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespotnews_79-0">^</a></strong> Parker, Sam (July 14, 2003). &#8220;<a class="external text" title="http://www.gamespot.com/xbox/action/halo/news.html?sid=6071658&amp;mode=news" rel="nofollow" href="http://www.gamespot.com/xbox/action/halo/news.html?sid=6071658&amp;mode=news"><em>Halo</em> reaches 3 million</a>&#8220;. <em><a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a></em>. Retrieved on September 1, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamepro50_80-0">^</a></strong> &#8220;<a class="external text" title="http://www.gamepro.com/news.cfm?article_id=33151" rel="nofollow" href="http://www.gamepro.com/news.cfm?article_id=33151"><em>Halo</em> Sells Over Four Million for Xbox</a>&#8220;. <em><a title="GamePro" href="http://en.wikipedia.org/wiki/GamePro">GamePro</a></em> (January 28, 2004). Retrieved on September 1, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-name_81-0">^</a></strong> &#8220;<a class="external text" title="http://www.interactive.org/awards.php?winners&amp;year=2002&amp;cat=200201#200201" rel="nofollow" href="http://www.interactive.org/awards.php?winners&amp;year=2002&amp;cat=200201#200201">The Academy of Interactive Arts &amp; Sciences :: Awards</a>&#8220;. <em><a class="mw-redirect" title="The Academy of Interactive Arts &amp; Sciences" href="http://en.wikipedia.org/wiki/The_Academy_of_Interactive_Arts_%26_Sciences">The Academy of Interactive Arts &amp; Sciences</a></em> (February 28, 2002). Retrieved on September 1, 2006.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-xbox.com_82-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-xbox.com_82-1"><sup><em><strong>b</strong></em></sup></a> &#8220;<a class="external text" title="http://www.xbox.com/en-US/games/h/halo/awards.htm" rel="nofollow" href="http://www.xbox.com/en-US/games/h/halo/awards.htm"><em>Halo: Combat Evolved</em> &#8211; Awards</a>&#8220;. <em>Xbox.com</em>. Retrieved on September 1, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamestudies_83-0">^</a></strong> Järvinen, Aki. &#8220;<a class="external text" title="http://www.gamestudies.org/0102/jarvinen/" rel="nofollow" href="http://www.gamestudies.org/0102/jarvinen/"><em>Halo</em> and the Anatomy of the FPS</a>&#8220;. Retrieved on September 4, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-bestlaunchgames_84-0">^</a></strong> &#8220;<a class="external text" title="http://www.gamespot.com/features/6134761/index.html" rel="nofollow" href="http://www.gamespot.com/features/6134761/index.html">Best Launch Titles</a>&#8220;. <em><a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a></em>. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-theage_85-0">^</a></strong> Hill, Jason (November 4, 2004). &#8220;<a class="external text" title="http://www.theage.com.au/news/Livewire/Xbox-wears-a-Halo-of-success/2004/11/03/1099362207594.html" rel="nofollow" href="http://www.theage.com.au/news/Livewire/Xbox-wears-a-Halo-of-success/2004/11/03/1099362207594.html">Xbox wears a Halo of success</a>&#8220;. <em><a title="The Age" href="http://en.wikipedia.org/wiki/The_Age">The Age</a></em>. Retrieved on September 19, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-cnet_86-0">^</a></strong> &#8220;<a class="external text" title="http://web.archive.org/web/20070823045817/http://reviews.cnet.com/4520-9020_7-6556686-1.html" rel="nofollow" href="http://web.archive.org/web/20070823045817/http://reviews.cnet.com/4520-9020_7-6556686-1.html">Xbox 360 games we can&#8217;t wait to play</a>&#8220;. <em><a class="mw-redirect" title="CNET" href="http://en.wikipedia.org/wiki/CNET">CNET</a></em> (August 2, 2006). Archived from <a class="external text" title="http://reviews.cnet.com/4520-9020_7-6556686-1.html" rel="nofollow" href="http://reviews.cnet.com/4520-9020_7-6556686-1.html">the original</a> on 2007-08-23. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-vox_87-0">^</a></strong> <cite class="book"><a class="mw-redirect" title="Vox Day" href="http://en.wikipedia.org/wiki/Vox_Day">Day, Vox</a> (2006). &#8220;<em>Halo</em> and the High Art of Games&#8221;. in Yeffeth, Glenn (ed.). <em>Halo Effect: An Unauthorized Look at the Most Successful Video Game of All Time</em>. <a class="mw-redirect" title="Dallas, Texas" href="http://en.wikipedia.org/wiki/Dallas,_Texas">Dallas, Texas</a>: <a title="BenBella Books" href="http://en.wikipedia.org/wiki/BenBella_Books">BenBella Books</a>. pp. 160–161.</cite><span class="Z3988" title="_Combat_Evolved"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-nextgen.biz_88-0">^</a></strong> Campbell, Colin and Keiser, Joe (July 29, 2006). &#8220;<a class="external text" title="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=3537&amp;Itemid=2&amp;limit=1&amp;limitstart=10" rel="nofollow" href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=3537&amp;Itemid=2&amp;limit=1&amp;limitstart=10">THE TOP 100 GAMES OF THE 21st CENTURY</a>&#8220;. <em><a title="Next Generation Magazine" href="http://en.wikipedia.org/wiki/Next_Generation_Magazine">Next-Gen.biz</a></em> 11. Retrieved on September 18, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-voodooextreme_89-0">^</a></strong> Howarth, Robert (May 20, 2006). &#8220;<a class="external text" title="http://ve3d.ign.com/articles/features/5128/VE3D-Best-of-E3-2006-Awards" rel="nofollow" href="http://ve3d.ign.com/articles/features/5128/VE3D-Best-of-E3-2006-Awards">VE3D Best of E3 2006</a>&#8220;. <em>Voodoo Extreme</em>. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-xboxgamezone_90-0">^</a></strong> Bedigian, Louis (May 28, 2003). &#8220;<a class="external text" title="http://xbox.gamezone.com/gzreviews/r19468.htm" rel="nofollow" href="http://xbox.gamezone.com/gzreviews/r19468.htm"><em>Brute Force</em> review at GameZone</a>&#8220;. <em>GameZone</em>. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-eurogamer5_91-0">^</a></strong> Gibson, Ellie (November 14, 2005). &#8220;<a class="external text" title="http://www.eurogamer.net/article.php?article_id=61679" rel="nofollow" href="http://www.eurogamer.net/article.php?article_id=61679">Rare on Revolution controller</a>&#8220;. <em><a title="Eurogamer" href="http://en.wikipedia.org/wiki/Eurogamer">Eurogamer</a></em>. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-g4_92-0">^</a></strong> Shamoon, Evan (November 12, 2004). &#8220;<a class="external text" title="http://www.g4tv.com/xplay/reviews/407/Killzone.html" rel="nofollow" href="http://www.g4tv.com/xplay/reviews/407/Killzone.html"><em>Killzone</em> review at G4</a>&#8220;. <em><a title="X-Play" href="http://en.wikipedia.org/wiki/X-Play">X-Play</a></em>. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamedaily_93-0">^</a></strong> Gaudiosi, John (May 4, 2004). &#8220;<a class="external text" title="http://www.gamedaily.com/games/killzone/playstation-2/game-news/pre-e3-killzone-hands-on/2685/6332/" rel="nofollow" href="http://www.gamedaily.com/games/killzone/playstation-2/game-news/pre-e3-killzone-hands-on/2685/6332/">Pre-E3: <em>Killzone</em> Hands-On</a>&#8220;. <em>GameDaily</em>. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespy100_94-0">^</a></strong> Autrijve, Rainier (October 29, 2004). &#8220;<a class="external text" title="http://xbox.gamespy.com/xbox/stubbs-the-zombie-in-rebel-without-a-pulse/561824p1.html" rel="nofollow" href="http://xbox.gamespy.com/xbox/stubbs-the-zombie-in-rebel-without-a-pulse/561824p1.html"><em>Rebel Without a Pulse</em> Announced</a>&#8220;. <em><a title="GameSpy" href="http://en.wikipedia.org/wiki/GameSpy">GameSpy</a></em>. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespot10_95-0">^</a></strong> Olsen, Jennifer (October 7, 2004). &#8220;<a class="external text" title="http://www.gamespot.com/xbox/action/halo/news.html?sid=6109868&amp;mode=news" rel="nofollow" href="http://www.gamespot.com/xbox/action/halo/news.html?sid=6109868&amp;mode=news">The pomp before the stomp: The World Cyber Games kicks off</a>&#8220;. <em><a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a></em>. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamespot11_96-0">^</a></strong> Calvert, Justin (September 10, 2003). &#8220;<a class="external text" title="http://www.gamespot.com/xbox/action/halo/news.html?sid=6074860&amp;mode=news" rel="nofollow" href="http://www.gamespot.com/xbox/action/halo/news.html?sid=6074860&amp;mode=news">$10,000 in prize money for first MLG event</a>&#8220;. <em><a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a></em>. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-msnbc_97-0">^</a></strong> &#8220;<a class="external text" title="http://www.msnbc.msn.com/id/6456214/" rel="nofollow" href="http://www.msnbc.msn.com/id/6456214/">&#8216;<em>Halo 2</em>&#8216; reports $125 million in first-day sales</a>&#8220;. <em><a title="MSNBC" href="http://en.wikipedia.org/wiki/MSNBC">MSNBC</a></em> (November 10, 2004). Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gameindustry.biz_98-0">^</a></strong> Fahey, Rob (November 11, 2004). &#8220;<a class="external text" title="http://www.gamesindustry.biz/content_page.php?aid=5436" rel="nofollow" href="http://www.gamesindustry.biz/content_page.php?aid=5436"><em>Halo 2</em> US sales top $125; UK retail celebrates successful launch</a>&#8220;. <em><a class="mw-redirect" title="GamesIndustry.biz" href="http://en.wikipedia.org/wiki/GamesIndustry.biz">GamesIndustry.biz</a></em>. Retrieved on September 7, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-99">^</a></strong> Blake Snow (2007-09-26). &#8220;<a class="external text" title="http://www.gamepro.com/news.cfm?article_id=136548" rel="nofollow" href="http://www.gamepro.com/news.cfm?article_id=136548">Halo 3 shatters retail record; sells $170M in 24 hrs</a>&#8220;.  <a title="GamePro" href="http://en.wikipedia.org/wiki/GamePro">GamePro</a>. Retrieved on 2007-09-27.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-xbox.com2_100-0">^</a></strong> Longdale, Holly. &#8220;<a class="external text" title="http://www.xbox.com/en-US/games/h/halo/spotlight.htm" rel="nofollow" href="http://www.xbox.com/en-US/games/h/halo/spotlight.htm">Game Worlds in Written Words</a>&#8220;. <em>Xbox.com</em>. Retrieved on September 2, 2006.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-xbox.com3_101-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-xbox.com3_101-1"><sup><em><strong>b</strong></em></sup></a> Greene, Marty. &#8220;<a class="external text" title="http://www.xbox.com/en-US/games/h/halo2/spotlight2.htm" rel="nofollow" href="http://www.xbox.com/en-US/games/h/halo2/spotlight2.htm"><em>First Strike</em> Author Eric Nylund Q&amp;A</a>&#8220;. <em>Xbox.com</em>. Retrieved on September 2, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-gamingage_102-0">^</a></strong> Klepek, Patrick (May 5, 2003). &#8220;<a class="external text" title="http://www.gaming-age.com/news/2003/5/2-15" rel="nofollow" href="http://www.gaming-age.com/news/2003/5/2-15"><em>Halo</em> novel cracks bestseller</a>&#8220;. <em>Gaming-Age</em>. Retrieved on September 2, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-randomhouse_103-0">^</a></strong> &#8220;<a class="external text" title="http://www.randomhouse.com/catalog/display.pperl?isbn=9780345467812" rel="nofollow" href="http://www.randomhouse.com/catalog/display.pperl?isbn=9780345467812"><em>Halo: First Strike</em> by Eric Nylund</a>&#8220;. <em>Random House.com</em>. Retrieved on September 2, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-amazon_104-0">^</a></strong> &#8220;<a class="external text" title="http://www.amazon.com/Ghosts-Onyx-Halo-Eric-Nylund/dp/0765315688" rel="nofollow" href="http://www.amazon.com/Ghosts-Onyx-Halo-Eric-Nylund/dp/0765315688">Amazon.com: <em>Ghosts of Onyx</em> (Halo)</a>&#8220;. <em><a title="Amazon.com" href="http://en.wikipedia.org/wiki/Amazon.com">Amazon.com</a></em>. Retrieved on March 26, 2007.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-igncomic_105-0">^</a></strong> &#8220;<a class="external text" title="http://comics.ign.com/objects/818/818453.html" rel="nofollow" href="http://comics.ign.com/objects/818/818453.html"><em>Halo Graphic Novel</em> at IGN</a>&#8220;. <em><a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a></em>. Retrieved on September 2, 2006.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_1#cite_ref-joestaten_106-0">^</a></strong> &#8220;<a class="external text" title="http://halosm.bungie.org/story/staten102204.html" rel="nofollow" href="http://halosm.bungie.org/story/staten102204.html">Joe Staten Interview</a>&#8220;. <em><a title="Halo.Bungie.Org" href="http://en.wikipedia.org/wiki/Halo.Bungie.Org">Halo.Bungie.Org</a></em> (October 2004). Retrieved on August 6, 2006.</li>
</ol>
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		<title>Halo Series</title>
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		<pubDate>Sat, 24 Jan 2009 15:25:26 +0000</pubDate>
		<dc:creator>guitarmanjim</dc:creator>
				<category><![CDATA[Halo Related]]></category>

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		<description><![CDATA[Halo is a science fiction video game franchise, created by Bungie and owned and published by Microsoft Game Studios. The main trilogy of games center on the experiences of Master Chief, a cybernetically-enhanced human super-soldier, and his artificial intelligence (AI) companion, Cortana. Master Chief aids future humanity in battling the Covenant, a theocratic alliance of [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=haloofficials.wordpress.com&amp;blog=6297159&amp;post=23&amp;subd=haloofficials&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><em><strong>Halo</strong></em> is a <a title="Science fiction" href="http://en.wikipedia.org/wiki/Science_fiction">science fiction</a> <a title="Video game" href="http://en.wikipedia.org/wiki/Video_game">video game</a> franchise, created by <a title="Bungie" href="http://en.wikipedia.org/wiki/Bungie">Bungie</a> and owned and published by <a title="Microsoft Game Studios" href="http://en.wikipedia.org/wiki/Microsoft_Game_Studios">Microsoft Game Studios</a>. The main trilogy of games center on the experiences of <a title="Master Chief (Halo)" href="http://en.wikipedia.org/wiki/Master_Chief_%28Halo%29">Master Chief</a>, a <a title="Cybernetics" href="http://en.wikipedia.org/wiki/Cybernetics">cybernetically</a>-enhanced human super-soldier, and his <a title="Artificial intelligence" href="http://en.wikipedia.org/wiki/Artificial_intelligence">artificial intelligence</a> (AI) companion, <a title="Cortana" href="http://en.wikipedia.org/wiki/Cortana">Cortana</a>. Master Chief aids future humanity in battling the <a title="Covenant (Halo)" href="http://en.wikipedia.org/wiki/Covenant_%28Halo%29">Covenant</a>, a <a title="Theocracy" href="http://en.wikipedia.org/wiki/Theocracy">theocratic</a> alliance of alien races. In this science fiction setting, the term &#8220;Halo&#8221; refers to <a title="Halo (megastructure)" href="http://en.wikipedia.org/wiki/Halo_%28megastructure%29">Halo megastructures</a>: large, habitable ringed structures, similar to <a title="Larry Niven" href="http://en.wikipedia.org/wiki/Larry_Niven">Larry Niven</a>&#8216;s <a title="Ringworld" href="http://en.wikipedia.org/wiki/Ringworld">ringworlds</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-0"><span>[</span>1<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-1"><span>[</span>2<span>]</span></a></sup></p>
<p>The trilogy of video games have been praised as being among the best <a title="First-person shooter" href="http://en.wikipedia.org/wiki/First-person_shooter">first-person shooters</a> on a <a title="Video game console" href="http://en.wikipedia.org/wiki/Video_game_console">video game console</a>, and are considered the Microsoft <a title="Xbox" href="http://en.wikipedia.org/wiki/Xbox">Xbox</a>&#8216;s &#8220;<a class="mw-redirect" title="Killer app" href="http://en.wikipedia.org/wiki/Killer_app">killer app</a>&#8220;.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-GWR08-Hardware-2"><span>[</span>3<span>]</span></a></sup> This has led to the term &#8220;<em>Halo</em> killer&#8221; being used to describe console games that aspire, or are considered, to be better than <em>Halo</em>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-amn-3"><span>[</span>4<span>]</span></a></sup> Fuelled by the success of <em>Halo: Combat Evolved</em>, and immense marketing campaigns from publisher Microsoft, both sequels went on to break various sales records. <em>Halo 3</em> sold more than <a class="mw-redirect" title="US $" href="http://en.wikipedia.org/wiki/US_$">US $</a>170 million worth of copies in the first twenty-four hours of release, breaking the record set by <em>Halo 2</em> three years prior.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-4"><span>[</span>5<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-5"><span>[</span>6<span>]</span></a></sup> The trilogy of games have sold over 20 million copies worldwide.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-halo3sales-6"><span>[</span>7<span>]</span></a></sup></p>
<p>Strong sales of the games has led to the franchise&#8217;s expansion to other mediums; there are five bestselling novels, two <a title="Graphic novel" href="http://en.wikipedia.org/wiki/Graphic_novel">graphic novels</a>, and <a title="List of Halo media" href="http://en.wikipedia.org/wiki/List_of_Halo_media">other licensed products</a>. Beyond the original trilogy, other &#8220;Halo&#8221; games have branched off into other genres of play, with different developers; including <em><a title="Halo Wars" href="http://en.wikipedia.org/wiki/Halo_Wars">Halo Wars</a></em>, an upcoming <a title="Real-time strategy" href="http://en.wikipedia.org/wiki/Real-time_strategy">real-time strategy</a> game, <em><a title="Chronicles" href="http://en.wikipedia.org/wiki/Halo:_Chronicles">Halo: Chronicles</a></em>, which is being developed by <a title="Peter Jackson" href="http://en.wikipedia.org/wiki/Peter_Jackson">Peter Jackson</a>, and <em><a title="ODST" href="http://en.wikipedia.org/wiki/Halo_3:_ODST">Halo 3: ODST</a></em>, a prequel to <em><a title="Halo 3" href="http://en.wikipedia.org/wiki/Halo_3">Halo 3</a></em>. The series&#8217; award-winning music was composed by Bungie&#8217;s own in-house musician <a title="Martin O'Donnell" href="http://en.wikipedia.org/wiki/Martin_O%27Donnell">Martin O&#8217;Donnell</a>, and soundtracks have been released for the entire trilogy. The cultural impact of the <em>Halo</em> series has been compared by writer <a class="mw-redirect" title="Brian Bendis" href="http://en.wikipedia.org/wiki/Brian_Bendis">Brian Bendis</a> to that of <em><a title="Star Wars" href="http://en.wikipedia.org/wiki/Star_Wars">Star Wars</a></em>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-IGN-Marvel-7"><span>[</span>8<span>]</span></a></sup> The collective group of fans of the series is referred to as the &#8220;Halo Nation&#8221;.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-8"><span>[</span>9<span>]</span></a></sup></p>
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<h2>Contents</h2>
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<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#Story"><span class="tocnumber">1</span> <span class="toctext">Story</span></a></li>
<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#Games"><span class="tocnumber">2</span> <span class="toctext">Games</span></a>
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<li class="toclevel-2"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#Main_trilogy"><span class="tocnumber">2.1</span> <span class="toctext">Main trilogy</span></a></li>
<li class="toclevel-2"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#Spin-offs_and_sequels"><span class="tocnumber">2.2</span> <span class="toctext">Spin-offs and sequels</span></a></li>
<li class="toclevel-2"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#Canceled_projects"><span class="tocnumber">2.3</span> <span class="toctext">Canceled projects</span></a></li>
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<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#Development"><span class="tocnumber">3</span> <span class="toctext">Development</span></a>
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<li class="toclevel-2"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#Cultural_influences"><span class="tocnumber">3.1</span> <span class="toctext">Cultural influences</span></a></li>
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<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#Music"><span class="tocnumber">4</span> <span class="toctext">Music</span></a></li>
<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#Adaptations"><span class="tocnumber">5</span> <span class="toctext">Adaptations</span></a>
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<li class="toclevel-2"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#Books"><span class="tocnumber">5.1</span> <span class="toctext">Books</span></a></li>
<li class="toclevel-2"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#Film"><span class="tocnumber">5.2</span> <span class="toctext">Film</span></a></li>
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<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#Merchandise"><span class="tocnumber">6</span> <span class="toctext">Merchandise</span></a></li>
<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#Reception_and_critical_response"><span class="tocnumber">7</span> <span class="toctext">Reception and critical response</span></a></li>
<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#Cultural_impact"><span class="tocnumber">8</span> <span class="toctext">Cultural impact</span></a></li>
<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#Notes_and_references"><span class="tocnumber">9</span> <span class="toctext">Notes and references</span></a></li>
<li class="toclevel-1"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#External_links"><span class="tocnumber">10</span> <span class="toctext">External links</span></a></li>
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<h2><span class="mw-headline">Story</span></h2>
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<dd><span class="boilerplate seealso"><em>See also: <a title="Characters of Halo" href="http://en.wikipedia.org/wiki/Characters_of_Halo">Characters of Halo</a> and <a title="Factions of Halo" href="http://en.wikipedia.org/wiki/Factions_of_Halo">Factions of Halo</a></em></span></dd>
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<p><em>Halo</em> is set several centuries in the future. After the development of the &#8220;<a title="Slipstream (science fiction)" href="http://en.wikipedia.org/wiki/Slipstream_%28science_fiction%29#Halo">Shaw-Fujikawa Translight Engine</a>&#8220;, the <a class="mw-redirect" title="United Nations Space Command" href="http://en.wikipedia.org/wiki/United_Nations_Space_Command">United Nations Space Command</a> (UNSC) begins a program of <a title="Interstellar travel" href="http://en.wikipedia.org/wiki/Interstellar_travel">interstellar travel</a> and planetary colonization. Over 800 planets are colonized in 200 years, categorized as &#8220;Inner Colonies&#8221; and &#8220;Outer Colonies&#8221;. The Inner Colonies, being closer to Earth, are more developed and politically stable. Due to the older planets&#8217; need for the raw materials and supplies the Outer Colonies provide, tensions and outright civil war foments between the colonies and the UNSC. The UNSC creates the <a title="SPARTAN Project" href="http://en.wikipedia.org/wiki/SPARTAN_Project">SPARTAN-II Project</a> in order to covertly suppress these rebellions. Twenty-seven years before the events of the main game trilogy, UNSC communication with the colony Harvest is lost, and the ship sent to investigate is destroyed by the <a title="Factions of Halo" href="http://en.wikipedia.org/wiki/Factions_of_Halo#Covenant">Covenant</a>, a theocratic collective of aliens bent on exterminating humanity.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-Halo_timeline-9"><span>[</span>10<span>]</span></a></sup> The Covenant leadership has declared humanity to be an affront to their Gods, the <a class="mw-redirect" title="Forerunner (Halo)" href="http://en.wikipedia.org/wiki/Forerunner_%28Halo%29">Forerunner</a>. By 2535, almost all of the Outer Colonies have been destroyed by the Covenant. The Covenant possesses a significant technological advantage, and proves nearly impossible for the UNSC to defeat in space engagements. These events are only alluded to in the video games, but their full descriptions are outlined in the novels <em><a title="The Fall of Reach" href="http://en.wikipedia.org/wiki/Halo:_The_Fall_of_Reach">Halo: The Fall of Reach</a></em> and <em><a title="Contact Harvest" href="http://en.wikipedia.org/wiki/Halo:_Contact_Harvest">Contact Harvest</a></em>.</p>
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<div class="thumbinner" style="width:182px;"><a class="image" title="A costume of the main protagonist in the Halo series, the Master Chief." href="http://en.wikipedia.org/wiki/File:Master_Chief_at_Dragon_Con_2005.jpg"><img class="thumbimage" src="http://upload.wikimedia.org/wikipedia/commons/thumb/0/0d/Master_Chief_at_Dragon_Con_2005.jpg/180px-Master_Chief_at_Dragon_Con_2005.jpg" border="0" alt="" width="180" height="240" /></a></p>
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<div class="magnify"><a class="internal" title="Enlarge" href="http://en.wikipedia.org/wiki/File:Master_Chief_at_Dragon_Con_2005.jpg"><img src="http://en.wikipedia.org/skins-1.5/common/images/magnify-clip.png" alt="" width="15" height="11" /></a></div>
<p>A costume of the main protagonist in the <em>Halo</em> series, the <a title="Master Chief (Halo)" href="http://en.wikipedia.org/wiki/Master_Chief_%28Halo%29">Master Chief</a>.</div>
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<p>The story arc of the game trilogy begins with the game <em><a title="Combat Evolved" href="http://en.wikipedia.org/wiki/Halo:_Combat_Evolved">Halo: Combat Evolved</a></em>, set in 2552. The Covenant arrive at Reach, which is the UNSC&#8217;s last colonial stronghold; they <a title="Vitrification" href="http://en.wikipedia.org/wiki/Vitrification">vitrify</a> the planet, leaving very few survivors. <a title="Master Chief (Halo)" href="http://en.wikipedia.org/wiki/Master_Chief_%28Halo%29">Master Chief</a>, the last SPARTAN thought alive, escapes on the ship <em>Pillar of Autumn</em>. The <em>Pillar of Autumn</em>, in order to avoid leading the Covenant to Earth, proceeds to coordinates selected by the female <a title="Artificial intelligence" href="http://en.wikipedia.org/wiki/Artificial_intelligence">A.I.</a> <a title="Cortana" href="http://en.wikipedia.org/wiki/Cortana">Cortana</a>; dropping out of <a class="mw-redirect" title="Slipspace" href="http://en.wikipedia.org/wiki/Slipspace">slipspace</a>, the <em>Autumn</em> discovers the titular Halo, and is attacked by the Covenant. Battle damage forces the <em>Autumn</em> to the surface of the ring, where the <a title="Flood (Halo)" href="http://en.wikipedia.org/wiki/Flood_%28Halo%29">Flood</a>, a parasitic alien species, are accidentally released by the Covenant. The release of the Flood prompts the ring&#8217;s caretaker, <a class="mw-redirect" title="343 Guilty Spark" href="http://en.wikipedia.org/wiki/343_Guilty_Spark">343 Guilty Spark</a>, to convince the Master Chief to activate Halo&#8217;s defenses, so that the Flood can be destroyed. The Forerunners created Halo to starve the Flood of their food—<a title="Sentience" href="http://en.wikipedia.org/wiki/Sentience">sentient life</a>—by exterminating all possible vectors for thousands of light-years in every direction. Upon discovering Halo&#8217;s purpose, the Master Chief detonates the fusion reactors in the crashed <em>Pillar of Autumn</em>, destroying the ring; he and Cortana then escape in a fighter spacecraft.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-Halo:_The_Flood-10"><span>[</span>11<span>]</span></a></sup></p>
<p>In <em><a title="First Strike" href="http://en.wikipedia.org/wiki/Halo:_First_Strike">Halo: First Strike</a></em>, the Master Chief returns to Reach, located in the <a title="Epsilon Eridani" href="http://en.wikipedia.org/wiki/Epsilon_Eridani">Epsilon Eridani</a> system, and rejoins the survivors of the vitrification. He and other SPARTAN-II&#8217;s attack a Covenant space station, where a fleet is massing to attack Earth. The space station is destroyed, giving the humans time to prepare for the invasion.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-11"><span>[</span>12<span>]</span></a></sup> Soon after in <em>Halo 2</em> a small Covenant fleet arrives at Earth. Badly beaten by the humans, the Covenant commander, the <a class="mw-redirect" title="High Prophet of Regret" href="http://en.wikipedia.org/wiki/High_Prophet_of_Regret">High Prophet of Regret</a>, flees to another Halo, <a title="Halo (megastructure)" href="http://en.wikipedia.org/wiki/Halo_%28megastructure%29#Installation_05">Installation 05</a>, unwittingly taking the human ship <em>In Amber Clad</em> with him. At Installation 05, the Master Chief kills the High Prophet, leading to the replacement of the <a class="mw-redirect" title="Covenant Elite" href="http://en.wikipedia.org/wiki/Covenant_Elite">Covenant Elites</a> with the <a title="Covenant (Halo)" href="http://en.wikipedia.org/wiki/Covenant_%28Halo%29#Brutes">Brutes</a> as the preferred soldiers of the Covenant. This changing of the guard causes a <a title="Schism (religion)" href="http://en.wikipedia.org/wiki/Schism_%28religion%29">schism</a> within the Covenant. The Elites, realizing they have been betrayed, ally with the humans. The Elite warrior known as the <a title="Arbiter (Halo)" href="http://en.wikipedia.org/wiki/Arbiter_%28Halo%29">Arbiter</a> joins the humans <a class="mw-redirect" title="Miranda Keyes" href="http://en.wikipedia.org/wiki/Miranda_Keyes">Miranda Keyes</a> and <a class="mw-redirect" title="Sergeant Major A.J. Johnson" href="http://en.wikipedia.org/wiki/Sergeant_Major_A.J._Johnson">Sergeant Johnson</a> in stopping the activation of Halo. This act inadvertently puts all the Halo installations on standby: the remaining rings can be activated remotely from a location known as &#8220;<a title="Halo (megastructure)" href="http://en.wikipedia.org/wiki/Halo_%28megastructure%29#The_Ark">The Ark</a>&#8220;.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-12"><span>[</span>13<span>]</span></a></sup></p>
<p>The Master Chief stows away on a <a class="mw-redirect" title="Forerunner (Halo)" href="http://en.wikipedia.org/wiki/Forerunner_%28Halo%29">Forerunner</a> vessel headed to Earth, in the midst of a full-scale invasion by the Covenant. In <em>Halo 3</em>, the Covenant excavate a Forerunner artifact in the African desert;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-13"><span>[</span>14<span>]</span></a></sup> despite the efforts of the Elites and humans, the <a class="mw-redirect" title="High Prophet of Truth" href="http://en.wikipedia.org/wiki/High_Prophet_of_Truth">High Prophet of Truth</a> activates the artifact, which opens a <a class="mw-redirect" title="Slipspace" href="http://en.wikipedia.org/wiki/Slipspace">slipspace</a> portal to the Ark. The Master Chief and the Arbiter travel through the portal and kill Truth; They then activate a new Halo ring under construction in an effort to destroy the local Flood, led by the intelligence known as the <a title="Gravemind" href="http://en.wikipedia.org/wiki/Gravemind">Gravemind</a>, while sparing the rest of the galaxy.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-14"><span>[</span>15<span>]</span></a></sup> Because the ring&#8217;s construction is incomplete, the resulting pulse destroys the ring and damages the Ark. The Arbiter escapes the explosion, but the Master Chief and Cortana are left drifting in space, trapped in the severed rear half of their ship. The Master Chief <a title="Cryonics" href="http://en.wikipedia.org/wiki/Cryonics">cryonically</a> freezes himself as he and Cortana wait for rescue. In a bonus ending, the ship is seen drifting towards a mysterious planet.</p>
<p><a id="Games" name="Games"></a></p>
<h2><span class="mw-headline">Games</span></h2>
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<div class="thumbinner" style="width:182px;"><a class="image" title="Combat Evolved, the Halo 2 Limited Edition and the Halo 3 Legendary Edition" href="http://en.wikipedia.org/wiki/File:Halo_1_2_and_3_covers.jpg"><img class="thumbimage" src="http://upload.wikimedia.org/wikipedia/en/thumb/4/4b/Halo_1_2_and_3_covers.jpg/180px-Halo_1_2_and_3_covers.jpg" border="0" alt="" width="180" height="135" /></a></p>
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<div class="magnify"><a class="internal" title="Enlarge" href="http://en.wikipedia.org/wiki/File:Halo_1_2_and_3_covers.jpg"><img src="http://en.wikipedia.org/skins-1.5/common/images/magnify-clip.png" alt="" width="15" height="11" /></a></div>
<p>The covers of <em>Halo: Combat Evolved</em>, the <em>Halo 2</em> Limited Edition and the <em>Halo 3</em> Legendary Edition</div>
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<p>As of 2009, the <em>Halo</em> series includes a main trilogy of games; the games were released in chronological order, with each new installment following the events of the previous title. Two new games are in development. The <em>Halo</em> series features recurring <a title="Science fiction" href="http://en.wikipedia.org/wiki/Science_fiction">science fiction</a> and <a title="Action game" href="http://en.wikipedia.org/wiki/Action_game">action game</a> elements. <a title="Halo (megastructure)" href="http://en.wikipedia.org/wiki/Halo_%28megastructure%29">Ancient structures</a> and alien races appear throughout the series. The games of the main trilogy are <a title="First-person shooter" href="http://en.wikipedia.org/wiki/First-person_shooter">first-person shooters</a>, with the player experiencing most action from the protagonist&#8217;s perspective.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-gamesTM-61-15"><span>[</span>16<span>]</span></a></sup></p>
<p><a id="Main_trilogy" name="Main_trilogy"></a></p>
<h3><span class="mw-headline">Main trilogy</span></h3>
<p>Originally developed as a <a title="Real-time strategy" href="http://en.wikipedia.org/wiki/Real-time_strategy">real-time strategy</a> game for the <a class="mw-redirect" title="Apple Macintosh" href="http://en.wikipedia.org/wiki/Apple_Macintosh">Apple Macintosh</a> platform, Halo: Combat Evolved went through several iterations before arriving at the console first person shooter for which it is recognised.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-ignpreview-16"><span>[</span>17<span>]</span></a></sup> When the developer was bought by <a title="Microsoft" href="http://en.wikipedia.org/wiki/Microsoft">Microsoft</a> in 2001, the game was rapidly finished and became an <a title="Xbox" href="http://en.wikipedia.org/wiki/Xbox">Xbox</a> launch title and platform exclusive.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-microsoftpressrelease-17"><span>[</span>18<span>]</span></a></sup></p>
<p>Released on November 15, 2001, the Xbox version of <em><a title="Combat Evolved" href="http://en.wikipedia.org/wiki/Halo:_Combat_Evolved">Halo: Combat Evolved</a></em> is the first <em>Halo</em> video game.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-meta-18"><span>[</span>19<span>]</span></a></sup> The game introduced many gameplay and plot themes common to the whole trilogy. Players battle various aliens on foot and in vehicles to complete objectives, while attempting to uncover the secrets of the <a title="Eponym" href="http://en.wikipedia.org/wiki/Eponym">eponymous</a> Halo. One concept introduced in <em>Halo: Combat Evolved</em>, is limiting the number of weapons players could carry to two, forcing them to carefully select their preferred armament.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-gamespotreview-19"><span>[</span>20<span>]</span></a></sup> Players fight with ranged and <a title="Melee" href="http://en.wikipedia.org/wiki/Melee#Use_in_gameplay">melee</a> attacks, as well as a limited number of grenades. Bungie refers to the &#8220;weapons-grenades-melee&#8221; format as the &#8220;Golden Triangle of <em>Halo</em>&#8220;,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-golden-20"><span>[</span>21<span>]</span></a></sup> which has remained fundamentally unchanged throughout the trilogy. In <em>Halo: Combat Evolved</em>, the player&#8217;s health is measured in both <a class="mw-redirect" title="Hit point" href="http://en.wikipedia.org/wiki/Hit_point">hit points</a> and a continually recharging energy shield.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-gamespyreview-21"><span>[</span>22<span>]</span></a></sup> A <a title="Personal computer" href="http://en.wikipedia.org/wiki/Personal_computer">PC</a> and <a title="Mac OS X" href="http://en.wikipedia.org/wiki/Mac_OS_X">Mac</a> <a title="Porting" href="http://en.wikipedia.org/wiki/Porting">port</a> was later developed by <a title="Gearbox Software" href="http://en.wikipedia.org/wiki/Gearbox_Software">Gearbox Software</a>, and released on September 30 and November 11, 2003 respectively.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-22"><span>[</span>23<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-23"><span>[</span>24<span>]</span></a></sup> A stand-alone expansion, entitled <em>Halo: Custom Edition</em>, was released as a PC exclusive, and allowed players to create custom content for the game.</p>
<p>Its sequel, <em><a title="Halo 2" href="http://en.wikipedia.org/wiki/Halo_2">Halo 2</a></em> was released on the Xbox on November 9, 2004 and later for <a title="Windows Vista" href="http://en.wikipedia.org/wiki/Windows_Vista">Windows Vista</a> on May 17, 2007. For the first time, the game was released in two different editions: a standard edition with just the game disc and traditional Xbox packaging, and the Collector&#8217;s Edition with a specially designed aluminum case, along with an additional bonus DVD, extra booklet, and slightly different user manual. <em>Halo 2</em> introduced new gameplay elements, chief among them the ability to hold and fire two weapons simultaneously, known as &#8220;dual wielding&#8221;.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-ugo_halo2_retro-24"><span>[</span>25<span>]</span></a></sup> Unlike its predecessor, <em>Halo 2</em> fully supports online multiplayer via <a title="Xbox Live" href="http://en.wikipedia.org/wiki/Xbox_Live">Xbox Live</a>. The game uses &#8220;matchmaking&#8221; to facilitate joining online matches by grouping players looking for certain types of games.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-ugo_halo2_retro-24"><span>[</span>25<span>]</span></a></sup> Completely forgoing the more traditional &#8220;server list&#8221; which was used to find matches in online games almost exclusively prior to this. Upon release, <em>Halo 2</em> became the game played by the most people on the Xbox Live service that week; regaining this title every week for over two years — the longest streak any game has held the spot.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-halo2mostplayed-25"><span>[</span>26<span>]</span></a></sup> To this day, Halo 2 is still the game played by the most people each week for the original Xbox.</p>
<p><em><a title="Halo 3" href="http://en.wikipedia.org/wiki/Halo_3">Halo 3</a></em> is the third and final game in the main <em>Halo</em> trilogy, ending the <a title="Story arc" href="http://en.wikipedia.org/wiki/Story_arc">story arc</a> begun in <em>Halo: Combat Evolved</em>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-h3announcement-26"><span>[</span>27<span>]</span></a></sup> The game was released on the <a title="Xbox 360" href="http://en.wikipedia.org/wiki/Xbox_360">Xbox 360</a> on September 25, 2007.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-h3releasedate-27"><span>[</span>28<span>]</span></a></sup> It features several gameplay elements, including vehicles and weapons, that were not present in previous <em>Halo</em> games, such as an entirely new to the series class of usable items known as equipment<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-ignburning-28"><span>[</span>29<span>]</span></a></sup> The game also included a limited map-editing tool known as the Forge, which allows players to insert game objects, such as weapons and crates, into existing multiplayer map geometry.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-Bungie-podcast082707-29"><span>[</span>30<span>]</span></a></sup> Players can also save a recording of their gameplay sessions, and view them as video, from any angle.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-edge179-30"><span>[</span>31<span>]</span></a></sup></p>
<p><a id="Spin-offs_and_sequels" name="Spin-offs_and_sequels"></a></p>
<h3><span class="mw-headline">Spin-offs and sequels</span></h3>
<dl>
<dd><span class="boilerplate further"><em>Further information: <a title="I Love Bees" href="http://en.wikipedia.org/wiki/I_Love_Bees">I Love Bees</a> and <a class="mw-redirect" title="Marketing for Halo 3" href="http://en.wikipedia.org/wiki/Marketing_for_Halo_3#Alternate_reality_game">Marketing for Halo 3</a></em></span></dd>
</dl>
<p>The success of the main <em>Halo</em> trilogy has spurred the creation of spin-offs. <em><a title="Halo Wars" href="http://en.wikipedia.org/wiki/Halo_Wars">Halo Wars</a></em> is a <a title="Real-time strategy" href="http://en.wikipedia.org/wiki/Real-time_strategy">real-time strategy</a> game being developed by <a title="Ensemble Studios" href="http://en.wikipedia.org/wiki/Ensemble_Studios">Ensemble Studios</a> for the <a title="Xbox 360" href="http://en.wikipedia.org/wiki/Xbox_360">Xbox 360</a>. Set in the year 2531, the game will take place prior to the events of <em>Halo: Combat Evolved</em>. According to Ensemble, much effort has been expended into developing a control scheme that is simple and does not have issues like those in other console strategy games.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-31"><span>[</span>32<span>]</span></a></sup> The game was announced at <a class="mw-redirect" title="X06 (Xbox show)" href="http://en.wikipedia.org/wiki/X06_%28Xbox_show%29">X06</a>, where a pre-rendered trailer was shown; at <a class="mw-redirect" title="E3 2007" href="http://en.wikipedia.org/wiki/E3_2007">E3 2007</a>, a montage of gameplay clips featuring many aspects of <em>Halo Wars</em> was shown, followed by a demonstration video on the official site. The game will be released in Spring of 2009. The other <a title="Fictional universe" href="http://en.wikipedia.org/wiki/Fictional_universe">in-universe</a> spin-off is <em><a title="Chronicles" href="http://en.wikipedia.org/wiki/Halo:_Chronicles">Halo: Chronicles</a></em>, a &#8220;new trilogy&#8221; of <em>Halo</em> games. Originally announced on September 27, 2006, at <a class="mw-redirect" title="X06 (Xbox show)" href="http://en.wikipedia.org/wiki/X06_%28Xbox_show%29">X06</a> as an untitled project, these titles are to be co-written, co-designed, and co-produced by <a title="Peter Jackson" href="http://en.wikipedia.org/wiki/Peter_Jackson">Peter Jackson</a>, with his recently formed development studio, <a title="Wingnut Interactive" href="http://en.wikipedia.org/wiki/Wingnut_Interactive">Wingnut Interactive</a>; the series will be <a title="Episode" href="http://en.wikipedia.org/wiki/Episode">episodic</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-32"><span>[</span>33<span>]</span></a></sup> A <em>Halo</em>-based character, <a title="Nicole (Dead or Alive)" href="http://en.wikipedia.org/wiki/Nicole_%28Dead_or_Alive%29">SPARTAN Nicole-458</a>, appeared in <em><a title="Dead or Alive 4" href="http://en.wikipedia.org/wiki/Dead_or_Alive_4">Dead or Alive 4</a></em>, a product of the collaboration between <a title="Tecmo" href="http://en.wikipedia.org/wiki/Tecmo">Tecmo</a>&#8216;s <a title="Team Ninja" href="http://en.wikipedia.org/wiki/Team_Ninja">Team Ninja</a> and <a title="Microsoft" href="http://en.wikipedia.org/wiki/Microsoft">Microsoft</a>&#8216;s <a class="mw-redirect" title="Bungie Studios" href="http://en.wikipedia.org/wiki/Bungie_Studios">Bungie Studios</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-Bungie-33"><span>[</span>34<span>]</span></a></sup></p>
<p>In an interview on <a title="MTV" href="http://en.wikipedia.org/wiki/MTV">MTV</a> on July 16, 2008, Microsoft’s head of Xbox business, Don Mattrick, stated that <a title="Bungie" href="http://en.wikipedia.org/wiki/Bungie">Bungie</a> is working on a new <em>Halo</em> game for <a title="Microsoft" href="http://en.wikipedia.org/wiki/Microsoft">Microsoft</a>, which he stated is independent of <em>Halo Wars</em> and <em>Halo Chronicles</em>. An announcement of the new <em>Halo</em> project was expected at the 2008 <a title="E3" href="http://en.wikipedia.org/wiki/E3">E3</a> game exposition, which Bungie stated &#8220;has been building for several months&#8221;, but was delayed by their publisher <a title="Microsoft" href="http://en.wikipedia.org/wiki/Microsoft">Microsoft</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-34"><span>[</span>35<span>]</span></a></sup> The <em>Halo</em> announcement was to be part of Microsoft&#8217;s 150-minute E3 presentation, and was cut to trim the presentation down to 90 minutes; Microsoft has stated it wants to give the game its own dedicated event.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-35"><span>[</span>36<span>]</span></a></sup> After the release of an ambiguous teaser trailer on September 25,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-36"><span>[</span>37<span>]</span></a></sup> Microsoft announced the game as <em>Halo: Recon</em> (which has since been retitled <em><a title="ODST" href="http://en.wikipedia.org/wiki/Halo_3:_ODST">Halo 3: ODST</a></em><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-37"><span>[</span>38<span>]</span></a></sup>), a prequel to the events of <em><a title="Halo 3" href="http://en.wikipedia.org/wiki/Halo_3">Halo 3</a></em> to be released in 2009.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-Halo_3:_Recon-38"><span>[</span>39<span>]</span></a></sup></p>
<p><a title="Alternate reality game" href="http://en.wikipedia.org/wiki/Alternate_reality_game">Alternate reality games</a> were used to promote the release of the games in the main trilogy. The <a title="Cortana" href="http://en.wikipedia.org/wiki/Cortana#Promotion">Cortana Letters</a>, a series of cryptic email messages, were circulated by Bungie prior to <em>Halo: Combat Evolved</em><span style="padding-left:.1em;">&#8216;</span>s release.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-HaloHist-39"><span>[</span>40<span>]</span></a></sup> <em>I Love Bees</em>, an alternate reality game, was used to promote the release of <em>Halo 2</em>. The game focused on a website created by <a title="42 Entertainment" href="http://en.wikipedia.org/wiki/42_Entertainment">42 Entertainment</a>, commissioned by Microsoft and endorsed by Bungie. Over the course of the game, audio clips were released that eventually formed a complete five-hour story set on Earth between <em>Halo</em> and <em>Halo 2</em>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-Bees-Wired-40"><span>[</span>41<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-NYT-Bees-41"><span>[</span>42<span>]</span></a></sup> Similarly, <em>Iris</em> was used as a <a title="Viral marketing" href="http://en.wikipedia.org/wiki/Viral_marketing">viral marketing</a> campaign for the release of <em>Halo 3</em>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-brandweek-42"><span>[</span>43<span>]</span></a></sup> It featured five web servers containing various media files related to the <em>Halo</em> universe.</p>
<p><a id="Canceled_projects" name="Canceled_projects"></a></p>
<h3><span class="mw-headline">Canceled projects</span></h3>
<p>Spin-off titles were planned for release on handheld systems, but proved to be either rumors or did not progress far in development. Early rumors of a handheld <em>Halo</em> title began in 2004 about a title for the <a title="Game Boy Advance" href="http://en.wikipedia.org/wiki/Game_Boy_Advance">Game Boy Advance</a>. However, Bungie denied the rumors and commented that such a project between Microsoft and <a title="Nintendo" href="http://en.wikipedia.org/wiki/Nintendo">Nintendo</a> would be &#8220;very unlikely&#8221;.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-43"><span>[</span>44<span>]</span></a></sup> At a <a title="Las Vegas, Nevada" href="http://en.wikipedia.org/wiki/Las_Vegas,_Nevada">Las Vegas</a> consumer technology convention in January 2005, rumors were spread about a version of <em>Halo</em> for the handheld <a title="Gizmondo" href="http://en.wikipedia.org/wiki/Gizmondo">Gizmondo</a> system. Bungie denied the rumors stating they were not making a game for the system.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-HaloGizmondo-44"><span>[</span>45<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-45"><span>[</span>46<span>]</span></a></sup> A former-Gizmondo employee later revealed development only extended to basic story and game structure concepts to obtain funding from investors.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-46"><span>[</span>47<span>]</span></a></sup> In 2006, a concept video for Microsoft&#8217;s portable <a title="Ultra-Mobile PC" href="http://en.wikipedia.org/wiki/Ultra-Mobile_PC">Ultra-Mobile PC</a> featured footage of <em>Halo</em> and caused speculation for a handheld title. Microsoft later stated the footage was for demonstration purposes only; <em>Halo</em> was included because it was a Microsoft-owned property.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-47"><span>[</span>48<span>]</span></a></sup> In January 2007, <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a> editor-in-chief <a title="Matt Casamassina" href="http://en.wikipedia.org/wiki/Matt_Casamassina">Matt Casamassina</a> claimed he played a version of <em>Halo</em> for the <a title="Nintendo DS" href="http://en.wikipedia.org/wiki/Nintendo_DS">Nintendo DS</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-DS-48"><span>[</span>49<span>]</span></a></sup> Due to speculation, on October 2, 2007 he demonstrated on-camera, in-game footage of an early-development style version of <em>Halo DS</em>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-49"><span>[</span>50<span>]</span></a></sup> The demonstrated work featured dual-wielding and a version of the <em>Halo 2</em> map Zanzibar.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-DS-48"><span>[</span>49<span>]</span></a></sup> On October 5, 2007, Bungie employee Brian Jarrard explained the <em>Halo DS</em> demo was in fact an unsolicited pitch that was never taken on.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-Kotaku-50"><span>[</span>51<span>]</span></a></sup></p>
<p><a id="Development" name="Development"></a></p>
<h2><span class="mw-headline">Development</span></h2>
<p>The first <em>Halo</em> game was announced on July 21, 1999, during the <a title="Macworld Conference &amp; Expo" href="http://en.wikipedia.org/wiki/Macworld_Conference_%26_Expo">Macworld Conference &amp; Expo</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-ignpreview-16"><span>[</span>17<span>]</span></a></sup> It was originally planned to be a <a title="Real-time strategy" href="http://en.wikipedia.org/wiki/Real-time_strategy">real-time strategy</a> game for the <a title="Mac OS" href="http://en.wikipedia.org/wiki/Mac_OS">Mac</a> and <a title="Microsoft Windows" href="http://en.wikipedia.org/wiki/Microsoft_Windows">Windows</a> operating systems, but later changed into a <a title="Grammatical person" href="http://en.wikipedia.org/wiki/Grammatical_person#Use_of_grammatical_person_in_creative_media">third person</a> action game.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-ignpreview-16"><span>[</span>17<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-bungie.net20-51"><span>[</span>52<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-52"><span>[</span>53<span>]</span></a></sup> On June 19, 2000, <a title="Microsoft" href="http://en.wikipedia.org/wiki/Microsoft">Microsoft</a> acquired Bungie Studios and <em>Halo: Combat Evolved</em> became a launch title for the Xbox <a title="Video game console" href="http://en.wikipedia.org/wiki/Video_game_console">video game console</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-microsoftpressrelease-17"><span>[</span>18<span>]</span></a></sup> After receiving Xbox development kits, Bungie Studios rewrote the game&#8217;s engine, heavily altered its presentation, and turned it into a <a title="First-person shooter" href="http://en.wikipedia.org/wiki/First-person_shooter">first-person shooter</a>. Though the first <em>Halo</em> was meant to include an online multiplayer mode, it was excluded because Xbox Live was not yet available.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-gamestock-53"><span>[</span>54<span>]</span></a></sup> The success of the game led to a sequel, <em>Halo 2</em>, which was announced on August 8, 2002 at the Microsoft&#8217;s New York <a title="X (Xbox show)" href="http://en.wikipedia.org/wiki/X_%28Xbox_show%29">X02</a> press event.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-54"><span>[</span>55<span>]</span></a></sup> It featured improved graphics, new weapons, and a multiplayer mode on Xbox Live.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-55"><span>[</span>56<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-56"><span>[</span>57<span>]</span></a></sup> <em>Halo 3</em> was announced at the 2006 <a title="E3" href="http://en.wikipedia.org/wiki/E3">Electronic Entertainment Expo</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-announcement-57"><span>[</span>58<span>]</span></a></sup> The initial conception for the third game was done before <em>Halo 2</em> was released in 2004.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-58"><span>[</span>59<span>]</span></a></sup> It utilized a proprietary, in-house <a title="Game engine" href="http://en.wikipedia.org/wiki/Game_engine">graphics engine</a>, and employed advanced graphics technologies.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-igntrailer-59"><span>[</span>60<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-60"><span>[</span>61<span>]</span></a></sup></p>
<p><a id="Cultural_influences" name="Cultural_influences"></a></p>
<h3><span class="mw-headline">Cultural influences</span></h3>
<p>A report published on IGN explores the literary influences present in the franchise, and notes <em>Halo</em> was influenced by <em><a title="The Culture" href="http://en.wikipedia.org/wiki/The_Culture">The Culture</a></em> and <em><a title="Ringworld" href="http://en.wikipedia.org/wiki/Ringworld">Ringworld</a></em>, written by <a title="Iain Banks" href="http://en.wikipedia.org/wiki/Iain_Banks">Iain M. Banks</a> and <a title="Larry Niven" href="http://en.wikipedia.org/wiki/Larry_Niven">Larry Niven</a>, respectively. It comments on the similarities between characters in <em>Halo</em> and other science fiction series, most notably <a title="Orson Scott Card" href="http://en.wikipedia.org/wiki/Orson_Scott_Card">Orson Scott Card</a>&#8216;s <em><a title="Ender's Game" href="http://en.wikipedia.org/wiki/Ender%27s_Game">Ender&#8217;s Game</a></em>: aspects of the <a title="SPARTAN Project" href="http://en.wikipedia.org/wiki/SPARTAN_Project">SPARTAN Project</a> and the design of the <a title="Covenant (Halo)" href="http://en.wikipedia.org/wiki/Covenant_%28Halo%29#Drones">Drone species</a> are perceived as reminiscent of the super soldier program and Buggers found in the novel. Other elements of the games such as Master Chief&#8217;s name &#8220;John&#8221; have been suggested as originating based on a character named Jon 6725416 in <a title="Christopher Rowley" href="http://en.wikipedia.org/wiki/Christopher_Rowley">Christopher Rowley</a>&#8216;s <em>Starhammer</em>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-literary-61"><span>[</span>62<span>]</span></a></sup> Another essay suggests that the name is a homage to the John Spartan character of <em><a title="Demolition Man" href="http://en.wikipedia.org/wiki/Demolition_Man">Demolition Man</a></em>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-62"><span>[</span>63<span>]</span></a></sup> A report written by Roger Travis and published by <em><a title="The Escapist (magazine)" href="http://en.wikipedia.org/wiki/The_Escapist_%28magazine%29">The Escapist</a></em> compares <em>Halo</em> with the Latin epic <em><a title="Aeneid" href="http://en.wikipedia.org/wiki/Aeneid">Aeneid</a></em>, written by classical Roman poet <a title="Virgil" href="http://en.wikipedia.org/wiki/Virgil">Virgil</a>. Travis posits similarities between the plots of both works and compares the characters present in them, with the Flood and Covenant taking the role performed by the Carthaginians, and Master Chief&#8217;s role in the series to that of <a title="Aeneas" href="http://en.wikipedia.org/wiki/Aeneas">Aeneas</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-Aeneid-63"><span>[</span>64<span>]</span></a></sup></p>
<p><a id="Music" name="Music"></a></p>
<h2><span class="mw-headline">Music</span></h2>
<div class="thumb tright">
<div class="thumbinner" style="width:182px;"><a class="image" title="The Halo soundtracks' composer, Martin O'Donnell." href="http://en.wikipedia.org/wiki/File:Martin_O%27Donnell.png"><img class="thumbimage" src="http://upload.wikimedia.org/wikipedia/commons/thumb/0/0a/Martin_O%27Donnell.png/180px-Martin_O%27Donnell.png" border="0" alt="" width="180" height="247" /></a></p>
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<div class="magnify"><a class="internal" title="Enlarge" href="http://en.wikipedia.org/wiki/File:Martin_O%27Donnell.png"><img src="http://en.wikipedia.org/skins-1.5/common/images/magnify-clip.png" alt="" width="15" height="11" /></a></div>
<p>The <em>Halo</em> soundtracks&#8217; composer, Martin O&#8217;Donnell.</div>
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<dd>
<div class="noprint relarticle mainarticle"><em>Main articles: <a title="Halo Original Soundtrack" href="http://en.wikipedia.org/wiki/Halo_Original_Soundtrack">Halo Original Soundtrack</a>, <a title="Halo 2 Original Soundtrack" href="http://en.wikipedia.org/wiki/Halo_2_Original_Soundtrack">Halo 2 Original Soundtrack</a>, and <a title="Halo 3 Original Soundtrack" href="http://en.wikipedia.org/wiki/Halo_3_Original_Soundtrack">Halo 3 Original Soundtrack</a></em></div>
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<p>Four <em>Halo</em> soundtracks, composed by <a title="Martin O'Donnell" href="http://en.wikipedia.org/wiki/Martin_O%27Donnell">Martin O&#8217;Donnell</a>, have been released. The <em><a title="Halo Original Soundtrack" href="http://en.wikipedia.org/wiki/Halo_Original_Soundtrack">Halo Original Soundtrack</a></em> contains most of <em>Combat Evolved</em><span style="padding-left:.1em;">&#8216;</span>s music. Due to the varying nature of gameplay, the music present was designed to use the game&#8217;s dynamic audio playback engine. The engine allows for the mood, theme, and duration of music played to change according to gameplay.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-music4gamers-64"><span>[</span>65<span>]</span></a></sup> To afford a more enjoyable listening experience, O&#8217;Donnell rearranged portions of the music of <em>Halo</em> into standalone suites, which follow the narrative course of the game. The soundtrack also contains music not used in the game, including a variation on the Halo theme that was first played at <em>Halo</em><span style="padding-left:.1em;">&#8216;</span>s debut at <a title="Macworld" href="http://en.wikipedia.org/wiki/Macworld">Macworld</a> 1999.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-linerhalo-65"><span>[</span>66<span>]</span></a></sup></p>
<p>For <a title="Halo 2 Original Soundtrack" href="http://en.wikipedia.org/wiki/Halo_2_Original_Soundtrack"><em>Halo 2</em><span style="padding-left:.1em;">&#8216;</span>s soundtrack</a>, producer Nile Rodgers and O’Donnell decided to split the music into two separate volumes. The first, Volume One, was released on November 9, 2004 and contained all the themes as well as the “inspired-by” music present in the game (featuring <a title="Incubus (band)" href="http://en.wikipedia.org/wiki/Incubus_%28band%29">Incubus</a>, <a title="Hoobastank" href="http://en.wikipedia.org/wiki/Hoobastank">Hoobastank</a>, and <a title="Breaking Benjamin" href="http://en.wikipedia.org/wiki/Breaking_Benjamin">Breaking Benjamin</a>). The second release, Volume 2, contained the rest of the music, much of which was incomplete or not included in the first soundtrack, as the first soundtrack was shipped before the game was released;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-vol2-66"><span>[</span>67<span>]</span></a></sup> the second volume was released on April 25, 2006. <em>Halo 2</em>, unlike its predecessor, was mixed to take full advantage of <a class="mw-redirect" title="Dolby" href="http://en.wikipedia.org/wiki/Dolby">Dolby</a> 5.1 Digital <a class="mw-redirect" title="Surround Sound" href="http://en.wikipedia.org/wiki/Surround_Sound">Surround Sound</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-vol1-67"><span>[</span>68<span>]</span></a></sup></p>
<p>The <a title="Halo 3 Original Soundtrack" href="http://en.wikipedia.org/wiki/Halo_3_Original_Soundtrack">soundtrack for <em>Halo 3</em></a> was released on November 20, 2007. O&#8217;Donnell noted he wanted to bring back the themes from the original game in order to help tie together the end of the trilogy.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-odonnell_interview-68"><span>[</span>69<span>]</span></a></sup> The tracks are presented, similarly to the <a class="mw-redirect" title="Volume Two" href="http://en.wikipedia.org/wiki/Halo_2_Original_Soundtrack:_Volume_Two">previous soundtrack for <em>Halo 2</em></a>,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-vol2-66"><span>[</span>67<span>]</span></a></sup> in a <a title="Suite" href="http://en.wikipedia.org/wiki/Suite">suite</a> form. Unlike previous soundtracks, where much of the music had been synthesized on computer, the soundtrack for <em>Halo 3</em> was recorded using a 60-piece orchestra, along with a 24-voice chorus.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-h3ost-69"><span>[</span>70<span>]</span></a></sup> The final soundtrack was recorded by the Northwest Sinfonia at Studio X in Seattle, Washington.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-m4g_interview-70"><span>[</span>71<span>]</span></a></sup> The five soundtrack discs were released as a box set in December 2008, along with a DVD preview of <em>Halo Wars</em>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-71"><span>[</span>72<span>]</span></a></sup></p>
<p><a id="Adaptations" name="Adaptations"></a></p>
<h2><span class="mw-headline">Adaptations</span></h2>
<p><a id="Books" name="Books"></a></p>
<h3><span class="mw-headline">Books</span></h3>
<p>There have been numerous printed adaptations based on the <em>Halo</em> <a title="Canon (fiction)" href="http://en.wikipedia.org/wiki/Canon_%28fiction%29">canon</a> established by the video games. Larry Niven (author of <em>Ringworld</em>) was originally approached to write a <em>Halo</em> novelization, but declined due to unfamiliarity with the subject matter.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-72"><span>[</span>73<span>]</span></a></sup> The first novel was <em><a title="The Fall of Reach" href="http://en.wikipedia.org/wiki/Halo:_The_Fall_of_Reach">Halo: The Fall of Reach</a></em>, a prequel to <em>Halo: Combat Evolved</em>. It was written by <a title="Eric Nylund" href="http://en.wikipedia.org/wiki/Eric_Nylund">Eric Nylund</a> in seven weeks, and published in October 2001.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-.com2-73"><span>[</span>74<span>]</span></a></sup> <a title="William C. Dietz" href="http://en.wikipedia.org/wiki/William_C._Dietz">William C. Dietz</a> wrote an adaptation of <em>Halo: Combat Evolved</em> called <em><a title="The Flood" href="http://en.wikipedia.org/wiki/Halo:_The_Flood">Halo: The Flood</a></em>, which was released in 2003.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-gamingage-74"><span>[</span>75<span>]</span></a></sup> Eric Nylund returned to write the third novel, <em><a title="First Strike" href="http://en.wikipedia.org/wiki/Halo:_First_Strike">Halo: First Strike</a></em>, which takes place between <em>Halo: Combat Evolved</em> and <em>Halo 2</em>, and was published in December 2003. Nylund also wrote the fourth adaptation, <em><a title="Ghosts of Onyx" href="http://en.wikipedia.org/wiki/Halo:_Ghosts_of_Onyx">Halo: Ghosts of Onyx</a></em>, which was published on October 31, 2006.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-bungiestory-75"><span>[</span>76<span>]</span></a></sup> Bungie employee <a title="Joseph Staten" href="http://en.wikipedia.org/wiki/Joseph_Staten">Joseph Staten</a> wrote the fifth book, <em><a title="Contact Harvest" href="http://en.wikipedia.org/wiki/Halo:_Contact_Harvest">Halo: Contact Harvest</a></em>, which was released on October 30, 2007, while <a title="Tobias S. Buckell" href="http://en.wikipedia.org/wiki/Tobias_S._Buckell">Tobias S. Buckell</a> produced the sixth, <em><a title="The Cole Protocol" href="http://en.wikipedia.org/wiki/Halo:_The_Cole_Protocol">Halo: The Cole Protocol</a></em>, published in November 2008. Bungie considers the <em>Halo</em> novels as additions to the <em>Halo</em> canon.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-joestaten-76"><span>[</span>77<span>]</span></a></sup></p>
<p>The <em>Halo</em> universe was first adapted into the graphic novel format in 2006 with the release of the <em><a title="Halo Graphic Novel" href="http://en.wikipedia.org/wiki/Halo_Graphic_Novel">Halo Graphic Novel</a></em>, a collection of four <a title="Short story" href="http://en.wikipedia.org/wiki/Short_story">short stories</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-igncomic-77"><span>[</span>78<span>]</span></a></sup> It was written and illustrated by graphic novelists Lee Hammock, <a title="Jay Faerber" href="http://en.wikipedia.org/wiki/Jay_Faerber">Jay Faerber</a>, <a title="Tsutomu Nihei" href="http://en.wikipedia.org/wiki/Tsutomu_Nihei">Tsutomu Nihei</a>, Brett Lewis, <a title="Simon Bisley" href="http://en.wikipedia.org/wiki/Simon_Bisley">Simon Bisley</a>, Ed Lee and <a title="Jean Giraud" href="http://en.wikipedia.org/wiki/Jean_Giraud">Jean Giraud</a>. At the 2007 <a title="New York Comic Con" href="http://en.wikipedia.org/wiki/New_York_Comic_Con">New York Comic Con</a>, <a title="Marvel Comics" href="http://en.wikipedia.org/wiki/Marvel_Comics">Marvel Comics</a> announced they would be working on an ongoing <em>Halo</em> series with <a title="Brian Michael Bendis" href="http://en.wikipedia.org/wiki/Brian_Michael_Bendis">Brian Michael Bendis</a> and <a title="Alex Maleev" href="http://en.wikipedia.org/wiki/Alex_Maleev">Alex Maleev</a>. The limited series, titled <em><a title="Uprising" href="http://en.wikipedia.org/wiki/Halo:_Uprising">Halo: Uprising</a></em>, bridges the gap between the events of <em>Halo 2</em> and <em>Halo 3</em>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-IGN-Marvel-7"><span>[</span>8<span>]</span></a></sup></p>
<p><a id="Film" name="Film"></a></p>
<h3><span class="mw-headline">Film</span></h3>
<p>In 2005, a script for a <a title="Film adaptation" href="http://en.wikipedia.org/wiki/Film_adaptation">film adaptation</a> of <em>Halo</em> was written by <a title="Alex Garland" href="http://en.wikipedia.org/wiki/Alex_Garland">Alex Garland</a><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-filmforce-78"><span>[</span>79<span>]</span></a></sup>—which <a title="D. B. Weiss" href="http://en.wikipedia.org/wiki/D._B._Weiss">D. B. Weiss</a> and <a title="Josh Olson" href="http://en.wikipedia.org/wiki/Josh_Olson">Josh Olson</a> rewrote during 2006<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-79"><span>[</span>80<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-80"><span>[</span>81<span>]</span></a></sup>—for a 2008 release. The movie was to be developed and released by <a title="Universal Studios" href="http://en.wikipedia.org/wiki/Universal_Studios">Universal Studios</a> and <a title="20th Century Fox" href="http://en.wikipedia.org/wiki/20th_Century_Fox">20th Century Fox</a>, under the creative oversight of Microsoft.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-xbox.com6-81"><span>[</span>82<span>]</span></a></sup> <a title="Peter Jackson" href="http://en.wikipedia.org/wiki/Peter_Jackson">Peter Jackson</a> was slated to be the <a title="Executive producer" href="http://en.wikipedia.org/wiki/Executive_producer">executive producer</a>,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-hollywood-82"><span>[</span>83<span>]</span></a></sup> with <a title="Neill Blomkamp" href="http://en.wikipedia.org/wiki/Neill_Blomkamp">Neill Blomkamp</a> as director. Before Blomkamp signed on, <a title="Guillermo del Toro" href="http://en.wikipedia.org/wiki/Guillermo_del_Toro">Guillermo del Toro</a> was in negotiations to direct.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-83"><span>[</span>84<span>]</span></a></sup> The crew has stopped and resumed preproduction of the film several times;<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-84"><span>[</span>85<span>]</span></a></sup> while Blomkamp has declared the project dead,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-85"><span>[</span>86<span>]</span></a></sup> Jackson says the film will still be made.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-no.2C_but_wait.21-86"><span>[</span>87<span>]</span></a></sup> Blomkamp commented the Master Chief worked from a video gamer&#8217;s perspective, but dramatically does not hold much weight because of his faceless nature. The character as depicted in the film would have been &#8220;the most important supporting cast member&#8221;. Instead, &#8220;other characters around him [...] did most of the emotional heavy lifting&#8221;, with their story exploring their perception of the Master Chief.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-87"><span>[</span>88<span>]</span></a></sup></p>
<p>After Jackson&#8217;s project stalled, <a title="Stuart Beattie" href="http://en.wikipedia.org/wiki/Stuart_Beattie">Stuart Beattie</a> chose to write an adaptation of <em><a title="The Fall of Reach" href="http://en.wikipedia.org/wiki/Halo:_The_Fall_of_Reach">Halo: The Fall of Reach</a></em>. Concept artist Kasra Farahani drew up concept art for Beattie, as part of an eventual presentation to Microsoft.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-88"><span>[</span>89<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-89"><span>[</span>90<span>]</span></a></sup> Microsoft requested <em>Latino Review</em> – who discovered the existence of Beattie and Farahani&#8217;s presentation – to take the images offline, which the website refused.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-90"><span>[</span>91<span>]</span></a></sup></p>
<p><a id="Merchandise" name="Merchandise"></a></p>
<h2><span class="mw-headline">Merchandise</span></h2>
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<dd><em>Further information: <a title="List of Halo media" href="http://en.wikipedia.org/wiki/List_of_Halo_media">List of Halo media</a></em></dd>
</dl>
<p>The <em>Halo</em> franchise includes various types of merchandise outside of the video games. Currently, this includes five bestselling novels, two series of graphic novels, and other licensed products, from action figures to a packaging tie-in with <a title="Mountain Dew" href="http://en.wikipedia.org/wiki/Mountain_Dew">Mountain Dew</a>. Numerous action figures and vehicles based on <em>Halo</em> have been produced. Joyride Studios created <em>Halo</em> and <em>Halo 2</em> action figures, while <em>Halo 3</em> poseable and collectible action figures were produced by <a title="McFarlane Toys" href="http://en.wikipedia.org/wiki/McFarlane_Toys">McFarlane Toys</a>. Bungie teamed up with <a title="WizKids" href="http://en.wikipedia.org/wiki/WizKids">WizKids</a> to make <em><a class="mw-redirect" title="Halo ActionClix" href="http://en.wikipedia.org/wiki/Halo_ActionClix">Halo ActionClix</a></em>, a <a title="Collectible miniatures game" href="http://en.wikipedia.org/wiki/Collectible_miniatures_game">collectible miniatures game</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-91"><span>[</span>92<span>]</span></a></sup></p>
<p><a id="Reception_and_critical_response" name="Reception_and_critical_response"></a></p>
<h2><span class="mw-headline">Reception and critical response</span></h2>
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<div class="thumbinner" style="width:182px;"><a class="image" title="Launch events such as this one in New York City were held the night of Halo 3's release." href="http://en.wikipedia.org/wiki/File:Halo3LaunchInNYC_BestBuy.jpg"><img class="thumbimage" src="http://upload.wikimedia.org/wikipedia/commons/thumb/1/1b/Halo3LaunchInNYC_BestBuy.jpg/180px-Halo3LaunchInNYC_BestBuy.jpg" border="0" alt="" width="180" height="120" /></a></p>
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<div class="magnify"><a class="internal" title="Enlarge" href="http://en.wikipedia.org/wiki/File:Halo3LaunchInNYC_BestBuy.jpg"><img src="http://en.wikipedia.org/skins-1.5/common/images/magnify-clip.png" alt="" width="15" height="11" /></a></div>
<p>Launch events such as this one in <a title="New York City" href="http://en.wikipedia.org/wiki/New_York_City">New York City</a> were held the night of <em>Halo 3</em><span style="padding-left:.1em;">&#8216;</span>s release.</div>
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<p>The <em>Halo</em> franchise has been highly successful commercially, critically and with its audience. During the two months following <em>Halo: Combat Evolved</em><span style="padding-left:.1em;">&#8216;</span>s release, it sold alongside more than fifty percent of Xbox consoles.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-wired3-92"><span>[</span>93<span>]</span></a></sup> By April 8, 2002, it had sold a million units.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-93"><span>[</span>94<span>]</span></a></sup> <em>Halo 2</em><span style="padding-left:.1em;">&#8216;</span>s sales generated <a class="mw-redirect" title="United States dollars" href="http://en.wikipedia.org/wiki/United_States_dollars">US$</a>125 million on its première day, making it the fastest selling United States media product in history.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-94"><span>[</span>95<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-95"><span>[</span>96<span>]</span></a></sup> As of May 9, 2006, 8 million units of the game have been sold worldwide.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-96"><span>[</span>97<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-97"><span>[</span>98<span>]</span></a></sup> Prior to the release of <em>Halo 3</em>, the first two games of the trilogy had sold a combined 14.8 million copies.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-GWR08-Charts-98"><span>[</span>99<span>]</span></a></sup> <a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a> reported 4.2 million units of <em>Halo 3</em> were in retail outlets on September 24, 2007, a day before official release—a world record volume release.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-99"><span>[</span>100<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-GWR08-Halo-100"><span>[</span>101<span>]</span></a></sup> <em>Halo 3</em> broke the previous record for the highest grossing opening day in entertainment history, making <a title="United States dollar" href="http://en.wikipedia.org/wiki/United_States_dollar">US$</a>170 million in its first twenty-four hours.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-GWR08-Halo-100"><span>[</span>101<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-170_million-101"><span>[</span>102<span>]</span></a></sup> Worldwide, sales exceeded US$300 million the first week, helping to more than double the sales of the Xbox 360 when compared with the weekly average before the <em>Halo 3</em> launch.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-halo3sales-6"><span>[</span>7<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-GWR08-Charts-98"><span>[</span>99<span>]</span></a></sup> At the end of 2007, <em>Halo 2</em> and <em>Halo: Combat Evolved</em> were the number one and two best-selling Xbox titles, respectively, and <em>Halo 3</em> was the best-selling Xbox 360 title.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-GWR08-BestSeller-102"><span>[</span>103<span>]</span></a></sup> The <em>Halo</em> novels appeared on <em><a class="mw-redirect" title="Publisher Weekly" href="http://en.wikipedia.org/wiki/Publisher_Weekly">Publisher Weekly</a></em><span style="padding-left:.1em;">&#8216;</span>s bestseller charts, and the <em>Halo Graphic Novel</em> sold more than 100,000 copies, a &#8220;rare hit&#8221; for the games-to-comics genre.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-pub-103"><span>[</span>104<span>]</span></a></sup> <em>Ghosts of Onyx</em> and <em>Contact Harvest</em> appeared on <em><a title="The New York Times" href="http://en.wikipedia.org/wiki/The_New_York_Times">The New York Times</a></em> bestseller lists as well.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-gamingage-74"><span>[</span>75<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-xbox.com3-104"><span>[</span>105<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-105"><span>[</span>106<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-106"><span>[</span>107<span>]</span></a></sup></p>
<div style="border-left:1em solid white;font-size:90%;float:right;">
<table class="wikitable" border="0">
<caption><strong>Aggregate review scores</strong></caption>
<tbody>
<tr>
<th>Game</th>
<th><a title="Metacritic" href="http://en.wikipedia.org/wiki/Metacritic">Metacritic</a></th>
<th><a title="Game Rankings" href="http://en.wikipedia.org/wiki/Game_Rankings">Game Rankings</a></th>
</tr>
<tr>
<td><em><a title="Combat Evolved" href="http://en.wikipedia.org/wiki/Halo:_Combat_Evolved">Halo: Combat Evolved</a></em></td>
<td>97 of 100<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-107"><span>[</span>108<span>]</span></a></sup></td>
<td>96%<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-108"><span>[</span>109<span>]</span></a></sup></td>
</tr>
<tr>
<td><em><a title="Halo 2" href="http://en.wikipedia.org/wiki/Halo_2">Halo 2</a></em></td>
<td>95 of 100<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-109"><span>[</span>110<span>]</span></a></sup></td>
<td>94%<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-110"><span>[</span>111<span>]</span></a></sup></td>
</tr>
<tr>
<td><em><a title="Halo 3" href="http://en.wikipedia.org/wiki/Halo_3">Halo 3</a></em></td>
<td>94 of 100<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-111"><span>[</span>112<span>]</span></a></sup></td>
<td>93%<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-112"><span>[</span>113<span>]</span></a></sup></td>
</tr>
</tbody>
</table>
</div>
<p>Overall, the <em>Halo</em> series has been well received by critics. <em>Halo: Combat Evolved</em> has received numerous <a title="Game of the Year" href="http://en.wikipedia.org/wiki/Game_of_the_Year">Game of the Year</a> awards.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-113"><span>[</span>114<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-114"><span>[</span>115<span>]</span></a></sup> In March 2007, <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a> listed it as the top Xbox game of all time, while readers ranked it the fourteenth best game ever on &#8220;IGN Readers&#8217; Choice 2006 &#8211; The Top 100 Games Ever&#8221;.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-IGN-Top25XB-115"><span>[</span>116<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-top100-116"><span>[</span>117<span>]</span></a></sup> Conversely, <a title="GameSpy" href="http://en.wikipedia.org/wiki/GameSpy">GameSpy</a> ranked <em>Halo: Combat Evolved</em> tenth on its list of &#8220;Top 25 Most Overrated Games of All Time&#8221;, citing repetitive level design and the lack of an online multiplayer mode.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-117"><span>[</span>118<span>]</span></a></sup> <em>Halo 2</em> also received numerous awards,<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-118"><span>[</span>119<span>]</span></a></sup> with IGN listing it as the number two top Xbox game of all time in March 2007.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-IGN-Top25XB-115"><span>[</span>116<span>]</span></a></sup> From its initial release until the launch of <em><a title="Gears of War" href="http://en.wikipedia.org/wiki/Gears_of_War">Gears of War</a></em> on the Xbox 360 nearly a year later, <em>Halo 2</em> was the most popular video game on Xbox Live.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-119"><span>[</span>120<span>]</span></a></sup> <em>Halo 3</em> was nominated for and won multiple awards; it won <a title="Time (magazine)" href="http://en.wikipedia.org/wiki/Time_%28magazine%29"><em>Time</em> magazine&#8217;s</a> &#8220;Game of the Year&#8221; and IGN chose it as the Best Xbox 360 Online Multiplayer Game and Innovative Design of 2007.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-120"><span>[</span>121<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-121"><span>[</span>122<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-122"><span>[</span>123<span>]</span></a></sup> Most publications called the multiplayer aspect one of the best features; IGN said the multiplayer map lineup was the strongest of the series, and GameSpy added that the multiplayer offering will greatly please &#8220;<em>Halo</em> veterans&#8221;.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-H3-ignrev-123"><span>[</span>124<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-H3-gamespy_review-124"><span>[</span>125<span>]</span></a></sup> Complaints focused on the game&#8217;s plot. <em><a title="The New York Times" href="http://en.wikipedia.org/wiki/The_New_York_Times">The New York Times</a></em> said the game had a &#8220;throwaway&#8221; plot and Total Video Games judged the single-player aspect ultimately disappointing.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-nytreview-125"><span>[</span>126<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-tvg_review-126"><span>[</span>127<span>]</span></a></sup> The series&#8217; music and audio has received enthusiastic response from game reviewers.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-H3-gamespy_review-124"><span>[</span>125<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-ignreview-127"><span>[</span>128<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-gi-128"><span>[</span>129<span>]</span></a></sup></p>
<p>The success of the <em>Halo</em> series resulted in <em><a title="Guinness World Records" href="http://en.wikipedia.org/wiki/Guinness_World_Records">Guinness World Records</a></em> awarding the series five <a title="World record" href="http://en.wikipedia.org/wiki/World_record">world records</a>: Gamer&#8217;s Edition 2008. These records include &#8220;Best Selling Game on the Xbox&#8221;, &#8220;Most Successful Machinima Series&#8221; for <em>Red vs. Blue</em>, and &#8220;Highest Grossing Game (One Day)&#8221; for <em>Halo 3</em> (until <em><a title="Grand Theft Auto IV" href="http://en.wikipedia.org/wiki/Grand_Theft_Auto_IV">Grand Theft Auto IV</a></em> later claimed that record). <em>Guinness World Records</em> also attributes the &#8220;Longest Ban From Xbox Live&#8221; to <em>Halo 3</em>, when one gamer downloaded <em>Halo 3 Epsilon</em>, a test version of the game for Microsoft and Bungie employees, and played the game with his console connected to <a title="Xbox Live" href="http://en.wikipedia.org/wiki/Xbox_Live">Xbox Live</a>. Playing a <a title="Copyright infringement of software" href="http://en.wikipedia.org/wiki/Copyright_infringement_of_software">pirated</a> game resulted in a ban from the service until December 31, 9999, or roughly 7,992 years.</p>
<p><a id="Cultural_impact" name="Cultural_impact"></a></p>
<h2><span class="mw-headline">Cultural impact</span></h2>
<p>The main trilogy, particularly its protagonist, has been declared iconic and a symbol of today&#8217;s videogames; a wax replica of the Master Chief was made by <a title="Madame Tussauds" href="http://en.wikipedia.org/wiki/Madame_Tussauds">Madame Tussauds</a> in <a title="Las Vegas Strip" href="http://en.wikipedia.org/wiki/Las_Vegas_Strip">Las Vegas</a>, where <a title="Pete Wentz" href="http://en.wikipedia.org/wiki/Pete_Wentz">Pete Wentz</a> compared the character to notable characters from previous generations like <a title="Spider-Man" href="http://en.wikipedia.org/wiki/Spider-Man">Spider-Man</a>, <a title="Frodo Baggins" href="http://en.wikipedia.org/wiki/Frodo_Baggins">Frodo</a>, and <a title="Luke Skywalker" href="http://en.wikipedia.org/wiki/Luke_Skywalker">Luke Skywalker</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-wax-129"><span>[</span>130<span>]</span></a></sup> <em>The Escapist</em> author Roger Travis compared <em>Halo</em><span style="padding-left:.1em;">&#8216;</span>s story to Virgil&#8217;s <em><a title="Aeneid" href="http://en.wikipedia.org/wiki/Aeneid">Aeneid</a></em>, saying the religious and political struggle described in the games relates to the modern epic tradition.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-Aeneid-63"><span>[</span>64<span>]</span></a></sup> <em><a title="GamesTM" href="http://en.wikipedia.org/wiki/GamesTM">GamesTM</a></em> stated <em>Halo: Combat Evolved</em> &#8220;changed videogame combat forever&#8221;, and <em>Halo 2</em> showcased Xbox Live as a tool for communities.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-gamesTM-61-15"><span>[</span>16<span>]</span></a></sup> GameDaily noted <em>Halo 2</em><span style="padding-left:.1em;">&#8216;</span>s launch is &#8220;easily comparable to the biggest in other sectors of the entertainment industry&#8221;, marking the first time a video game launch has become a major cultural event in America.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-130"><span>[</span>131<span>]</span></a></sup> <a title="Time (magazine)" href="http://en.wikipedia.org/wiki/Time_%28magazine%29"><em>Time</em></a> magazine included the franchise in the &#8220;2005 Time 100&#8243;, highlighting that in the first ten weeks after the release of <em>Halo 2</em>, players spent 91 million combined hours playing the game online.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-TIME-131"><span>[</span>132<span>]</span></a></sup> A <em>The New York Times</em> report noted the success of <em>Halo 3</em> was critical for Microsoft, persuading consumers to buy the Xbox 360 console which was experiencing waning sales compared with the Nintendo <a title="Wii" href="http://en.wikipedia.org/wiki/Wii">Wii</a>, as well as helping restore the console&#8217;s image. On September 25, 2007, the release date for <em>Halo 3</em>, Microsoft&#8217;s shares rose 1.7% based on sales expectations for the game.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-NYT-132"><span>[</span>133<span>]</span></a></sup> <em>Halo</em> has been described as a series that &#8220;has reinvented a genre that didn&#8217;t know it needed to be reinvented&#8221;, with aspects of the main trilogy being duplicated in other FPS games multiple times.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-133"><span>[</span>134<span>]</span></a></sup></p>
<p>As a highly popular video game series with a large and active fan base, the <em>Halo</em> trilogy has given rise to a wide array of video productions in an emerging entertainment medium, <a title="Machinima" href="http://en.wikipedia.org/wiki/Machinima">machinima</a>.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-134"><span>[</span>135<span>]</span></a></sup> Virtually all machinima footage is taken from the multiplayer modes of the main trilogy games. Most productions are set outside <em>Halo</em> <a title="Canon (fiction)" href="http://en.wikipedia.org/wiki/Canon_%28fiction%29">canon</a>, while others are based on <a title="Fan fiction" href="http://en.wikipedia.org/wiki/Fan_fiction">fan fiction</a> closely relating to the official story. <em>Halo 3</em> includes a <a title="Halo 3" href="http://en.wikipedia.org/wiki/Halo_3#Gameplay">saved film</a> function that allows camera angles not possible in previous games, and other features that simplify production.</p>
<p>A notable machinima production is the <a title="Comedy" href="http://en.wikipedia.org/wiki/Comedy">comedy</a> series <em><a title="Red vs. Blue" href="http://en.wikipedia.org/wiki/Red_vs._Blue">Red vs. Blue: The Blood Gulch Chronicles</a></em>, a parody of the <em>Halo</em> universe, created by <a title="Rooster Teeth Productions" href="http://en.wikipedia.org/wiki/Rooster_Teeth_Productions">Rooster Teeth Productions</a>. It has achieved an unparalleled level of success in <em>Halo</em> machinima in specific, and machinima in general; it is credited with bringing attention to the genre.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-GWR08-Halo-100"><span>[</span>101<span>]</span></a></sup><sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-135"><span>[</span>136<span>]</span></a></sup> <em>Red vs. Blue</em> generated annual revenues of <a title="United States dollar" href="http://en.wikipedia.org/wiki/United_States_dollar">US$</a>200,000, and special promotional episodes were commissioned by Bungie.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-GWR08-Halo-100"><span>[</span>101<span>]</span></a></sup> The series ended on June 28, 2007, after 100 regular episodes and numerous promotional videos. Rooster Teeth has resurrected <em>Red vs. Blue</em> with its new <em>Reconstruction</em> series which contains more dramatic elements than its comedic predecessor.<sup class="reference"><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_note-136"><span>[</span>137<span>]</span></a></sup> Other machinima series include <em><a title="Fire Team Charlie" href="http://en.wikipedia.org/wiki/Fire_Team_Charlie">Fire Team Charlie</a></em>, <em><a title="The Codex" href="http://en.wikipedia.org/wiki/The_Codex">The Codex</a></em>, and the in-game interview show <em><a title="This Spartan Life" href="http://en.wikipedia.org/wiki/This_Spartan_Life">This Spartan Life</a></em>.</p>
<p><a id="Notes_and_references" name="Notes_and_references"></a></p>
<h2><span class="mw-headline">Notes and references</span></h2>
<ol class="references">
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-0">^</a></strong> Perry, Douglas C. (2006-05-17). &#8220;<a class="external text" title="http://xbox360.ign.com/articles/704/704806p6.html" rel="nofollow" href="http://xbox360.ign.com/articles/704/704806p6.html">The Influence of Literature and Myth in Videogames</a>&#8221; 6.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2007-08-12. &#8221;[Frank O'Connor, Bungie Studios] The idea of a Ringworld, first posited in sci-fi by Larry Niven in his brilliant novel of the same name, is actually a variation of a <a class="mw-redirect" title="Dyson Sphere" href="http://en.wikipedia.org/wiki/Dyson_Sphere">Dyson Sphere</a>, a fantastically impossible object described by the 20th century physicist, <a title="Freeman Dyson" href="http://en.wikipedia.org/wiki/Freeman_Dyson">Freeman Dyson</a>&#8230;Ring-shaped artificial worlds have also been used by <a class="mw-redirect" title="Iain M. Banks" href="http://en.wikipedia.org/wiki/Iain_M._Banks">Iain M. Banks</a> and others because they are cool. And that&#8217;s why we used one.&#8221;</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-1">^</a></strong> Grazier, Kevin R. (2007-05-02). &#8220;<a class="external text" title="http://www.gamasutra.com/features/20070502/grazier_02.shtml" rel="nofollow" href="http://www.gamasutra.com/features/20070502/grazier_02.shtml"><em>Halo</em> Science 101</a>&#8220;.  <a class="mw-redirect" title="CMP Media" href="http://en.wikipedia.org/wiki/CMP_Media">CMP Media</a>. Retrieved on 2007-08-12.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-GWR08-Hardware_2-0">^</a></strong> <cite class="book">Craig Glenday, ed (<a title="2008" href="http://en.wikipedia.org/wiki/2008">2008</a>-<a title="March 11" href="http://en.wikipedia.org/wiki/March_11">03-11</a>). &#8220;Hardware History II&#8221;. <em>Guinness World Records Gamer&#8217;s Edition 2008</em>. <a title="Guinness World Records" href="http://en.wikipedia.org/wiki/Guinness_World_Records">Guinness World Records</a>. Guinness. p. 27. <a class="internal" href="http://en.wikipedia.org/wiki/Special:BookSources/9781904994213">ISBN 978-1-904994-21-3</a>.</cite><span class="Z3988" title="Halo_(series)"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-amn_3-0">^</a></strong> Sparks, Ryan (2005-02-25). &#8220;<a class="external text" title="http://xbox.kombo.com/article.php?artid=4254" rel="nofollow" href="http://xbox.kombo.com/article.php?artid=4254">Making a <em>Halo</em> Killer</a>&#8220;.  Advanced Media Network. Retrieved on 2006-09-07.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-4">^</a></strong> <a title="Microsoft Game Studios" href="http://en.wikipedia.org/wiki/Microsoft_Game_Studios">Microsoft Game Studios</a> (2007-09-27). &#8220;<a class="external text" title="http://www.gamespot.com/xbox360/action/halo3/news.html?sid=6179940" rel="nofollow" href="http://www.gamespot.com/xbox360/action/halo3/news.html?sid=6179940">Xbox 360 Exclusive Halo 3 Registers Biggest Day in Us Entertainment History with $170 Million in Sales</a>&#8220;.  <a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a>. Retrieved on 2008-06-03.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-5">^</a></strong> Parker, Laura (2007-09-23). &#8220;<a class="external text" title="http://www.smh.com.au/articles/2007/09/22/1189881838207.html" rel="nofollow" href="http://www.smh.com.au/articles/2007/09/22/1189881838207.html">The $300m space invader</a>&#8220;.  <a title="The Sydney Morning Herald" href="http://en.wikipedia.org/wiki/The_Sydney_Morning_Herald">The Sydney Morning Herald</a>. Retrieved on 2008-06-03.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-halo3sales_6-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-halo3sales_6-1"><sup><em><strong>b</strong></em></sup></a> Hillis, Scott (2007-10-04). &#8220;<a class="external text" title="http://uk.reuters.com/article/technologyNews/idUKN0438777720071005" rel="nofollow" href="http://uk.reuters.com/article/technologyNews/idUKN0438777720071005">Microsoft says &#8220;Halo&#8221; 1st-week sales were $300 mln</a>&#8220;.  <a title="Reuters" href="http://en.wikipedia.org/wiki/Reuters">Reuters</a>. Retrieved on 2007-10-08.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-IGN-Marvel_7-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-IGN-Marvel_7-1"><sup><em><strong>b</strong></em></sup></a> George, Richard (2007-05-18). &#8220;<a class="external text" title="http://comics.ign.com/articles/789/789811p1.html" rel="nofollow" href="http://comics.ign.com/articles/789/789811p1.html">IGN Exclusive Interview &#8211; Halo: Uprising</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2008-04-24.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-8">^</a></strong> Dawson, Brett (2007-09-24). &#8220;<a class="external text" title="http://www.thestar.com/entertainment/article/259674" rel="nofollow" href="http://www.thestar.com/entertainment/article/259674">Halo 3 hype is justified</a>&#8220;.  <a title="Toronto Star" href="http://en.wikipedia.org/wiki/Toronto_Star">Toronto Star</a>. Retrieved on 2007-10-04.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-Halo_timeline_9-0">^</a></strong> &#8220;<a class="external text" title="http://halostory.bungie.org/halostory.timeline.html" rel="nofollow" href="http://halostory.bungie.org/halostory.timeline.html">Halo Story Timeline</a>&#8220;.  <a title="Halo.Bungie.Org" href="http://en.wikipedia.org/wiki/Halo.Bungie.Org">Halo.Bungie.Org</a>. Retrieved on 2007-10-11.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-Halo:_The_Flood_10-0">^</a></strong> <cite class="book">Dietz, William (2003). <em><a title="The Flood" href="http://en.wikipedia.org/wiki/Halo:_The_Flood">Halo: The Flood</a></em>. <a title="New York" href="http://en.wikipedia.org/wiki/New_York">New York</a>: <a title="Ballantine Books" href="http://en.wikipedia.org/wiki/Ballantine_Books">Ballantine Books</a>. p. 299. <a class="internal" href="http://en.wikipedia.org/wiki/Special:BookSources/0345459210">ISBN 0-345-45921-0</a>.</cite><span class="Z3988" title="Halo_(series)"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-11">^</a></strong> <cite class="book">Nylund, Eric (2003). <em><a title="First Strike" href="http://en.wikipedia.org/wiki/Halo:_First_Strike">Halo: First Strike</a></em>. <a title="New York" href="http://en.wikipedia.org/wiki/New_York">New York</a>: <a title="Ballantine Books" href="http://en.wikipedia.org/wiki/Ballantine_Books">Ballantine Books</a>. p. 332. <a class="internal" href="http://en.wikipedia.org/wiki/Special:BookSources/0345467817">ISBN 0-345-46781-7</a>.</cite><span class="Z3988" title="Halo_(series)"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-12">^</a></strong> <cite><a class="mw-redirect" title="Bungie Studios" href="http://en.wikipedia.org/wiki/Bungie_Studios">Bungie Studios</a>. <em><a title="Halo 2" href="http://en.wikipedia.org/wiki/Halo_2">Halo 2</a></em>.  (<a title="Microsoft" href="http://en.wikipedia.org/wiki/Microsoft">Microsoft</a>). <a title="Xbox" href="http://en.wikipedia.org/wiki/Xbox">Xbox</a>.  Level/area: The Great Journey.</cite></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-13">^</a></strong> <strong>Keyes</strong>: Terrestrial casualties from the subsequent bombardment were&#8230; extreme. Truth could&#8217;ve landed anywhere, but he committed all his forces here. East Africa, The ruins of New Mombasa. Then, they started digging. / <strong>Master Chief</strong>: What about Halo? / <strong>Keyes</strong>: We stopped it, but only temporarily. Now, the Prophet of Truth is looking for something called &#8216;The Ark&#8217;, where he&#8217;ll be able to fire all the Halo Rings. If he succeeds, Humanity, The Covenant, every sentient being in the Galaxy&#8230; &#8211; <cite><a class="mw-redirect" title="Bungie Studios" href="http://en.wikipedia.org/wiki/Bungie_Studios">Bungie Studios</a>. <em><a title="Halo 3" href="http://en.wikipedia.org/wiki/Halo_3">Halo 3</a></em>.  (<a title="Microsoft" href="http://en.wikipedia.org/wiki/Microsoft">Microsoft</a>). <a title="Xbox 360" href="http://en.wikipedia.org/wiki/Xbox_360">Xbox 360</a>.</cite></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-14">^</a></strong> <strong>Arbiter</strong>: A replacement. For the ring you destroyed. / <strong>Master Chief</strong>: When did you know? [...] / <strong>343 Guilty Spark</strong>: &#8230;What will you do? / <strong>Master Chief</strong>: Light it. / <strong>343 Guilty Spark</strong>: Then we are agreed! A tactical pulse will completely eradicate the local infestation! I will personally oversee the final preparations. Though it will take time to fabricate an activation index, I will see to the letter&#8230; &#8211; <cite><a class="mw-redirect" title="Bungie Studios" href="http://en.wikipedia.org/wiki/Bungie_Studios">Bungie Studios</a>. <em><a title="Halo 3" href="http://en.wikipedia.org/wiki/Halo_3">Halo 3</a></em>.  (<a title="Microsoft" href="http://en.wikipedia.org/wiki/Microsoft">Microsoft</a>). <a title="Xbox 360" href="http://en.wikipedia.org/wiki/Xbox_360">Xbox 360</a>.</cite></li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-gamesTM-61_15-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-gamesTM-61_15-1"><sup><em><strong>b</strong></em></sup></a> <cite class="Journal">Staff (September 2007). &#8220;Hail to the Chief&#8221;. <em><a title="GamesTM" href="http://en.wikipedia.org/wiki/GamesTM">gamesTM</a></em> (<a title="Imagine Publishing" href="http://en.wikipedia.org/wiki/Imagine_Publishing">Imagine Publishing</a>) (61): 30–41.</cite><span class="Z3988" title="Halo_(series)"><span style="display:none;"> </span></span></li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-ignpreview_16-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-ignpreview_16-1"><sup><em><strong>b</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-ignpreview_16-2"><sup><em><strong>c</strong></em></sup></a> Lopez, Vincent (1999-07-21). &#8220;<a class="external text" title="http://pc.ign.com/articles/068/068975p1.html" rel="nofollow" href="http://pc.ign.com/articles/068/068975p1.html">Heavenly Halo Announced from Bungie</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2008-03-11.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-microsoftpressrelease_17-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-microsoftpressrelease_17-1"><sup><em><strong>b</strong></em></sup></a> &#8220;<a class="external text" title="http://www.microsoft.com/presspass/press/2000/Jun00/BungiePR.mspx" rel="nofollow" href="http://www.microsoft.com/presspass/press/2000/Jun00/BungiePR.mspx">Microsoft to Acquire Bungie Software</a>&#8220;.  <a title="Microsoft" href="http://en.wikipedia.org/wiki/Microsoft">Microsoft</a> (2000-06-19). Retrieved on 2008-03-11.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-meta_18-0">^</a></strong> &#8220;<a class="external text" title="http://www.metacritic.com/games/platforms/xbx/halo?q=halo" rel="nofollow" href="http://www.metacritic.com/games/platforms/xbx/halo?q=halo">Halo on Metacritic</a>&#8220;.  <a title="Metacritic" href="http://en.wikipedia.org/wiki/Metacritic">Metacritic</a>. Retrieved on 2007-06-11.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-gamespotreview_19-0">^</a></strong> Fielder, Joe (2001-11-09). &#8220;<a class="external text" title="http://www.gamespot.com/xbox/action/halo/review.html" rel="nofollow" href="http://www.gamespot.com/xbox/action/halo/review.html"><em>Halo: Combat Evolved</em> review at GameSpot</a>&#8220;.  <a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a>. Retrieved on 2006-08-02.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-golden_20-0">^</a></strong> Bakken, Lars, et al.. (2007). <em><a class="mw-redirect" title="Marketing for Halo 3" href="http://en.wikipedia.org/wiki/Marketing_for_Halo_3#Developer_documentaries">Is Quisnam Protero Damno!</a></em>. Washington: <a title="Bungie" href="http://en.wikipedia.org/wiki/Bungie">Bungie</a>.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-gamespyreview_21-0">^</a></strong> Accardo, Sal (2001-11-15). &#8220;<a class="external text" title="http://archive.gamespy.com/reviews/november01/halo/" rel="nofollow" href="http://archive.gamespy.com/reviews/november01/halo/">GameSpy&#8217;s review of <em>Halo: Combat Evolved</em> for the Xbox</a>&#8220;.  <a title="GameSpy" href="http://en.wikipedia.org/wiki/GameSpy">GameSpy</a>. Retrieved on 2006-09-02.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-22">^</a></strong> &#8220;<a class="external text" title="http://www.metacritic.com/games/platforms/pc/halo" rel="nofollow" href="http://www.metacritic.com/games/platforms/pc/halo"><em>Halo: Combat Evolved</em> PC version on Metacritic</a>&#8220;.  <a title="Metacritic" href="http://en.wikipedia.org/wiki/Metacritic">Metacritic</a>. Retrieved on 2006-08-22.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-23">^</a></strong> &#8220;<a class="external text" title="http://www.gamespot.com/mac/action/halo/index.html" rel="nofollow" href="http://www.gamespot.com/mac/action/halo/index.html"><em>Halo: Combat Evolved</em> Mac version at GameSpot</a>&#8220;.  <a class="mw-redirect" title="Gamespot" href="http://en.wikipedia.org/wiki/Gamespot">Gamespot</a>. Retrieved on 2006-08-22.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-ugo_halo2_retro_24-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-ugo_halo2_retro_24-1"><sup><em><strong>b</strong></em></sup></a> &#8220;<a class="external text" title="http://www.ugo.com/games/halo-retrospective/?cur=halo-2" rel="nofollow" href="http://www.ugo.com/games/halo-retrospective/?cur=halo-2"><em>Halo</em> Retrospective: Halo 2</a>&#8220;.  <a title="UGO Networks" href="http://en.wikipedia.org/wiki/UGO_Networks">UGO Networks</a>. Retrieved on 2008-02-19.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-halo2mostplayed_25-0">^</a></strong> &#8220;<a class="external text" title="http://www.eurogamer.net/article.php?article_id=62981" rel="nofollow" href="http://www.eurogamer.net/article.php?article_id=62981">Halo 2 tops Live most-played list</a>&#8220;. <em><a title="Eurogamer" href="http://en.wikipedia.org/wiki/Eurogamer">Eurogamer</a></em> (2006-02-21). Retrieved on 2006-12-10.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-h3announcement_26-0">^</a></strong> <a class="mw-redirect" title="Bungie Studios" href="http://en.wikipedia.org/wiki/Bungie_Studios">Achronos</a>; Bungie (2006-05-09). &#8220;<a class="external text" title="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=Halo3Announcement" rel="nofollow" href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=Halo3Announcement">Halo 3 Announced</a>&#8221; (HTML). <em>Inside Bungie</em>.  Bungie.net. Retrieved on 2007-08-06.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-h3releasedate_27-0">^</a></strong> Luke Smith (2007-05-15). &#8220;<a class="external text" title="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12467" rel="nofollow" href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12467">Finish the Fight on September 25, 2007</a>&#8220;. Bungie Software. Retrieved on 2007-05-16. &#8221;On September 25, 2007, players will be able to finish the fight they started in Halo: Combat Evolved and continued in Halo 2. Halo 3 will release in Europe on September 26, 2007&#8243;</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-ignburning_28-0">^</a></strong> Goldstein, Hilary (2007-08-10). &#8220;<a class="external text" title="http://uk.xbox360.ign.com/articles/812/812177p1.html" rel="nofollow" href="http://uk.xbox360.ign.com/articles/812/812177p1.html">Burn, Baby! Burn!</a>&#8220;. <em><a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a></em> 1-2. Retrieved on 2007-08-10.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-Bungie-podcast082707_29-0">^</a></strong> Jarrard, Brian; O&#8217;Connor, Frank; Smith, Luke. (2007-08-28). <a class="external text" title="http://download.microsoft.com/download/d/8/5/d85ce76f-0cb2-41df-aaae-a8c96790332b/Bungie_Podcast_082807.mp3" rel="nofollow" href="http://download.microsoft.com/download/d/8/5/d85ce76f-0cb2-41df-aaae-a8c96790332b/Bungie_Podcast_082807.mp3"><em>Official Bungie Podcast: 08/28/07</em></a>. <a title="Bungie" href="http://en.wikipedia.org/wiki/Bungie">Bungie</a>. Retrieved on 2007-09-02.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-edge179_30-0">^</a></strong> <cite class="Journal">&#8220;<a class="external text" title="http://www.edge-online.co.uk/archives/2007/08/edge_179.php" rel="nofollow" href="http://www.edge-online.co.uk/archives/2007/08/edge_179.php">Finish the Fight</a>&#8220;. <em><a title="Edge (magazine)" href="http://en.wikipedia.org/wiki/Edge_%28magazine%29">Edge (UK)</a></em> (179): 66–77. September 2007. <a title="International Standard Serial Number" href="http://en.wikipedia.org/wiki/International_Standard_Serial_Number">ISSN</a> <a class="external text" title="http://worldcat.org/issn/1350-1593" rel="nofollow" href="http://worldcat.org/issn/1350-1593">1350-1593</a><span class="printonly">. <a class="external free" title="http://www.edge-online.co.uk/archives/2007/08/edge_179.php" rel="nofollow" href="http://www.edge-online.co.uk/archives/2007/08/edge_179.php">http://www.edge-online.co.uk/archives/2007/08/edge_179.php</a></span><span class="reference-accessdate">. Retrieved on 7 August 2007</span>.</cite><span class="Z3988" title="Halo_(series)"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-31">^</a></strong> &#8220;<a class="external text" title="http://www.computerandvideogames.com/article.php?id=168577" rel="nofollow" href="http://www.computerandvideogames.com/article.php?id=168577">Interview: Ensemble talks up the console RTS</a>&#8220;. <em><a title="Computer and Video Games" href="http://en.wikipedia.org/wiki/Computer_and_Video_Games">Computer and Video Games</a></em> (2007-06-21). Retrieved on 2007-10-04.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-32">^</a></strong> Carless, Simon (2007-03-07). &#8220;<a class="external text" title="http://www.gamasutra.com/php-bin/news_index.php?story=13030" rel="nofollow" href="http://www.gamasutra.com/php-bin/news_index.php?story=13030">GDC: Microsoft Talks Episodic Halo Xbox 360 Series</a>&#8220;.  <a title="Gamasutra" href="http://en.wikipedia.org/wiki/Gamasutra">Gamasutra</a>. Retrieved on 2008-01-13.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-Bungie_33-0">^</a></strong> O&#8217;Connor, Frank (2005-12-13). &#8220;<a class="external text" title="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=7349" rel="nofollow" href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=7349">Go Tell the Spartans: The Making of Slugfest</a>&#8220;.  <a title="Bungie" href="http://en.wikipedia.org/wiki/Bungie">Bungie</a>. Retrieved on 2007-10-10.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-34">^</a></strong> lukems (2008-07-07). &#8220;<a class="external text" title="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=14782" rel="nofollow" href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=14782">E3 Announcement Shelved, For Now</a>&#8220;.  <a class="mw-redirect" title="Bungie.net" href="http://en.wikipedia.org/wiki/Bungie.net">Bungie.net</a>. Retrieved on 2008-07-23.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-35">^</a></strong> Alex Pham (2008-07-16). &#8220;<a class="external text" title="http://latimesblogs.latimes.com/technology/2008/07/halo-bungie-e3.html" rel="nofollow" href="http://latimesblogs.latimes.com/technology/2008/07/halo-bungie-e3.html">Microsoft explains Halo&#8217;s no-show at E3 game conference</a>&#8220;.  <em><a title="Los Angeles Times" href="http://en.wikipedia.org/wiki/Los_Angeles_Times">Los Angeles Times</a></em>. Retrieved on 2008-07-23.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-36">^</a></strong> Geddes, Ryan (2008-09-25). &#8220;<a class="external text" title="http://xbox360.ign.com/articles/913/913483p1.html" rel="nofollow" href="http://xbox360.ign.com/articles/913/913483p1.html">Bungie Video Teases New Game</a>&#8220;.  IGN. Retrieved on 2008-09-25.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-37">^</a></strong> &#8220;<a class="external text" title="http://www.bungie.net/News/Blog.aspx?mode=news#cid16289" rel="nofollow" href="http://www.bungie.net/News/Blog.aspx?mode=news#cid16289">Halo 3 : ODST</a>&#8220;. Retrieved on 2008-11-25.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-Halo_3:_Recon_38-0">^</a></strong> Staff (2008-10-09). &#8220;<a class="external text" title="http://xbox360.ign.com/articles/917/917938p1.html" rel="nofollow" href="http://xbox360.ign.com/articles/917/917938p1.html">TGS 2008: Halo 3: Recon Facts</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2008-10-09.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-HaloHist_39-0">^</a></strong> McLaughlin, Rus (2007-09-20). &#8220;<a class="external text" title="http://retro.ign.com/articles/821/821618p1.html" rel="nofollow" href="http://retro.ign.com/articles/821/821618p1.html">IGN Presents The History of Halo</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2008-03-20.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-Bees-Wired_40-0">^</a></strong> Terdiman, Daniel (2004-10-18). &#8220;<a class="external text" title="http://www.wired.com/culture/lifestyle/news/2004/10/65365" rel="nofollow" href="http://www.wired.com/culture/lifestyle/news/2004/10/65365">I Love Bees Game a Surprise Hit</a>&#8220;.  <a title="Wired News" href="http://en.wikipedia.org/wiki/Wired_News">Wired News</a>. Retrieved on 2008-03-19.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-NYT-Bees_41-0">^</a></strong> Shachman, Noah (2004-11-04). &#8220;<a class="external text" title="http://www.nytimes.com/2004/11/04/technology/circuits/04bees.html" rel="nofollow" href="http://www.nytimes.com/2004/11/04/technology/circuits/04bees.html">Sci-Fi Fans Are Called Into an Alternate Reality</a>&#8220;.  <a title="The New York Times" href="http://en.wikipedia.org/wiki/The_New_York_Times">The New York Times</a>. Retrieved on 2008-03-19.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-brandweek_42-0">^</a></strong> Hein, Kenneth (2007-09-10). &#8220;<a class="external text" title="http://www.brandweek.com/bw/magazine/current/article_display.jsp?vnu_content_id=1003637129" rel="nofollow" href="http://www.brandweek.com/bw/magazine/current/article_display.jsp?vnu_content_id=1003637129">Anatomy Of An Onslaught: How Halo 3 Attacked</a>&#8220;.  <a title="Brandweek" href="http://en.wikipedia.org/wiki/Brandweek">Brandweek</a>. Retrieved on 2008-03-20.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-43">^</a></strong> Thorsen, Tor (2004-06-18). &#8220;<a class="external text" title="http://www.gamespot.com/news/6100959.html" rel="nofollow" href="http://www.gamespot.com/news/6100959.html">Rumor Control: Halo GBA and Dirty Harry: The Game</a>&#8220;.  <a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a>. Retrieved on 2008-06-06.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-HaloGizmondo_44-0">^</a></strong> Thorsen, Tor (2005-01-07). &#8220;<a class="external text" title="http://www.gamespot.com/news/6115985.html" rel="nofollow" href="http://www.gamespot.com/news/6115985.html">Rumor Control: Xbox Next Patents and Gizmondo Halo</a>&#8220;.  <a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a>. Retrieved on 2008-06-06.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-45">^</a></strong> <a class="mw-redirect" title="Brian Crecente" href="http://en.wikipedia.org/wiki/Brian_Crecente">Crecente, Brian</a> (2005-01-05). &#8220;<a class="external text" title="http://kotaku.com/gaming/gossip/halo-going-portable-028928.php" rel="nofollow" href="http://kotaku.com/gaming/gossip/halo-going-portable-028928.php">Halo Going Portable?</a>&#8220;.  <a title="Kotaku" href="http://en.wikipedia.org/wiki/Kotaku">Kotaku</a>. Retrieved on 2008-06-06.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-46">^</a></strong> Grant, Christopher (2006-05-05). &#8220;<a class="external text" title="http://www.joystiq.com/2006/05/05/gizmondo-halo-project-used-cam-mouselook/" rel="nofollow" href="http://www.joystiq.com/2006/05/05/gizmondo-halo-project-used-cam-mouselook/">Gizmondo Halo &#8220;project&#8221; used cam-mouselook</a>&#8220;.  <a title="Joystiq" href="http://en.wikipedia.org/wiki/Joystiq">Joystiq</a>. Retrieved on 2008-06-06.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-47">^</a></strong> Thorsen, Tor (2006-03-09). &#8220;<a class="external text" title="http://www.gamespot.com/news/6145658.html" rel="nofollow" href="http://www.gamespot.com/news/6145658.html">Origami officially unveiled</a>&#8220;.  <a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a>. Retrieved on 2008-06-12.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-DS_48-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-DS_48-1"><sup><em><strong>b</strong></em></sup></a> <a title="Matt Casamassina" href="http://en.wikipedia.org/wiki/Matt_Casamassina">Casamassina, Matt</a> (2007-01-01). &#8220;<a class="external text" title="http://blogs.ign.com/Matt-IGN/2007/01/04/42284" rel="nofollow" href="http://blogs.ign.com/Matt-IGN/2007/01/04/42284">Matt Casamassina claims playing Halo DS</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2007-10-02.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-49">^</a></strong> <a title="Matt Casamassina" href="http://en.wikipedia.org/wiki/Matt_Casamassina">Casamassina, Matt</a> (2007-10-02). &#8220;<a class="external text" title="http://ds.kombo.com/article.php?artid=5828" rel="nofollow" href="http://ds.kombo.com/article.php?artid=5828">Matt Casamassina demonstrates &#8216;Halo DS&#8217;</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2007-10-02.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-Kotaku_50-0">^</a></strong> Crecente, Brian (2007-10-05). &#8220;<a class="external text" title="http://kotaku.com/gaming/feature/bungie-owns-bungie-the-qa-307656.php" rel="nofollow" href="http://kotaku.com/gaming/feature/bungie-owns-bungie-the-qa-307656.php">Bungie Owns Bungie: The Q&amp;A</a>&#8220;.  <a title="Kotaku" href="http://en.wikipedia.org/wiki/Kotaku">Kotaku</a>. Retrieved on 2007-10-05. &#8221;<strong>Brian Jarrard:</strong> This rumor has been circulating for a while and as you know we even saw some real life screens and assets this week. Ultimately it’s up to Microsoft to decide if and when they take Halo to a different platform. That particular demo was in fact created and I believe it was an unsolicited pitch a long time ago but nothing ever came of it.&#8221;</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-bungie.net20_51-0">^</a></strong> &#8220;<a class="external text" title="http://web.archive.org/web/20060502035147/http://bungie.net/Inside/CustomPage.aspx?section=History&amp;subsection=Main&amp;page=6" rel="nofollow" href="http://web.archive.org/web/20060502035147/http://bungie.net/Inside/CustomPage.aspx?section=History&amp;subsection=Main&amp;page=6">Inside Bungie: History</a>&#8220;.  <a class="mw-redirect" title="Bungie.net" href="http://en.wikipedia.org/wiki/Bungie.net">Bungie.net</a>. Archived from <a class="external text" title="http://bungie.net/Inside/CustomPage.aspx?section=History&amp;subsection=Main&amp;page=6" rel="nofollow" href="http://bungie.net/Inside/CustomPage.aspx?section=History&amp;subsection=Main&amp;page=6">the original</a> on 2006-05-02. Retrieved on 2006-06-19.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-52">^</a></strong> <cite class="Journal">Hiatt, Jesse (November 1999). &#8220;<a class="external text" title="http://halo.bungie.org/pressscans/display.html?scan=cgw1199" rel="nofollow" href="http://halo.bungie.org/pressscans/display.html?scan=cgw1199">Halo The Closest Thing to the Real Thing</a>&#8220;. <em><a title="Computer Gaming World" href="http://en.wikipedia.org/wiki/Computer_Gaming_World">Computer Gaming World</a></em> (<a class="mw-redirect" title="Ziff Davis Media" href="http://en.wikipedia.org/wiki/Ziff_Davis_Media">Ziff Davis Media</a>): 94–96<span class="printonly">. <a class="external free" title="http://halo.bungie.org/pressscans/display.html?scan=cgw1199" rel="nofollow" href="http://halo.bungie.org/pressscans/display.html?scan=cgw1199">http://halo.bungie.org/pressscans/display.html?scan=cgw1199</a></span><span class="reference-accessdate">. Retrieved on 11 March 2008</span>.</cite><span class="Z3988" title="Halo_(series)"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-gamestock_53-0">^</a></strong> Lopez, Vincent (2001-03-04). &#8220;<a class="external text" title="http://xbox.ign.com/articles/098/098271p1.html" rel="nofollow" href="http://xbox.ign.com/articles/098/098271p1.html">Playable <em>Halo</em> at GameStock</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2008-03-12.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-54">^</a></strong> IGN Staff (2002-08-08). &#8220;<a class="external text" title="http://xbox.ign.com/articles/367/367129p1.html" rel="nofollow" href="http://xbox.ign.com/articles/367/367129p1.html">Halo 2 and Project Gotham Racing 2 Announced!</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2008-03-19.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-55">^</a></strong> Blevins, Tal (2004-08-20). &#8220;<a class="external text" title="http://xbox.ign.com/articles/540/540845p1.html" rel="nofollow" href="http://xbox.ign.com/articles/540/540845p1.html">Halo 2 Hands-On</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2008-03-19.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-56">^</a></strong> Mirabella, Fran (2004-05-24). &#8220;<a class="external text" title="http://xbox.ign.com/articles/518/518409p1.html" rel="nofollow" href="http://xbox.ign.com/articles/518/518409p1.html">Halo 2 Multiplayer Hands-On Vol. 4</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2008-03-19.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-announcement_57-0">^</a></strong> <a class="mw-redirect" title="Bungie Studios" href="http://en.wikipedia.org/wiki/Bungie_Studios">Achronos</a> (<a title="2006" href="http://en.wikipedia.org/wiki/2006">2006</a>-<a title="May 9" href="http://en.wikipedia.org/wiki/May_9">05-09</a>). &#8220;<a class="external text" title="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=Halo3Announcement" rel="nofollow" href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=Halo3Announcement">Halo 3 Announced</a>&#8220;. <em><a class="mw-redirect" title="Bungie.net" href="http://en.wikipedia.org/wiki/Bungie.net">Bungie.net</a></em>. Retrieved on 2007-08-06.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-58">^</a></strong> <a class="mw-redirect" title="Marty O'Donnell" href="http://en.wikipedia.org/wiki/Marty_O%27Donnell">O&#8217;Donnell, Marty</a>. (2007-09-25). <em>Halo 2 Developer&#8217;s Commentary</em> [<a title="Halo 3" href="http://en.wikipedia.org/wiki/Halo_3#Versions"><em>Halo 3</em> Legendary Edition</a>]. <a class="mw-redirect" title="Bungie Studios" href="http://en.wikipedia.org/wiki/Bungie_Studios">Bungie Studios</a>. Event occurs at 04:00.— <strong>O&#8217;Donnell:</strong>&#8220;I remember when we were doing the Cortana Letters years ago where we had the entire plan from the beginning of the Cortana Letters to the end of the trilogy.&#8221;</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-igntrailer_59-0">^</a></strong> Sanders, Kathleen (2006-05-09). &#8220;<a class="external text" title="http://xbox360.ign.com/articles/706/706251p1.html" rel="nofollow" href="http://xbox360.ign.com/articles/706/706251p1.html">E3 2k6: Halo 3 Trailer Impressions</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2007-06-25.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-60">^</a></strong> Klepek, Patrick (2007-03-19). &#8220;<a class="external text" title="http://www.1up.com/do/newsStory?cId=3158071" rel="nofollow" href="http://www.1up.com/do/newsStory?cId=3158071">Bungie Says <em>Halo 3</em> Graphics are coming Together</a>&#8220;.  <a title="1UP.com" href="http://en.wikipedia.org/wiki/1UP.com">1UP.com</a>. Retrieved on 2007-10-02.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-literary_61-0">^</a></strong> Douglass C. Perry (2007-03-17). &#8220;<a class="external text" title="http://xbox.ign.com/articles/709/709122p5.html" rel="nofollow" href="http://xbox.ign.com/articles/709/709122p5.html">The Influence of Literature and Myth in Videogames</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2007-12-10.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-62">^</a></strong> <cite class="book">Stover, Matthew (2006). Glenn Yeffeth. ed. <em>Halo Effect</em>. You Are the Master Chief. Dallas, Texas: Benbella Books. <a class="internal" href="http://en.wikipedia.org/wiki/Special:BookSources/1933771119">ISBN 1-933771-11-9</a>.</cite><span class="Z3988" title="Halo_(series)"><span style="display:none;"> </span></span></li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-Aeneid_63-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-Aeneid_63-1"><sup><em><strong>b</strong></em></sup></a> Roger Travis (2006-10-10). &#8220;<a class="external text" title="http://www.escapistmagazine.com/articles/view/issues/issue_66/384-Bungie-s-Epic-Achievement" rel="nofollow" href="http://www.escapistmagazine.com/articles/view/issues/issue_66/384-Bungie-s-Epic-Achievement">Bungie&#8217;s Epic Achievement: Halo and the Aeneid</a>&#8220;.  The Escapist. Retrieved on 2007-12-10.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-music4gamers_64-0">^</a></strong> Marks, Aaron (2002-12-02). &#8220;<a class="external text" title="http://www.music4games.net/Features_Display.aspx?id=24" rel="nofollow" href="http://www.music4games.net/Features_Display.aspx?id=24">The Use and Effectiveness of Audio in <em>Halo</em>: Game Music Evolved</a>&#8220;.  <a title="Music4Games" href="http://en.wikipedia.org/wiki/Music4Games">Music4Games</a>. Retrieved on 2006-09-06.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-linerhalo_65-0">^</a></strong> <a title="Martin O'Donnell" href="http://en.wikipedia.org/wiki/Martin_O%27Donnell">O&#8217;Donnell, Martin</a> (2002). &#8220;Introduction&#8221;. Album notes for <em>Halo: Original Soundtrack</em>. <a title="Sumthing Distribution" href="http://en.wikipedia.org/wiki/Sumthing_Distribution">Sumthing</a>.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-vol2_66-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-vol2_66-1"><sup><em><strong>b</strong></em></sup></a> <a title="Martin O'Donnell" href="http://en.wikipedia.org/wiki/Martin_O%27Donnell">O&#8217;Donnell, Martin</a> (2006). &#8220;Introduction&#8221;. Album notes for <em>Halo 2 Original Soundtrack: Volume Two</em>. <a title="Sumthing Distribution" href="http://en.wikipedia.org/wiki/Sumthing_Distribution">Sumthing</a>.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-vol1_67-0">^</a></strong> <a title="Martin O'Donnell" href="http://en.wikipedia.org/wiki/Martin_O%27Donnell">O&#8217;Donnell, Martin</a> (2006). &#8220;Introduction&#8221;. Album notes for <em>Halo 2 Original Soundtrack: Volume One</em>. <a title="Sumthing Distribution" href="http://en.wikipedia.org/wiki/Sumthing_Distribution">Sumthing</a>.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-odonnell_interview_68-0">^</a></strong> O&#8217;Connor, Frank; O&#8217;Donnell, Martin; Smith, Luke; Jarrard, Brian. &#8220;<a class="external text" title="http://download.microsoft.com/download/d/8/5/d85ce76f-0cb2-41df-aaae-a8c96790332b/BungiePodcast%5FEpisode%5F1.mp3" rel="nofollow" href="http://download.microsoft.com/download/d/8/5/d85ce76f-0cb2-41df-aaae-a8c96790332b/BungiePodcast%5FEpisode%5F1.mp3">Bungie Podcast Ep. 51: With Martin O&#8217;Donnell</a>&#8220;.  <a class="mw-redirect" title="Bungie.net" href="http://en.wikipedia.org/wiki/Bungie.net">Bungie.net</a>. Retrieved on 2007-12-10.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-h3ost_69-0">^</a></strong> <a title="Martin O'Donnell" href="http://en.wikipedia.org/wiki/Martin_O%27Donnell">O&#8217;Donnell, Martin</a> (2007). &#8220;Introduction&#8221;. Album notes for <em>Halo 3 Original Soundtrack</em>. <a title="Sumthing Distribution" href="http://en.wikipedia.org/wiki/Sumthing_Distribution">Sumthing</a>.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-m4g_interview_70-0">^</a></strong> Staff (2007-09-20). &#8220;<a class="external text" title="http://www.music4games.net/Features_Display.aspx?id=172" rel="nofollow" href="http://www.music4games.net/Features_Display.aspx?id=172">Interview with Halo 3 Composer Marty O&#8217;Donnell</a>&#8220;.  <a title="Music4Games" href="http://en.wikipedia.org/wiki/Music4Games">Music4Games</a>. Retrieved on 2008-04-13.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-71">^</a></strong> Traiman, Steve (1 December 2008). “<a class="external text" title="http://www.reuters.com/article/musicNews/idUSTRE4B07BZ20081201" rel="nofollow" href="http://www.reuters.com/article/musicNews/idUSTRE4B07BZ20081201">&#8220;Halo Trilogy&#8221; soundtrack set previews new game</a>”, <a title="Reuters" href="http://en.wikipedia.org/wiki/Reuters">Reuters</a><span class="reference-accessdate">. Retrieved on 3 December 2008</span>.<span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rft.type=newspaperArticle&amp;rft.subject=News&amp;rft.aufirst=Steve&amp;rft.aulast=Traiman&amp;rft.title=%22Halo+Trilogy%22+soundtrack+set+previews+new+game&amp;rft.identifier=http%3A%2F%2Fwww.reuters.com%2Farticle%2FmusicNews%2FidUSTRE4B07BZ20081201&amp;rft.publisher=%5B%5BReuters%5D%5D&amp;rft.date=1+December+2008"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-72">^</a></strong> &#8220;<a class="external text" title="http://bs.bungie.org/2003/03/the_halo_author_1.html#000320" rel="nofollow" href="http://bs.bungie.org/2003/03/the_halo_author_1.html#000320">The Halo Author that Wasn&#8217;t</a>&#8220;.  <a title="Halo.Bungie.Org" href="http://en.wikipedia.org/wiki/Halo.Bungie.Org">Bungie Sightings</a> (2003-03-05). Retrieved on 2007-10-04. — Condensed version of information found at Niven&#8217;s own site: <a class="external text" title="http://www.larryniven.org/chatlogs/chat060402.shtml" rel="nofollow" href="http://www.larryniven.org/chatlogs/chat060402.shtml">link</a></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-.com2_73-0">^</a></strong> Longdale, Holly. &#8220;<a class="external text" title="http://www.xbox.com/en-US/games/h/halo/spotlight.htm" rel="nofollow" href="http://www.xbox.com/en-US/games/h/halo/spotlight.htm">Game Worlds in Written Words</a>&#8220;. <em>Xbox.com</em>.  <a title="Microsoft" href="http://en.wikipedia.org/wiki/Microsoft">Microsoft</a>. Retrieved on 2006-09-02.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-gamingage_74-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-gamingage_74-1"><sup><em><strong>b</strong></em></sup></a> Klepek, Patrick (2003-05-05). &#8220;<a class="external text" title="http://www.gaming-age.com/news/2003/5/2-15" rel="nofollow" href="http://www.gaming-age.com/news/2003/5/2-15"><em>Halo</em> novel cracks bestseller</a>&#8220;.  Gaming Age. Retrieved on 2006-09-02.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-bungiestory_75-0">^</a></strong> &#8220;<a class="external text" title="http://web.archive.org/web/20061019160730/http://www.bungie.net/News/TopStory.aspx?cid=8849" rel="nofollow" href="http://web.archive.org/web/20061019160730/http://www.bungie.net/News/TopStory.aspx?cid=8849">The Next <em>Halo</em> Novel: <em>Ghosts of Onyx</em></a>&#8220;.  <a title="Bungie" href="http://en.wikipedia.org/wiki/Bungie">Bungie</a> (2006-08-29). Archived from <a class="external text" title="http://www.bungie.net/News/TopStory.aspx?cid=8849" rel="nofollow" href="http://www.bungie.net/News/TopStory.aspx?cid=8849">the original</a> on 2006-10-06. Retrieved on 2006-09-02.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-joestaten_76-0">^</a></strong> Wu, Louis (2004-10-22). &#8220;<a class="external text" title="http://halostory.bungie.org/staten102204.html" rel="nofollow" href="http://halostory.bungie.org/staten102204.html">Joe Staten Interview</a>&#8220;.  <a title="Halo.Bungie.Org" href="http://en.wikipedia.org/wiki/Halo.Bungie.Org">Halo.Bungie.Org</a>. Retrieved on 2006-08-06.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-igncomic_77-0">^</a></strong> Staff. &#8220;<a class="external text" title="http://comics.ign.com/objects/818/818453.html" rel="nofollow" href="http://comics.ign.com/objects/818/818453.html"><em>Halo Graphic Novel</em> at IGN</a>&#8220;. <em><a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a></em>. Retrieved on 2006-09-02.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-filmforce_78-0">^</a></strong> Linder, Brian (2005-02-03). &#8220;<a class="external text" title="http://movies.ign.com/articles/585/585098p1.html" rel="nofollow" href="http://movies.ign.com/articles/585/585098p1.html"><em>Halo</em> Goes Hollywood</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2006-09-09.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-79">^</a></strong> &#8220;<a class="external text" title="http://www.gamesetwatch.com/2006/07/gamesetinterview_db_weiss.php" rel="nofollow" href="http://www.gamesetwatch.com/2006/07/gamesetinterview_db_weiss.php">GameSetInterview: Halo Screenwriter DB Weiss</a>&#8220;, GameSetWatch.com (2006-07-13)<span class="reference-accessdate">. Retrieved on 1 October 2006</span>.<span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rft.type=newspaperArticle&amp;rft.subject=News&amp;rft.title=GameSetInterview%3A+Halo+Screenwriter+DB+Weiss&amp;rft.identifier=http%3A%2F%2Fwww.gamesetwatch.com%2F2006%2F07%2Fgamesetinterview_db_weiss.php&amp;rft.publisher=GameSetWatch.com&amp;rft.date=2006-07-13"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-80">^</a></strong> Fritz, Ben (2006-10-31). &#8220;<a class="external text" title="http://www.variety.com/VR1117953031.html" rel="nofollow" href="http://www.variety.com/VR1117953031.html">No home for &#8216;Halo&#8217; pic</a>&#8220;.  <a title="Variety (magazine)" href="http://en.wikipedia.org/wiki/Variety_%28magazine%29">Variety</a>. Retrieved on 2007-10-20.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-xbox.com6_81-0">^</a></strong> &#8220;<a class="external text" title="http://www.xbox.com/en-AU/games/h/halo2/20051004-halo2.htm" rel="nofollow" href="http://www.xbox.com/en-AU/games/h/halo2/20051004-halo2.htm">Peter Jackson to Executive Produce <em>Halo</em> Movie</a>&#8220;.  Xbox.com. Retrieved on 2006-09-09.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-hollywood_82-0">^</a></strong> Staten, Joseph. &#8220;<a class="external text" title="http://web.archive.org/web/20051025080922/http://www.bungie.net/News/TopStory.aspx?story=biggorilla&amp;p=4955829" rel="nofollow" href="http://web.archive.org/web/20051025080922/http://www.bungie.net/News/TopStory.aspx?story=biggorilla&amp;p=4955829">The Great Hollywood Journey, Part II</a>&#8220;.  <a title="Bungie" href="http://en.wikipedia.org/wiki/Bungie">Bungie</a>. Archived from <a class="external text" title="http://www.bungie.net/News/TopStory.aspx?story=biggorilla&amp;p=4955829" rel="nofollow" href="http://www.bungie.net/News/TopStory.aspx?story=biggorilla&amp;p=4955829">the original</a> on 2005-10-25. Retrieved on 2006-09-09.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-83">^</a></strong> Chris Hewitt (2008-02-08). &#8220;<a class="external text" title="http://www.empireonline.com/interviews/Interview.asp?IID=740" rel="nofollow" href="http://www.empireonline.com/interviews/Interview.asp?IID=740">Guillermo Del Toro Talks The Hobbit</a>&#8220;, <a title="Empire (magazine)" href="http://en.wikipedia.org/wiki/Empire_%28magazine%29">Empire</a><span class="reference-accessdate">. Retrieved on 8 February 2008</span>.<span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rft.type=newspaperArticle&amp;rft.subject=News&amp;rft.au=Chris+Hewitt&amp;rft.title=Guillermo+Del+Toro+Talks+The+Hobbit&amp;rft.identifier=http%3A%2F%2Fwww.empireonline.com%2Finterviews%2FInterview.asp%3FIID%3D740&amp;rft.publisher=%5B%5BEmpire+%28magazine%29%7CEmpire%5D%5D&amp;rft.date=2008-02-08"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-84">^</a></strong> Thorsen, Tor (2006-10-31). &#8220;<a class="external text" title="http://www.gamespot.com/news/6160742.html" rel="nofollow" href="http://www.gamespot.com/news/6160742.html">Halo movie indefinitely postponed</a>&#8220;.  <a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a>. Retrieved on 2007-03-13.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-85">^</a></strong> Farrell, Nick (2007-10-09). &#8220;<a class="external text" title="http://www.theinquirer.net/gb/inquirer/news/2007/10/09/halo-canned" rel="nofollow" href="http://www.theinquirer.net/gb/inquirer/news/2007/10/09/halo-canned">Halo movie canned</a>&#8220;.  <a title="The Inquirer" href="http://en.wikipedia.org/wiki/The_Inquirer">The Inquirer</a>. Retrieved on 2008-05-30.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-no.2C_but_wait.21_86-0">^</a></strong> Robinson, Andy (2007-10-29). &#8220;<a class="external text" title="http://www.computerandvideogames.com/article.php?id=174687" rel="nofollow" href="http://www.computerandvideogames.com/article.php?id=174687">Q&amp;A: MS &#8220;already in talks&#8221; to continue Halo film</a>&#8220;.  <a title="Computer and Video Games" href="http://en.wikipedia.org/wiki/Computer_and_Video_Games">Computer and Video Games</a>. Retrieved on 2007-10-30.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-87">^</a></strong> N&#8217;Gai Croal (2008-01-15). &#8220;<a class="external text" title="http://blog.newsweek.com/blogs/levelup/archive/2008/01/15/exclusive-bungie-gives-level-up-insight-into-the-stalled-halo-movie.aspx" rel="nofollow" href="http://blog.newsweek.com/blogs/levelup/archive/2008/01/15/exclusive-bungie-gives-level-up-insight-into-the-stalled-halo-movie.aspx">Exclusive: And The Winner For Best Supporting Actor Is&#8230;As Master Chief? Bungie Writing Director Joseph Staten Gives Level Up Some Insight Into The Stalled Halo Movie</a>&#8220;, <a title="Newsweek" href="http://en.wikipedia.org/wiki/Newsweek">Newsweek</a><span class="reference-accessdate">. Retrieved on 19 January 2008</span>.<span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rft.type=newspaperArticle&amp;rft.subject=News&amp;rft.au=N%27Gai+Croal&amp;rft.title=Exclusive%3A+And+The+Winner+For+Best+Supporting+Actor+Is...As+Master+Chief%3F+Bungie+Writing+Director+Joseph+Staten+Gives+Level+Up+Some+Insight+Into+The+Stalled+Halo+Movie&amp;rft.identifier=http%3A%2F%2Fblog.newsweek.com%2Fblogs%2Flevelup%2Farchive%2F2008%2F01%2F15%2Fexclusive-bungie-gives-level-up-insight-into-the-stalled-halo-movie.aspx&amp;rft.publisher=%5B%5BNewsweek%5D%5D&amp;rft.date=2008-01-15"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-88">^</a></strong> El Mayimbe (2008-08-04). &#8220;<a class="external text" title="http://www.latinoreview.com/news/exclusive-halo-fall-of-reach-concept-art-5150" rel="nofollow" href="http://www.latinoreview.com/news/exclusive-halo-fall-of-reach-concept-art-5150">Halo Fall Of Reach Concept Art</a>&#8220;, <em>Latino Review</em><span class="reference-accessdate">. Retrieved on 16 December 2008</span>.<span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rft.type=newspaperArticle&amp;rft.subject=News&amp;rft.au=El+Mayimbe&amp;rft.title=Halo+Fall+Of+Reach+Concept+Art&amp;rft.identifier=http%3A%2F%2Fwww.latinoreview.com%2Fnews%2Fexclusive-halo-fall-of-reach-concept-art-5150&amp;rft.source=Latino+Review&amp;rft.date=2008-08-04"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-89">^</a></strong> &#8220;<a class="external text" title="http://www.totalfilm.com/news/all-new-halo-movie-concept-art" rel="nofollow" href="http://www.totalfilm.com/news/all-new-halo-movie-concept-art">All-new Halo movie concept art</a>&#8220;, <em><a title="Total Film" href="http://en.wikipedia.org/wiki/Total_Film">Total Film</a></em> (2008-09-03)<span class="reference-accessdate">. Retrieved on 16 December 2008</span>.<span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rft.type=newspaperArticle&amp;rft.subject=News&amp;rft.title=All-new+Halo+movie+concept+art&amp;rft.identifier=http%3A%2F%2Fwww.totalfilm.com%2Fnews%2Fall-new-halo-movie-concept-art&amp;rft.source=%5B%5BTotal+Film%5D%5D&amp;rft.date=2008-09-03"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-90">^</a></strong> &#8220;<a class="external text" title="http://www.latinoreview.com/news/exclusive-2nd-halo-fall-of-reach-concept-art-5186" rel="nofollow" href="http://www.latinoreview.com/news/exclusive-2nd-halo-fall-of-reach-concept-art-5186">2nd Halo Fall Of Reach Concept Art!</a>&#8220;, <em>Latino Review</em> (2008-08-11)<span class="reference-accessdate">. Retrieved on 16 December 2008</span>.<span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rft.type=newspaperArticle&amp;rft.subject=News&amp;rft.title=2nd+Halo+Fall+Of+Reach+Concept+Art%21&amp;rft.identifier=http%3A%2F%2Fwww.latinoreview.com%2Fnews%2Fexclusive-2nd-halo-fall-of-reach-concept-art-5186&amp;rft.source=Latino+Review&amp;rft.date=2008-08-11"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-91">^</a></strong> McFarlane. &#8220;<a class="external text" title="http://www.wizkidsgames.com/halo/" rel="nofollow" href="http://www.wizkidsgames.com/halo/">Halo Wizkids</a>&#8220;.  Halo Action Clix.com. Retrieved on 2007-08-15.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-wired3_92-0">^</a></strong> Patrizio, Andy (2002-01-08). &#8220;<a class="external text" title="http://www.wired.com/science/discoveries/news/2002/01/49600" rel="nofollow" href="http://www.wired.com/science/discoveries/news/2002/01/49600">Xbox Assault Only Starting</a>&#8220;.  <a title="Wired (magazine)" href="http://en.wikipedia.org/wiki/Wired_%28magazine%29">Wired</a>. Retrieved on 2006-09-27.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-93">^</a></strong> &#8220;<a class="external text" title="http://www.microsoft.com/presspass/press/2002/apr02/04-08halomillionpr.mspx" rel="nofollow" href="http://www.microsoft.com/presspass/press/2002/apr02/04-08halomillionpr.mspx">&#8220;<em>Halo: Combat Evolved</em>&#8221; for Xbox Tops 1 Million Mark In Record Time: Xbox System And Games Are Off to Recording-Setting Start in Just Four Months</a>&#8220;.  <a title="Microsoft" href="http://en.wikipedia.org/wiki/Microsoft">Microsoft</a> (2002-04-08). Retrieved on 2006-09-01.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-94">^</a></strong> Thorsen, Tor (2004-11-10). &#8220;<a class="external text" title="http://www.gamespot.com/news/2004/11/10/news_6112915.html" rel="nofollow" href="http://www.gamespot.com/news/2004/11/10/news_6112915.html">Microsoft raises estimated first-day Halo 2 sales to $125 million-plus</a>&#8220;.  <a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a>. Retrieved on 2006-03-15.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-95">^</a></strong> <cite class="Journal">&#8220;November 9 &#8211; By the Numbers&#8221;. <em>Official Xbox Magazine</em> (40): 15. January 2005.</cite><span class="Z3988" title="Halo_(series)"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-96">^</a></strong> Chris Morris (2006-05-09). &#8220;<a class="external text" title="http://money.cnn.com/2006/05/09/technology/e3_microsoft/index.htm" rel="nofollow" href="http://money.cnn.com/2006/05/09/technology/e3_microsoft/index.htm">Grand Theft Auto, Halo 3 headed to Xbox 360</a>&#8220;.  <a title="CNN" href="http://en.wikipedia.org/wiki/CNN">CNN</a>. Retrieved on 2007-10-29.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-97">^</a></strong> Asher Moses (2007-08-30). &#8220;<a class="external text" title="http://www.smh.com.au/news/biztech/prepare-for-allout-war/2007/08/30/1188067256196.html" rel="nofollow" href="http://www.smh.com.au/news/biztech/prepare-for-allout-war/2007/08/30/1188067256196.html">Prepare for all-out war</a>&#8220;.  <a title="The Sydney Morning Herald" href="http://en.wikipedia.org/wiki/The_Sydney_Morning_Herald">The Sydney Morning Herald</a>. Retrieved on 2007-08-31.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-GWR08-Charts_98-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-GWR08-Charts_98-1"><sup><em><strong>b</strong></em></sup></a> <cite class="book">Craig Glenday, ed (<a title="2008" href="http://en.wikipedia.org/wiki/2008">2008</a>-<a title="March 11" href="http://en.wikipedia.org/wiki/March_11">03-11</a>). &#8220;Review of the Year: 2007 Chart&#8221;. <em>Guinness World Records Gamer&#8217;s Edition 2008</em>. <a title="Guinness World Records" href="http://en.wikipedia.org/wiki/Guinness_World_Records">Guinness World Records</a>. Guinness. p. 14. <a class="internal" href="http://en.wikipedia.org/wiki/Special:BookSources/9781904994213">ISBN 978-1-904994-21-3</a>.</cite><span class="Z3988" title="Halo_(series)"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-99">^</a></strong> Brendan Sinclair. &#8220;<a class="external text" title="http://www.gamespot.com/news/6179772.html" rel="nofollow" href="http://www.gamespot.com/news/6179772.html">Analyst: 4.2M Halo 3s already at retail</a>&#8220;.  <a title="GameSpot" href="http://en.wikipedia.org/wiki/GameSpot">GameSpot</a>. Retrieved on 2007-09-24.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-GWR08-Halo_100-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-GWR08-Halo_100-1"><sup><em><strong>b</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-GWR08-Halo_100-2"><sup><em><strong>c</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-GWR08-Halo_100-3"><sup><em><strong>d</strong></em></sup></a> <cite class="book">Craig Glenday, ed (<a title="2008" href="http://en.wikipedia.org/wiki/2008">2008</a>-<a title="March 11" href="http://en.wikipedia.org/wiki/March_11">03-11</a>). &#8220;Record-Breaking Shooting Games: Halo&#8221;. <em>Guinness World Records Gamer&#8217;s Edition 2008</em>. <a title="Guinness World Records" href="http://en.wikipedia.org/wiki/Guinness_World_Records">Guinness World Records</a>. Guinness. pp. 98–99. <a class="internal" href="http://en.wikipedia.org/wiki/Special:BookSources/9781904994213">ISBN 978-1-904994-21-3</a>.</cite><span class="Z3988" title="Halo_(series)"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-170_million_101-0">^</a></strong> Blake Snow. &#8220;<a class="external text" title="http://www.gamepro.com/news.cfm?article_id=136548" rel="nofollow" href="http://www.gamepro.com/news.cfm?article_id=136548">Analyst: Halo 3 shatters retail record; sells $170M in 24 hrs</a>&#8220;.  <a title="GamePro" href="http://en.wikipedia.org/wiki/GamePro">GamePro</a>. Retrieved on 2007-09-26.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-GWR08-BestSeller_102-0">^</a></strong> <cite class="book">Craig Glenday, ed (<a title="2008" href="http://en.wikipedia.org/wiki/2008">2008</a>-<a title="March 11" href="http://en.wikipedia.org/wiki/March_11">03-11</a>). &#8220;Hardware: Best-Sellers by Platform&#8221;. <em>Guinness World Records Gamer&#8217;s Edition 2008</em>. <a title="Guinness World Records" href="http://en.wikipedia.org/wiki/Guinness_World_Records">Guinness World Records</a>. Guinness. p. 51. <a class="internal" href="http://en.wikipedia.org/wiki/Special:BookSources/9781904994213">ISBN 978-1-904994-21-3</a>.</cite><span class="Z3988" title="Halo_(series)"><span style="display:none;"> </span></span></li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-pub_103-0">^</a></strong> MacDonald, Heidi (2006-08-16). &#8220;<a class="external text" title="http://pwbeat.publishersweekly.com/blog/2006/08/18/halo-gn-selling-like-hotcakes/?q=halo+graphic+novel" rel="nofollow" href="http://pwbeat.publishersweekly.com/blog/2006/08/18/halo-gn-selling-like-hotcakes/?q=halo+graphic+novel">HALO GN selling like hotcakes</a>&#8220;. <em><a title="Publishers Weekly" href="http://en.wikipedia.org/wiki/Publishers_Weekly">Publishers Weekly</a></em>. Retrieved on 2008-02-10.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-xbox.com3_104-0">^</a></strong> Greene, Marty. &#8220;<a class="external text" title="http://www.xbox.com/en-US/games/h/halo2/spotlight2.htm" rel="nofollow" href="http://www.xbox.com/en-US/games/h/halo2/spotlight2.htm"><em>First Strike</em> Author Eric Nylund Q&amp;A</a>&#8220;. <em>Xbox.com</em>.  <a title="Microsoft" href="http://en.wikipedia.org/wiki/Microsoft">Microsoft</a>. Retrieved on 2006-09-02.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-105">^</a></strong> Brightman, James (2007-11-19). &#8220;<a class="external text" title="http://www.gamedaily.com/games/halo-3/xbox-360/game-news/halo-contact-harvest-becomes-new-york-times-bestseller-in-first-week/5186/18598/" rel="nofollow" href="http://www.gamedaily.com/games/halo-3/xbox-360/game-news/halo-contact-harvest-becomes-new-york-times-bestseller-in-first-week/5186/18598/">Halo: Contact Harvest Becomes New York Times Bestseller in First Week</a>&#8220;.  GameDaily.com. Retrieved on 2008-01-15.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-106">^</a></strong> Berardini, Cesar (2007-08-05). &#8220;<a class="external text" title="http://news.teamxbox.com/xbox/13188/Halo-Ghosts-of-Onyx-Enjoys-Mass-Market-Debut-Today/" rel="nofollow" href="http://news.teamxbox.com/xbox/13188/Halo-Ghosts-of-Onyx-Enjoys-Mass-Market-Debut-Today/">Halo: Ghosts of Onyx Enjoys Mass Market Debut Today</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">Team Xbox</a>. Retrieved on 2008-04-13.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-107">^</a></strong> &#8220;<a class="external text" title="http://www.metacritic.com/games/platforms/xbx/halo?q=Halo" rel="nofollow" href="http://www.metacritic.com/games/platforms/xbx/halo?q=Halo">Halo: Combat Evolved</a>&#8220;.  <a title="Metacritic" href="http://en.wikipedia.org/wiki/Metacritic">Metacritic</a>. Retrieved on 2008-02-20.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-108">^</a></strong> &#8220;<a class="external text" title="http://www.gamerankings.com/htmlpages2/472132.asp?q=Halo" rel="nofollow" href="http://www.gamerankings.com/htmlpages2/472132.asp?q=Halo">Halo: Combat Evolved &#8211; XBOX</a>&#8220;.  <a title="Game Rankings" href="http://en.wikipedia.org/wiki/Game_Rankings">Game Rankings</a>. Retrieved on 2008-02-20.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-109">^</a></strong> &#8220;<a class="external text" title="http://www.metacritic.com/games/platforms/xbx/halo2?q=Halo" rel="nofollow" href="http://www.metacritic.com/games/platforms/xbx/halo2?q=Halo">Halo 2</a>&#8220;.  <a title="Metacritic" href="http://en.wikipedia.org/wiki/Metacritic">Metacritic</a>. Retrieved on 2008-02-20.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-110">^</a></strong> &#8220;<a class="external text" title="http://www.gamerankings.com/htmlpages2/562116.asp?q=Halo" rel="nofollow" href="http://www.gamerankings.com/htmlpages2/562116.asp?q=Halo">Halo 2 &#8211; XBOX</a>&#8220;.  <a title="Game Rankings" href="http://en.wikipedia.org/wiki/Game_Rankings">Game Rankings</a>. Retrieved on 2008-02-16.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-111">^</a></strong> &#8220;<a class="external text" title="http://www.metacritic.com/games/platforms/xbox360/halo3?q=Halo" rel="nofollow" href="http://www.metacritic.com/games/platforms/xbox360/halo3?q=Halo">Halo 3</a>&#8220;.  <a title="Metacritic" href="http://en.wikipedia.org/wiki/Metacritic">Metacritic</a>. Retrieved on 2008-02-20.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-112">^</a></strong> &#8220;<a class="external text" title="http://www.gamerankings.com/htmlpages2/926632.asp?q=Halo" rel="nofollow" href="http://www.gamerankings.com/htmlpages2/926632.asp?q=Halo">Halo 3 &#8211; X360</a>&#8220;.  <a title="Game Rankings" href="http://en.wikipedia.org/wiki/Game_Rankings">Game Rankings</a>. Retrieved on 2008-02-20.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-113">^</a></strong> &#8220;<a class="external text" title="http://www.interactive.org/awards.php?winners&amp;year=2002&amp;cat=200201#200201" rel="nofollow" href="http://www.interactive.org/awards.php?winners&amp;year=2002&amp;cat=200201#200201">The Academy of Interactive Arts &amp; Sciences:: Awards</a>&#8220;.  <a class="mw-redirect" title="The Academy of Interactive Arts &amp; Sciences" href="http://en.wikipedia.org/wiki/The_Academy_of_Interactive_Arts_%26_Sciences">The Academy of Interactive Arts &amp; Sciences</a> (2002-02-28). Retrieved on 2006-09-01.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-114">^</a></strong> &#8220;<a class="external text" title="http://www.xbox.com/en-US/games/h/halo/awards.htm" rel="nofollow" href="http://www.xbox.com/en-US/games/h/halo/awards.htm"><em>Halo: Combat Evolved</em> &#8211; Awards</a>&#8220;.  Xbox.com. Retrieved on 2006-09-01.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-IGN-Top25XB_115-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-IGN-Top25XB_115-1"><sup><em><strong>b</strong></em></sup></a> Douglass C. Perry; Erik Brudvig and Jon Miller (2007-03-17). &#8220;<a class="external text" title="http://xbox.ign.com/articles/772/772315p5.html" rel="nofollow" href="http://xbox.ign.com/articles/772/772315p5.html">The Top 25 Xbox Games of All Time</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2008-04-23.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-top100_116-0">^</a></strong> &#8220;<a class="external text" title="http://top100.ign.com/2006/011-020.html" rel="nofollow" href="http://top100.ign.com/2006/011-020.html">Readers&#8217; Picks Top 100 Games: 11-20</a>&#8220;. <em>IGN Readers&#8217; Choice 2006 &#8211; The Top 100 Games Ever</em>.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a> (2006). Retrieved on 2008-01-23.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-117">^</a></strong> &#8220;<a class="external text" title="http://archive.gamespy.com/articles/september03/25overrated/index17.shtml" rel="nofollow" href="http://archive.gamespy.com/articles/september03/25overrated/index17.shtml">Top 25 Most Overrated Games of All Time</a>&#8220;.  <a title="GameSpy" href="http://en.wikipedia.org/wiki/GameSpy">GameSpy</a> (2003-09-15). Retrieved on 2006-06-26.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-118">^</a></strong> &#8220;<a class="external text" title="http://www.xbox.com/en-US/games/h/halo2/awards.htm" rel="nofollow" href="http://www.xbox.com/en-US/games/h/halo2/awards.htm"><em>Halo 2</em> Awards</a>&#8220;.  Xbox.com. Retrieved on 2007-02-12.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-119">^</a></strong> &#8220;<a class="external text" title="http://www.eurogamer.net/article.php?article_id=62981" rel="nofollow" href="http://www.eurogamer.net/article.php?article_id=62981">Halo 2 tops Live most-played list</a>&#8220;.  <a title="Eurogamer" href="http://en.wikipedia.org/wiki/Eurogamer">Eurogamer</a> (2006-02-21). Retrieved on 2008-03-18.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-120">^</a></strong> Grossman, Lev. &#8220;<a class="external text" title="http://www.time.com/time/specials/2007/top10/article/0,30583,1686204_1686305_1692236,00.html" rel="nofollow" href="http://www.time.com/time/specials/2007/top10/article/0,30583,1686204_1686305_1692236,00.html">50 Top 10 Lists of 2007 &#8211; Top 10 Video Games</a>&#8220;.  <a title="Time (magazine)" href="http://en.wikipedia.org/wiki/Time_%28magazine%29">Time</a>. Retrieved on 2008-03-10.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-121">^</a></strong> &#8220;<a class="external text" title="http://bestof.ign.com/2007/xbox360/17.html" rel="nofollow" href="http://bestof.ign.com/2007/xbox360/17.html">Best of 2007: Best Online Multiplayer Game (Xbox 360)</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2008-01-14.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-122">^</a></strong> &#8220;<a class="external text" title="http://bestof.ign.com/2007/xbox360/20.html" rel="nofollow" href="http://bestof.ign.com/2007/xbox360/20.html">Best of 2007: Most Innovative Design (Xbox 360)</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2008-01-14.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-H3-ignrev_123-0">^</a></strong> Goldstein, Hilary (2007-09-23). &#8220;<a class="external text" title="http://xbox360.ign.com/articles/821/821911p5.html" rel="nofollow" href="http://xbox360.ign.com/articles/821/821911p5.html">IGN (USA) <em>Halo 3</em> Review</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2007-09-23.</li>
<li>^ <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-H3-gamespy_review_124-0"><sup><em><strong>a</strong></em></sup></a> <a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-H3-gamespy_review_124-1"><sup><em><strong>b</strong></em></sup></a> Graziani, Gabe (2007-09-23). &#8220;<a class="external text" title="http://xbox360.gamespy.com/xbox-360/halo-3/821976p1.html" rel="nofollow" href="http://xbox360.gamespy.com/xbox-360/halo-3/821976p1.html">GameSpy <em>Halo 3</em> Review</a>&#8220;.  <a title="GameSpy" href="http://en.wikipedia.org/wiki/GameSpy">GameSpy</a>. Retrieved on 2007-09-23.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-nytreview_125-0">^</a></strong> Herold, Charles (2007-09-27). &#8220;<a class="external text" title="http://www.nytimes.com/2007/09/27/technology/circuits/27games.html?_r=1&amp;ex=1191470400" rel="nofollow" href="http://www.nytimes.com/2007/09/27/technology/circuits/27games.html?_r=1&amp;ex=1191470400">Halo 3 Mimics Halo 2, With Some Improved Graphic</a>&#8220;.  <a title="The New York Times" href="http://en.wikipedia.org/wiki/The_New_York_Times">The New York Times</a>. Retrieved on 2007-10-03.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-tvg_review_126-0">^</a></strong> Wilcox, Jon (2007-09-27). &#8220;<a class="external text" title="http://www.totalvideogames.com/articles/Halo_3_12180.htm" rel="nofollow" href="http://www.totalvideogames.com/articles/Halo_3_12180.htm">TVG Review: <em>Halo 3</em></a>&#8220;.  Total Video Games. Retrieved on 2007-10-03.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-ignreview_127-0">^</a></strong> Boulding, Aaron (2001-11-09). &#8220;<a class="external text" title="http://xbox.ign.com/articles/165/165922p1.html" rel="nofollow" href="http://xbox.ign.com/articles/165/165922p1.html"><em>Halo: Combat Evolved</em> review at IGN</a>&#8220;.  <a title="IGN" href="http://en.wikipedia.org/wiki/IGN">IGN</a>. Retrieved on 2006-08-31.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-gi_128-0">^</a></strong> McNamara, Andy. &#8220;<a class="external text" title="http://gameinformer.com/NR/exeres/AF4EAEF7-1136-4985-82E0-EB6588130908.htm?CS_pid=210263" rel="nofollow" href="http://gameinformer.com/NR/exeres/AF4EAEF7-1136-4985-82E0-EB6588130908.htm?CS_pid=210263"><em>Halo 2</em> review at <em>Game Informer</em></a>&#8220;.  <a title="Game Informer" href="http://en.wikipedia.org/wiki/Game_Informer">Game Informer</a>. Retrieved on 2007-02-09.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-wax_129-0">^</a></strong> &#8220;<a class="external text" title="http://www.xbox.com/en-US/games/h/halo3/articles/20070910-madametussaud.htm" rel="nofollow" href="http://www.xbox.com/en-US/games/h/halo3/articles/20070910-madametussaud.htm">Master Chief Invades Madame Tussauds</a>&#8220;.  <a title="Microsoft" href="http://en.wikipedia.org/wiki/Microsoft">Microsoft</a> (2007-09-10). Retrieved on 2007-09-21.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-130">^</a></strong> Brightman, James (2004-11-17). &#8220;<a class="external text" title="http://www.gamedaily.com/articles/features/halo-2s-success-a-part-of-pop-culture/67308/" rel="nofollow" href="http://www.gamedaily.com/articles/features/halo-2s-success-a-part-of-pop-culture/67308/">Halo 2&#8242;s Success A Part of Pop Culture</a>&#8220;.  GameDaily. Retrieved on 2007-11-13.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-TIME_131-0">^</a></strong> Grossman, Lev. &#8220;<a class="external text" title="http://www.time.com/time/subscriber/2005/time100/artists/100halo.html" rel="nofollow" href="http://www.time.com/time/subscriber/2005/time100/artists/100halo.html">The Halo Trinity: Making Games That Matter</a>&#8220;.  <a title="Time (magazine)" href="http://en.wikipedia.org/wiki/Time_%28magazine%29"><em>Time</em></a>. Retrieved on 2007-11-13.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-NYT_132-0">^</a></strong> Schiesel, Seth (2007-09-26). &#8220;<a class="external text" title="http://www.nytimes.com/2007/09/26/technology/26halo.html?pagewanted=1&amp;_r=1" rel="nofollow" href="http://www.nytimes.com/2007/09/26/technology/26halo.html?pagewanted=1&amp;_r=1">Halo 3 Arrives, Rewarding Gamers, and Microsodt</a>&#8220;.  <a title="The New York Times" href="http://en.wikipedia.org/wiki/The_New_York_Times">The New York Times</a>. Retrieved on 2007-11-13.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-133">^</a></strong> Beatty, D&#8217;Marcus. &#8220;<a class="external text" title="http://www.cheatcc.com/extra/haloinfluenceonthegamingindustry2.html" rel="nofollow" href="http://www.cheatcc.com/extra/haloinfluenceonthegamingindustry2.html">Halo Influence on the Gaming Industry</a>&#8220;.  cheatcc.com. Retrieved on 2007-11-13.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-134">^</a></strong> Chong, David (2008-04-15). &#8220;<a class="external text" title="http://marketplace.publicradio.org/display/web/2008/04/15/machinima/" rel="nofollow" href="http://marketplace.publicradio.org/display/web/2008/04/15/machinima/">Turning video games into movies</a>&#8220;. <em><a title="Marketplace (radio program)" href="http://en.wikipedia.org/wiki/Marketplace_%28radio_program%29">Marketplace</a></em>.  <a title="American Public Media" href="http://en.wikipedia.org/wiki/American_Public_Media">American Public Media</a>. Retrieved on 2008-05-12.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-135">^</a></strong> Thompson, Clive (2005-08-07). &#8220;<a class="external text" title="http://www.nytimes.com/2005/08/07/magazine/07MACHINI.html?ex=1281067200&amp;en=a0b469a4346f3cbb&amp;ei=5090&amp;partner=rssuserland&amp;emc=rss" rel="nofollow" href="http://www.nytimes.com/2005/08/07/magazine/07MACHINI.html?ex=1281067200&amp;en=a0b469a4346f3cbb&amp;ei=5090&amp;partner=rssuserland&amp;emc=rss">The Xbox Auteurs</a>&#8220;.  <a title="The New York Times" href="http://en.wikipedia.org/wiki/The_New_York_Times">The New York Times</a>. Retrieved on 2006-01-08.</li>
<li><strong><a href="http://en.wikipedia.org/wiki/Halo_%28series%29#cite_ref-136">^</a></strong> Gallaga, Omar (2007-03-27). &#8220;Game Over [Final Edition]&#8220;, <em><a title="Austin American-Statesman" href="http://en.wikipedia.org/wiki/Austin_American-Statesman">Austin American-Statesman</a></em>, p. F1.</li>
</ol>
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		<title>HALO</title>
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		<pubDate>Sat, 24 Jan 2009 02:04:09 +0000</pubDate>
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			<content:encoded><![CDATA[<p>Hi I am Jimmy the Golden General and next to me is Ian the Alien Assasin.</p>
<p><img class="alignnone size-full wp-image-4" title="halo" src="http://haloofficials.files.wordpress.com/2009/01/halo.jpg?w=510" alt="halo"   /></p>
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		<title>Hello world!</title>
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		<pubDate>Sat, 24 Jan 2009 01:57:29 +0000</pubDate>
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